System and method for managing data to be pushed to a wireless device when the device may be outside of a coverage range
    83.
    发明申请
    System and method for managing data to be pushed to a wireless device when the device may be outside of a coverage range 有权
    当设备可能在覆盖范围之外时,管理要被推送到无线设备的数据的系统和方法

    公开(公告)号:US20060234743A1

    公开(公告)日:2006-10-19

    申请号:US11107884

    申请日:2005-04-18

    IPC分类号: H04B7/00 H04Q7/20

    CPC分类号: H04W60/00 H04W68/02

    摘要: A push proxy server for pushing data to a wireless device having a coverage state of online or offline. The push proxy server comprises a coverage state detector, memory, a data store, and a transceiver. The coverage state detector determines the coverage state of the wireless device. The memory stores a coverage state indicator for indicating the coverage state of the wireless device. The data store stores the data to be pushed to the wireless device when the coverage state indicator indicates the wireless device is offline. The transceiver transmits the data to the wireless device when the coverage state indicator indicates the wireless device is online. A method for implementing the push proxy server is also described.

    摘要翻译: 推送代理服务器,用于将数据推送到具有在线或离线的覆盖状态的无线设备。 推送代理服务器包括覆盖状态检测器,存储器,数据存储器和收发器。 覆盖状态检测器确定无线设备的覆盖状态。 存储器存储用于指示无线设备的覆盖状态的覆盖状态指示符。 当覆盖状态指示符指示无线设备脱机时,数据存储器存储要被推送到无线设备的数据。 当覆盖状态指示符指示无线设备在线时,收发器将数据发送到无线设备。 还描述了用于实现推送代理服务器的方法。

    Electronic device including handheld electronic device with dual battery configuration, and associated method
    85.
    发明申请
    Electronic device including handheld electronic device with dual battery configuration, and associated method 有权
    电子设备包括具有双电池配置的手持电子设备及相关方法

    公开(公告)号:US20050189913A1

    公开(公告)日:2005-09-01

    申请号:US10788078

    申请日:2004-02-26

    IPC分类号: H02J7/00 H02J7/04

    CPC分类号: H02J7/0044 H02J7/0054

    摘要: An improved handheld electronic device in conjunction with an improved holder for the handheld electronic device together form an improved electronic device. The handheld electronic device includes a first battery, and the holder includes a second battery and a charging apparatus. When the handheld electronic device and the holder are electrically connected together, such as when the handheld electronic device is received in a cavity formed in the holder and a plurality of first contacts on the handheld electronic device and a plurality of second contacts on the holder are electrically connected together, the charging apparatus charges the first battery on the handheld electronic device from the second battery on the holder.

    摘要翻译: 改进的手持式电子设备与用于手持电子设备的改进的保持器结合在一起形成改进的电子设备。 手持电子设备包括第一电池,并且保持器包括第二电池和充电装置。 当手持电子设备和保持器电连接在一起时,例如当手持电子设备被接收在形成在保持器中的空腔中并且手持式电子设备上的多个第一触点和保持器上的多个第二触点时 电连接在一起,充电装置从手持电子设备上的第一电池从保持器上的第二电池充电。

    System and method for building wireless applications with intelligent mapping between user interface and data components
    86.
    发明申请
    System and method for building wireless applications with intelligent mapping between user interface and data components 有权
    用于通过用户界面和数据组件之间的智能映射构建无线应用的系统和方法

    公开(公告)号:US20050057560A1

    公开(公告)日:2005-03-17

    申请号:US10788490

    申请日:2004-03-01

    CPC分类号: G06F8/65 G06F8/656 G06F9/451

    摘要: A system and method is described for effective management of a User Interface (UI) of a wireless device by implementing direct mapping between the application data domain and UI screens and controls. The device has an intelligent wireless device runtime environment (Device Runtime) that provides a set of basic services to manage the wireless application, including a series of linked screen and data component definitions, and their interactions can simplify the development effort and reduce resource allocation. The data domain for this category of applications is defined using the atomic data component definitions. The communication between a device user interface and data components is defined using atomic screen component definitions. Both screen and data component definitions are described in metadata using a structured definition language such as XML. The relationships between the screen and data component definitions are embedded in the XML definitions in the form of screen/data mappings. Typically, rendered screens for display are derived from some underlying data component and screens controls affected by user events impact the current state (or data representation) of the application Changes to the application domain data are automatically synchronized with the user interface, and user-entered data is automatically reflected in the application domain data. The primary mechanism behind this synchronization is the mapping of screens and data. This mechanism enables creation of dynamic and interactive screens. All changes to the data component can be immediately reflected on the screen and vice versa. This model allows building effective wireless applications based on server-to-device notifications. The data updates asynchronously pushed from the server are instantaneously reflected at the UI screen.

    摘要翻译: 描述了通过实现应用数据域和UI屏幕和控制之间的直接映射来有效地管理无线设备的用户界面(UI)的系统和方法。 该设备具有智能无线设备运行时环境(Device Runtime),其提供一组基本服务来管理无线应用,包括一系列链接的屏幕和数据组件定义,并且它们的交互可以简化开发工作并减少资源分配。 此类应用程序的数据域是使用原子数据组件定义定义的。 使用原子屏幕组件定义定义设备用户界面和数据组件之间的通信。 屏幕和数据组件定义都使用结构化定义语言(如XML)在元数据中进行了描述。 屏幕和数据组件定义之间的关系以屏幕/数据映射的形式嵌入到XML定义中。 通常,用于显示的渲染屏幕来源于一些底层数据组件,并且受用户事件影响的屏幕控件影响应用程序的当前状态(或数据表示))应用程序域数据的更改将自动与用户界面同步,并由用户输入 数据自动反映在应用程序域数据中。 这种同步背后的主要机制是屏幕和数据的映射。 此机制可创建动态和交互式屏幕。 数据组件的所有更改都可以立即反映在屏幕上,反之亦然。 该模型允许基于服务器到设备通知构建有效的无线应用。 从服务器异步推送的数据更新会立即在UI屏幕上反映出来。