Abstract:
Generating for display an indicator of hidden objects in response to user input is disclosed. An input for moving a pointer presented in a user interface toward a first virtual boundary is received. The movement of the pointer toward the first virtual boundary is generated for display. An action is triggered in response to receiving input for movement of the pointer across the first virtual boundary after the pointer crosses the first virtual boundary. An object is generated for display in the user interface in response to receiving input for movement of the pointer across a second virtual boundary.
Abstract:
An electronic device is disclosed. The device can display a live video communication user interface of a live video communication application that includes participant affordances corresponding to participants. In response to detecting an input that corresponds to a request to initiate a process of starting a new live communication session, the device can: in accordance with the input corresponding to selection of the first participant affordance, initiate a process of starting a new live communication session that includes a group of three or more participants; and in accordance with the input corresponding to selection of the new session affordance, initiate a process for selecting two or more participants and start a new live communication session that includes a participant associated with the device and the selected participants.
Abstract:
An electronic device includes a display, one or more processors, and memory storing one or more programs configured to be executed by the one or more processors. The one or more programs may include instructions for displaying a live video communication user interface that includes concurrently displaying representations of a first, second, and third participant in the live communication session. While displaying the live video communication user interface, the one or more programs may also include instructions for include receiving data indicating that an activity level of the second participant has increased above the activity level of the first participant. Further, in response to receiving the data, the one or more programs may further include instructions for changing a size and/or position of the representations of the first, second, and third participants.
Abstract:
A computer-human interface provides a mechanism to manage the available space of a computer display in a manner that facilitates navigation, among multiple windows that are overlaid upon one another. The interface includes a user-selectable mode in which the windows are rearranged, and resized if necessary, so that all open windows can be simultaneously viewed within the area of the display, thereby enabling any one of the windows to be easily selected for access. In effect, the presentation of the windows is “flattened” so that all windows appear at the same virtual depth, rather than overlapping one another. With this approach, there is no need to minimize windows in order to access one that is overlaid by another, thereby enabling the user to keep the content of all windows visible and accessible. Subsets of windows can be repositioned in the same manner, or all windows can be removed from the display area for access to desktop objects.
Abstract:
A computer-human interface provides a mechanism to manage the available space of a computer display in a manner that facilitates navigation among multiple windows that are overlaid upon one another. The interface includes a user-selectable mode in which the windows are rearranged, and resized if necessary, so that all open windows can be simultaneously viewed within the area of the display, thereby enabling any one of the windows to be easily selected for access. In effect, the presentation of the windows is “flattened” so that all windows appear at the same virtual depth, rather than overlapping one another. With this approach, there is no need to minimize windows in order to access one that is overlaid by another, thereby enabling the user to keep the content of all windows visible and accessible. Subsets of windows can be repositioned in the same manner, or all windows can be removed from the display area for access to desktop objects.
Abstract:
Providing a bridge interface for managing virtual workspaces is disclosed. A plurality of workspace images is presented in a user interface, each workspace image corresponding to a different virtual workspace available to a user of a computer system. A user can generate new virtual workspaces using an appropriate user input, such as by selecting a user interface object for generating new virtual workspaces. In some implementations, a new thumbnail image representing the new virtual workspace can be automatically created after the user opts for creation of the new workspace.
Abstract:
Selection of visualization objects, such as applications windows, is performed by determining a position of a system object. A graphical representation of a system object can be positioned over a display area of an application interface. The application interface is preeminently displayed in response to a graphical representation of system object being positioned over a corresponding display area of the application interface.
Abstract:
Providing a bridge interface for managing virtual workspaces is disclosed. A plurality of workspace images is presented in a user interface, each workspace image corresponding to a different virtual workspace available to a user of a computer system. A user can generate new virtual workspaces using an appropriate user input, such as by selecting a user interface object for generating new virtual workspaces. In some implementations, a new thumbnail image representing the new virtual workspace can be automatically created after the user opts for creation of the new workspace.
Abstract:
A graphics object can be expressed using procedural language embedded in a markup language document. In an embodiment, a drawing space is specified in markup language. A drawing command to arbitrarily draw a graphics object into the drawing space is specified in procedural language. Interpretation of the markup and procedural language commands results in the rendering of the arbitrary graphics object. In another embodiment, there is a browser comprising a rendering engine, an interpreter, and parser. The rendering engine is configured to interpret a markup language instruction that specifies a drawing space as well as drawing commands in procedural language for drawing an arbitrary graphical object into the drawing space. The parser can then parse the drawing commands and convert them into an execution tree of tree objects.
Abstract:
A computer-human interface provides a mechanism to manage the available space of a computer display in a manner that facilitates navigation among multiple windows that are overlaid upon one another. The interface includes a user-selectable mode in winch the windows are rearranged, and resized if necessary, so that all open windows can be simultaneously viewed within the area of the display, thereby enabling any one of the windows to be easily selected for access. In effect, the presentation of the windows is “flattened” so that all windows appear at the same virtual depth, rather than overlapping one another. With this approach, there is no need to minimize windows in order to access one that is overlaid by another, thereby enabling the user to keep the content of all windows visible and accessible. Subsets of windows can be repositioned in the same manner, or all windows can be removed from the display area for access to desktop objects.