METHOD FOR PROCESSING GAME LIVE STREAMING AND ELECTRONIC DEVICE

    公开(公告)号:US20220297000A1

    公开(公告)日:2022-09-22

    申请号:US17837383

    申请日:2022-06-10

    Inventor: Xiao Tang

    Abstract: Provided a method for processing game live streaming, including: acquiring, in response to a first request from an audience terminal, a first video stream from the audience terminal, wherein the first request is configured to request an anchor terminal to perform online game teaching on a current live-streaming game; and pushing the first video stream to the anchor terminal, such that the anchor terminal acquires a first live-streaming screen by performing screen rendering based on the first video stream, wherein the first live-streaming screen is configured to display the current live-streaming game controlled by the audience terminal.

    Method for live streaming
    3.
    发明授权

    公开(公告)号:US11663924B2

    公开(公告)日:2023-05-30

    申请号:US17715350

    申请日:2022-04-07

    Inventor: Xiao Tang

    Abstract: A method for live streaming is provided. The method includes: displaying an online tutorial portal of a target service in a live-streaming room of an anchor account; in response to a trigger operation on the online tutorial portal, sending an online tutorial request to a server to request the anchor account to provide an online tutorial for the target service; in response to approval of the anchor account for the online tutorial request, acquiring video data by recording a current screen of a first terminal; displaying, in the live-streaming room of the anchor account, the current screen of the first terminal based on the video data; playing, in response to receiving audio data of the anchor account, the audio data of the anchor account; and acquiring audio data of a first account corresponding to the first terminal, and sending the audio data of the first account to the server.

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