Optimized display image rendering
    43.
    发明授权

    公开(公告)号:US11514839B2

    公开(公告)日:2022-11-29

    申请号:US17561661

    申请日:2021-12-23

    Abstract: In one example, a head mounted display system includes at least one memory; and at least one processor to execute instructions to: detect a first position and a first view direction of a head of a user based on sensor data generated by at least one of an accelerometer, at least one camera, or a gyroscope at a first point in time; determine a latency associated with a time to cause an image to be presented on the display; determine a predicted position and a predicted view direction of the head of the user at a second point in time based on the latency; render, prior to the second point in time, the image for presentation on the display based on the predicted position and the predicted view direction of the head of the user; and cause the display to present the rendered image.

    Optimized display image rendering
    44.
    发明授权

    公开(公告)号:US11210993B2

    公开(公告)日:2021-12-28

    申请号:US17133265

    申请日:2020-12-23

    Abstract: In one example, a head mounted display system includes at least one memory; and at least one processor to execute instructions to: detect a first position and a first view direction of a head of a user based on sensor data generated by at least one of an accelerometer, at least one camera, or a gyroscope at a first point in time; determine a latency associated with a time to cause an image to be presented on the display; determine a predicted position and a predicted view direction of the head of the user at a second point in time based on the latency; render, prior to the second point in time, the image for presentation on the display based on the predicted position and the predicted view direction of the head of the user; and cause the display to present the rendered image.

    Use of temporal motion vectors for 3D reconstruction

    公开(公告)号:US10769849B2

    公开(公告)日:2020-09-08

    申请号:US15772740

    申请日:2016-11-04

    Abstract: Techniques for three-dimensional (3D) reconstruction of a dynamic scene as a set of voxels are provided. One technique includes: receiving, by a processor, image data from each of two or more spatially-separated sensors observing the scene from a corresponding two or more vantage points; fusing, by the processor, the image data into the set of voxels on a frame-by-frame basis; segmenting, by the processor, the image data into objects that constitute the scene; detecting, by the processor, which of the objects remain static from frame to frame, remaining ones of the objects being dynamic; filtering, by the processor, the set of voxels to remove those of the voxels corresponding to the static objects, to produce a dynamic subset of the voxels; and outputting, by the processor to a display device, those of the voxels corresponding to the dynamic objects (such as the dynamic subset) and not to the static objects.

    High-fidelity 3D reconstruction using facial features lookup and skeletal poses in voxel models

    公开(公告)号:US10580143B2

    公开(公告)日:2020-03-03

    申请号:US15772741

    申请日:2016-11-04

    Abstract: Techniques for high-fidelity three-dimensional (3D) reconstruction of a dynamic scene as a set of voxels are provided. One technique includes: receiving, by a processor, image data from each of two or more spatially-separated sensors observing the scene from a corresponding two or more vantage points; generating, by the processor, the set of voxels from the image data on a frame-by-frame basis; reconstructing, by the processor, surfaces from the set of voxels to generate low-fidelity mesh data; identifying, by the processor, performers in the scene from the image data; obtaining, by the processor, high-fidelity mesh data corresponding to the identified performers; and merging, by the processor, the low-fidelity mesh data with the high-fidelity mesh data to generate high-fidelity 3D output. The identifying of the performers includes: segmenting, by the processor, the image data into objects; and classifying, by the processor, those of the objects representing the performers.

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