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公开(公告)号:US11504635B2
公开(公告)日:2022-11-22
申请号:US17081679
申请日:2020-10-27
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Michael Taylor , Glenn Black
IPC: A63F13/86 , A63F13/537 , A63F13/44 , A63F13/58 , A63F13/31 , A63F13/54 , G06N3/04 , A63F13/285
Abstract: A media system employs techniques to create a framework for evaluating gameplay content in a vector-space. These techniques include monitoring frames for content streams that correspond to gameplay in a game environment, determining feature-values for features associated with the frames, mapping the content streams to position vectors in the vector-space based on the feature-values, and assigning a set of position vectors in the vector-space to an area in the game environment based on a relative proximity of the set of position vectors in the vector-space.
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公开(公告)号:US11474620B2
公开(公告)日:2022-10-18
申请号:US16290013
申请日:2019-03-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Michael Taylor , Javier Fernandez Rico
IPC: G06F3/0346 , G06F3/038
Abstract: A computer controller when in a normal orientation causes a first context of simulation play to be implemented. When inverted, the controller causes a second, different context of simulation play to be implemented.
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公开(公告)号:US11452941B2
公开(公告)日:2022-09-27
申请号:US17107863
申请日:2020-11-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Michael Taylor , Glenn Black
IPC: A63F13/655 , A63F13/87 , H04L51/10 , A63F13/213 , G06V40/16
Abstract: Techniques for emoji-based communications derived from facial features during game play provide a communication channel accessible by players associated with gameplay hosted by the online game platform and capture an image of a user using a controller that includes a camera. The techniques further determine facial features of the user based on the image, generate an emoji based on the facial features of the user, and transmit the emoji to the players associated with the online game platform over the communication channel.
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公开(公告)号:US20220294540A1
公开(公告)日:2022-09-15
申请号:US17200078
申请日:2021-03-12
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Michael Taylor
Abstract: Devices can network with each other via haptic vibrations that propagate through one or more other physical objects so that each device can sense haptic vibrations from another device, determine messages being communicated through the haptic vibrations, and execute functions based on the messages.
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公开(公告)号:US20220288492A1
公开(公告)日:2022-09-15
申请号:US17200682
申请日:2021-03-12
Applicant: Sony Interactive Entertainment Inc.
Inventor: Michael Taylor , Glenn Black
IPC: A63F13/60 , A63F13/213 , G02B27/01 , G06F3/01 , A63F13/211 , A63F13/428
Abstract: Sensors including eye tracking sensors, accelerometers and other motion sensors, and muscle sensors identify the timing gap between a computer game object appearing on the screen, the user shifting his attention to the object, and the user taking action in response to the object. If the user's reaction time falls outside of an expected window but the intent was correct, the game adjusts its outcome to preserve the intended experience.
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公开(公告)号:US11445269B2
公开(公告)日:2022-09-13
申请号:US16871437
申请日:2020-05-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Michael Taylor
IPC: H04N21/81 , H04N21/4223 , H04N21/422 , H04N21/488
Abstract: Advertisements are tailored not only to a person's profile but also to the context in which the person finds himself. Thus, for example a video-based advertisement may be reformatted or reprovisioned in audio format when the person is driving, while an audio-based advertisement may be reformatted or reprovisioned to video format in noisy conditions.
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37.
公开(公告)号:US11431952B2
公开(公告)日:2022-08-30
申请号:US16871819
申请日:2020-05-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Glenn Black , Michael Taylor
IPC: H04N13/117 , G06F3/01 , H04N5/225 , H04N5/247 , H04N13/156 , A63F13/35 , A63F13/65 , A63F13/525
Abstract: A space in which an augmented reality (AR) computer simulation is played is mapped by multiple cameras. An AR video game player can select a location in space from which the AR player wishes to have a view of the space, including himself. Using the mapping of the space a synthesized video is generated as if from a camera located at the location in space selected by the player.
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公开(公告)号:US20220203248A1
公开(公告)日:2022-06-30
申请号:US17573587
申请日:2022-01-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Javier Fernandez Rico , Erik Beran , Michael Taylor , Ruxin Chen
IPC: A63F13/90 , B25J5/00 , H04N9/31 , B25J11/00 , B25J15/10 , B25J9/04 , B25J15/04 , A63F13/213 , B25J13/08 , G06F3/01 , G06F3/042 , G06F3/04817 , G06F3/16
Abstract: Methods and systems are provided for providing real world assistance by a robot utility and interface device (RUID) are provided. A method provides for identifying a position of a user in a physical environment and a surface within the physical environment for projecting an interactive interface. The method also provides for moving to a location within the physical environment based on the position of the user and the surface for projecting the interactive interface. Moreover, the method provides for capturing a plurality of images of the interactive interface while the interactive interface is being interacted with by the use and for determining a selection of an input option made by the user.
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公开(公告)号:US20220143820A1
公开(公告)日:2022-05-12
申请号:US17095586
申请日:2020-11-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sergey Bashkirov , Michael Taylor
Abstract: A method, system and computer program product for training a control input system involve taking an integral of an output value from a Motion Decision Neural Network for one or more movable joints to generate an integrated output value and comparing the integrated output value to a backlash threshold. A subsequent output value is generated using a machine learning algorithm that includes a sensor value and a previous joint position if the integrated output value does not at least meet the threshold. A position of the one or more movable joints is simulated based on an integral of the subsequent output value; and the Motion Decision Neural Network is trained with the machine learning algorithm based upon at least a result of the simulation of the position of the one or more movable joints.
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公开(公告)号:US20220101300A1
公开(公告)日:2022-03-31
申请号:US17547771
申请日:2021-12-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Michael Taylor , Glenn Black , Javier Fernandez Rico
Abstract: Image data from two different devices is used to identify a physical interaction between two users to authenticate a digital interaction between the users.
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