METHOD AND APPARATUS FOR REMOVING REDUNDANCY IN MOTION VECTOR PREDICTORS
    71.
    发明申请
    METHOD AND APPARATUS FOR REMOVING REDUNDANCY IN MOTION VECTOR PREDICTORS 审中-公开
    用于在运动矢量预测器中去除冗余的方法和装置

    公开(公告)号:US20140092981A1

    公开(公告)日:2014-04-03

    申请号:US14123200

    申请日:2012-06-12

    Applicant: MEDIATEK INC.

    CPC classification number: H04N19/513 H04N19/119 H04N19/52 H04N19/625 H04N19/70

    Abstract: A method and apparatus of deriving a motion vector predictor (MVP) for a current block in an Inter, Merge, or Skip mode are disclosed. Embodiments according to the present invention determine redundant MVP candidates according to a non-MV-value based criterion. The redundant MVP candidates are then removed from the MVP candidate set. In other embodiments according to the present invention, motion IDs are assigned to MVP candidates to follow the trail of motion vectors associated with the MVP candidate. An MVP candidate having a same motion ID as a previous MVP is redundant and can be removed from the MVP candidate set. In yet another embodiment, redundant MVP candidates correspond to one or more of the MVP candidates that cause the second 2N×N or N×2N PU to be merged into a 2N×2N PU are removed from the MVP candidate set.

    Abstract translation: 公开了以Inter,Merge或Skip模式为当前块导出运动矢量预测器(MVP)的方法和装置。 根据本发明的实施例根据基于非基于MV值的准则来确定冗余MVP候选。 然后从MVP候选集中删除冗余MVP候选。 在根据本发明的其他实施例中,运动ID被分配给MVP候选以跟随与MVP候选相关联的运动矢量的轨迹。 具有与先前MVP相同的运动ID的MVP候选是冗余的,并且可以从MVP候选集中移除。 在另一个实施例中,冗余MVP候选对应于使MVP候选集中的第2N×N或N×2N个PU合并成2N×2N个PU的一个或多个MVP候选。

    VIDEO PROCESSING METHOD FOR REMAPPING SAMPLE LOCATIONS IN PROJECTION-BASED FRAME WITH PROJECTION LAYOUT TO LOCATIONS ON SPHERE AND ASSOCIATED VIDEO PROCESSING APPARATUS

    公开(公告)号:US20220138898A1

    公开(公告)日:2022-05-05

    申请号:US17574516

    申请日:2022-01-12

    Applicant: MEDIATEK INC.

    Abstract: A video processing method includes: decoding apart of a bitstream to generate a decoded frame, where the decoded frame is a projection-based frame that includes projection faces in a projection layout; and remapping sample locations of the projection-based frame to locations on the sphere, where a sample location within the projection-based frame is converted into a local sample location within a projection face packed in the projection-based frame; in response to adjustment criteria being met, an adjusted local sample location within the projection face is generated by applying adjustment to at least one coordinate value of the local sample location within the projection face, and the adjusted local sample location within the projection face is remapped to a location on the sphere; and in response to the adjustment criteria not being met, the local sample location within the projection face is remapped to a location on the sphere.

    Method and apparatus for processing projection-based frame having projection faces packed in hemisphere cubemap projection layout with face packing constraints

    公开(公告)号:US11303931B2

    公开(公告)日:2022-04-12

    申请号:US17177148

    申请日:2021-02-16

    Applicant: MEDIATEK INC.

    Abstract: A video processing method includes a step of receiving a bitstream, and a step of decoding a part of the bitstream to generate a decoded frame, including parsing a plurality of syntax elements from the bitstream. The decoded frame is a projection-based frame that includes a plurality of projection faces packed at a plurality of face positions with different position indexes in a hemisphere cubemap projection layout. A portion of a 360-degree content of a sphere is mapped to the plurality of projection faces via hemisphere cubemap projection. Values of the plurality of syntax elements are indicative of face indexes of the plurality of projection faces packed at the plurality of face positions, respectively, and are constrained to meet a requirement of bitstream conformance.

    Video processing method for remapping sample locations in projection-based frame with hemisphere cubemap projection layout to locations on sphere and associated video processing apparatus

    公开(公告)号:US11263722B2

    公开(公告)日:2022-03-01

    申请号:US17143164

    申请日:2021-01-07

    Applicant: MEDIATEK INC.

    Abstract: A video processing method includes: decoding a part of a bitstream to generate a decoded frame, where the decoded frame is a projection-based frame that includes projection faces in a hemisphere cubemap projection layout; and remapping sample locations of the projection-based frame to locations on the sphere, where a sample location within the projection-based frame is converted into a local sample location within a projection face packed in the projection-based frame; in response to adjustment criteria being met, an adjusted local sample location within the projection face is generated by applying adjustment to one coordinate value of the local sample location within the projection face, and the adjusted local sample location within the projection face is remapped to a location on the sphere; and in response to the adjustment criteria not being met, the local sample location within the projection face is remapped to a location on the sphere.

    Method and apparatus of signalling syntax for immersive video coding

    公开(公告)号:US10827159B2

    公开(公告)日:2020-11-03

    申请号:US16105147

    申请日:2018-08-20

    Applicant: MEDIATEK INC.

    Abstract: According to one method, at a source side or an encoder side, a selected viewport associated with the 360-degree virtual reality images is determined. One or more parameters related to the selected pyramid projection format are then determined. According to the present invention, one or more syntax elements for said one or more parameters are included in coded data of the 360-degree virtual reality images. The coded data of the 360-degree virtual reality images are provided as output data. At a receiver side or a decoder side, one or more syntax elements for one or more parameters are parsed from the coded data of the 360-degree virtual reality images. A selected pyramid projection format associated with the 360-degree virtual reality images is determined based on information including said one or more parameters. The 360-degree virtual reality images are then recovered according to the selected viewport.

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