摘要:
A humanoid robot equipped with an interface for natural dialog with an interlocutor is provided. Previously, the modalities of dialog between humanoid robots equipped moreover with evolved displacement functionalities and human beings are limited notably by the capabilities for voice and visual recognition processing that can be embedded onboard said robots. The present disclosure provides robots are presently equipped with capabilities to resolve doubt on a several modalities of communication of the messages that they receive and for combining these various modalities which make it possible to greatly improve the quality and the natural character of dialogs with the robots' interlocutors. This affords simple and user-friendly means for carrying out the programming of the functions making it possible to ensure the fluidity of these multimodal dialogs.
摘要:
The invention essentially relates to a method of producing more than two different electric time sound signals (C(t), GF(t), DF(t), GA(t), DA(t)) from two initial electric time signals (GI(t), DI(t)). The inventive method comprises the following steps consisting in: in the frequency domain, producing a central electric frequency sound signal (C(v)) from the in-phase frequency components of the initial signals; and producing two front signals (GF(t), DF(t)) by subtracting the central signal (C(t)) from the initial signals (GI(t), DI(t)) In addition, two rear signals (GA(t), DA(t)) can be produced from the out-of-phase frequency components of the initial signals. In this way, the method can be used to transform a stereophonic signal into a type 5.1 signal comprising five different sound signals.
摘要:
The invention relates to a player humanoid robot, a method and computer programs associated therewith. The prior art does not disclose any humanoid robot able to move on its lower limbs, to perform gestures, to communicate visual and/or audible signs, to receive same and interpret them so as to deduce therefrom appropriate behaviors for participating in a game in time as compere, questioner, questioned, investigator or mobile stake for the game. The hardware architectures, internal software and software for programming the robot of the invention make it possible to carry out these functions and to create new game experiences in which the boundaries between virtual world and real world are shifted once again.
摘要:
The invention relates to a player humanoid robot, a method and computer programs associated therewith. The prior art does not disclose any humanoid robot able to move on its lower limbs, to perform gestures, to communicate visual and/or audible signs, to receive same and interpret them so as to deduce therefrom appropriate behaviors for participating in a game in time as compere, questioner, questioned, investigator or mobile stake for the game. The hardware architectures, internal software and software for programming the robot of the invention make it possible to carry out these functions and to create new game experiences in which the boundaries between virtual world and real world are shifted once again.
摘要:
The invention relates to a method of editing movements of a robot (1, 6) on the basis of computer equipment (2) able to communicate with the robot, the method comprising steps in which:—a plurality of reference positions (10) of the robot are generated;—at least one time sequence of positions (9a, 9b) is generated, the time sequence of positions comprising the plurality of reference positions (10), and transitional movements (11) between two successive reference positions; and the robot is made interdependent with the displacement means (7a, 7b, 7c) included in the computer equipment and causing the displacement of the robot. The robot is a real robot and/or a virtual robot displayed on a screen of the computer equipment.
摘要:
A method for generating a sound giving a sensation of depth by applying, after extraction, a transfer function quadrille onto electric sound signals on the left and right thereof. The transfer functions simulate the trajectories taken by the sound associated with the electric signal to be processed in order to reach two receivers, if this sound was emitted in air. The signals that have been processed, one by one, by one of the four transfer functions of the quadrille, are combined with each other, then the sound signal thus obtained is mixed with the original electric sound signal to be processed after a temporal reset.
摘要:
A method of producing more than two different electric time sound signals (C(t), GF(t), DF(t), GA(t), DA(t)) from two initial electric time signals (GI(t), DI(t)). The method includes in the frequency domain, producing a central electric frequency sound signal (C(ν)) from the in-phase frequency components of the initial signals; and producing two front signals (GF(t), DF(t)) by subtracting the central signal (C(t)) from the initial signals (GI(t), DI(t)) In addition, two rear signals (GA(t), DA(t)) can be produced from the out-of-phase frequency components of the initial signals. In this way, the method can be used to transform a stereophonic signal into a type 5.1 signal having five different sound signals.