Systems and methods for collaboratively creating applications using a multiple source file project that can be accessed and edited like a single file
    1.
    发明授权
    Systems and methods for collaboratively creating applications using a multiple source file project that can be accessed and edited like a single file 有权
    使用可以像单个文件进行访问和编辑的多个源文件项目协同创建应用程序的系统和方法

    公开(公告)号:US08453112B1

    公开(公告)日:2013-05-28

    申请号:US12270341

    申请日:2008-11-13

    IPC分类号: G06F9/44

    摘要: Certain embodiments facilitate collaboration between designers and developers in the creation of software applications. Designers and developers can work on the same multi-file-based software development project, without the designer having to address or even be aware of the multi-file structure of the project or the management of different versions of the project. Instead the designer can receive and send the project as a single file and work with it as if it were a single document. A developer or another user can address conflicts and other versioning issues that may result from collaborators making changes concurrently.

    摘要翻译: 某些实施例便于设计人员和开发人员之间在创建软件应用程序时的协作。 设计人员和开发人员可以在同一个基于多文件的软件开发项目上工作,而设计人员不必处理或甚至意识到项目的多文件结构或项目的不同版本的管理。 相反,设计人员可以接收并发送项目作为单个文件,并将其作为单个文档进行处理。 开发人员或其他用户可以解决协作者同时进行更改可能导致的冲突和其他版本控制问题。

    Systems and methods for creating computer content using multiple editing contexts
    2.
    发明授权
    Systems and methods for creating computer content using multiple editing contexts 有权
    使用多个编辑上下文创建计算机内容的系统和方法

    公开(公告)号:US08650484B1

    公开(公告)日:2014-02-11

    申请号:US12391744

    申请日:2009-02-24

    IPC分类号: G06F17/00

    CPC分类号: G06F17/00 G06F17/24

    摘要: The disclosed methods and systems provide a computer content creation application that allows movement and use of components between editing contexts. Different editing contexts may result where the content utilizes instances of one or more components that are defined outside the outer context in which the instances are used. In another example, different editing contexts result where components are, for one reason or another, stored in separate locations. Embodiments disclosed herein further facilitate developing and using of multi-editing context computer content by providing techniques for organizing parts of content according to content editing context. Other embodiments organize such parts based on the particular editing and use functionality available in a current editing context. Certain embodiments simplify and facilitate a user's ability to move components from an outer or general context into another context, such as into a particular component's instance definition.

    摘要翻译: 所公开的方法和系统提供了允许在编辑上下文之间移动和使用组件的计算机内容创建应用程序。 可能导致不同的编辑上下文,其中内容利用在使用实例的外部上下文之外定义的一个或多个组件的实例。 在另一个示例中,导致组件由于某种原因而存储在不同的位置中的不同编辑上下文。 本文公开的实施例还通过提供根据内容编辑上下文来组织内容的部分的技术来促进多编辑上下文计算机内容的开发和使用。 其他实施例基于当前编辑上下文中可用的特定编辑和使用功能来组织这些部分。 某些实施例简化并促进用户将组件从外部或一般上下文移动到另一上下文的能力,诸如特定组件的实例定义。