Abstract:
A wearable computing device can have a processor, a memory, and a display so operatively coupled to the processor and the memory as to display an output therefrom. The processor and the memory can be positioned in a resiliently flexible body. The resiliently flexible body can include a first end and an opposed second end, a first edge and an opposed second edge, wherein the first and the second edges extend between the first end and the opposed second end. The body can also have a wearer-engagement portion positioned between the first end and an intermediate region, wherein the finger-engagement portion of the resiliently flexible body circumferentially so extends around a longitudinally extending axis positioned parallel to the first end and spaced apart from the resiliently flexible body as to define an open interior region, wherein the interior region of the wearer-engagement portion defines an inner surface extending between the first edge and the second edge and between the first end and the intermediate region, wherein the wearer engagement portion further defines an outer surface positioned outward of the interior region and opposite the interior surface. A display portion of the body can be positioned between the intermediate region and the second end, wherein the display is positioned in the display portion on a same side of the resiliently flexible body as the outer surface of the wearer-engagement portion. A user input device can be positioned opposite the interior surface and outward of the interior region, and between the first end and the display portion.
Abstract:
A finger-worn interaction device provides a faster, more responsive input and output streams to and from a computing or gaming device and is particularly well suited for high speed, interactive applications. The finger-worn nature relieves the user of a hand-held device that must be continually grasped or held, occupying at least one hand, and instead allows full movement of all digits on both hands to be employed for input activation. A variety of input formats are employed, and disposed as input modules or output modules on a substantially circular frame, such as a finger operated stick, trigger, action button, and roller/trackball operations. Multiple input modules and/or output modules may be disposed on each circular frame, providing a multitude of available inputs that may each be actuated by digits on the user's hand for allowing faster input sequences as users gain proficiency with actuating the multiple input modules.
Abstract:
The invention relates to a method of representing a virtual interaction on at least one screen by means of a computer unit, comprising at least the following steps:representation of a virtual surface on at least one screen;representation of a position of a pointer by means of a defined deformation of the virtual surface (3) if the pointer is located on the virtual surface (3);displacement of the defined deformation upon a corresponding displacement of the pointer while the previously defined deformation is cancelled.Furthermore, the invention relates to an input device for a virtual application, wherein the input device is designed as a ring and comprises at least the following components:a fastening device for fastening to a finger;a recording device for creating recording data of the relative position of at least one finger of a hand with respect to the input device and/or with respect to at least one further component of the hand and/or with respect to a real surface, if the activated input device is fastened to the hand by means of the fastening device;an internal computer unit for processing the recording data; a transmitter unit for sending the processed recording data of the computer unit, wherein by means of said recording data at least one corresponding virtual interaction can be generated by means of the internal and/or an external computer unit. With the invention presented here, an autarkic and intuitive operation, in particular for applications in the field of augmented reality, can be implemented without the user being hindered in his other activities.
Abstract:
An inputting fingertip sleeve includes a sleeve and a conductive layer. The sleeve includes at least one opening configured to receive a finger and includes a closed end. The sleeve includes an inner surface and an outer surface. The closed end of the sleeve includes at least one through hole located between the inner surface and the outer surface. The conductive layer is located on the outer surface of the sleeve and covers the closed end and the at least one through hole. The conductive layer includes a carbon structure.
Abstract:
A system for text entry for a computing device is described as including a sensor device and a computing device. The sensor device includes a motion sensor. The computing device is in wireless communication with the sensor device. The computing device includes a display and a processor configured to present a user input screen on the display, to receive motion data from the sensor device, to select a key based on the motion data and to present the selected key on the display.
Abstract:
An inputting fingertip sleeve includes a sleeve. The sleeve includes at least one opening and a close end. The at least one opening is configured to receive a finger. The sleeve is a carbon structure.
Abstract:
A system for identifying a tool touching a touchscreen device includes a touch-sensitive surface that generates a signal in response to a touch from a tool touching the surface; a touchscreen controller that receives the signal from the touch-sensitive surface and determines the location of the touch; logic to select, based on the touch location, one of a plurality of electrodes disposed across the touch-sensitive surface; logic to enable an electric circuit that includes a signal generator attached to the tool that transmits a modulated ID signal; a parasitic capacitance path between the signal generator and the electrode; a demodulator connected to the electrode that receives and demodulates the modulated ID signal to recover a bit sequence; a resistive layer, connected to the demodulator, covering the touch-sensitive surface; a resistive path through the tool to the resistive layer; and logic that identifies the tool, based on the recovered bit sequence.
Abstract:
An input assisting device 50 for a touch panel includes a body portion 51 to be attached to a predetermined portion of a finger, a linear portion 52 that has a width of 5 mm or less and is attached to the body portion 51 so that the linear portion 52 is projected 10 mm or more from the fingertip when the body portion 51 is attached to the predetermined portion, and a contact portion 54 that is provided on a tip portion of the linear portion 52 so that the contact portion 54 is directed from a nail to the inner surface of the finger when the body portion 51 is attached to the predetermined portion. The contact portion 54 is electrically connected with the finger when the body portion 51 is attached to the predetermined portion.
Abstract:
An arrangement for generating an input command having two essentially ring-shaped input elements which are spatially separate from each other, for securing to respectively a hand is provided. A processing unit for generating an input command in accordance with predefined interacting input patterns is provided. A method for generating an input command is also disclosed, wherein when an instance of touching occurs a respective input pattern is determined in at least two spatially separated input elements. An associated input command is generated from the respective input patterns as a function of input patterns which interact in a predetermined way.
Abstract:
This invention can be embodied in a wearable device or system for measuring finger motion and recognizing hand gestures comprising a distal loop which encircles the intermediate phalanx of a finger, a proximal loop which encircles the proximal phalanx of the finger, a joint-spanning strip which connects these two loops, and a bend sensor which is part of the joint-spanning strip. Changes in energy transmitted through, or generated by, the bend sensor are used to measure the motion and/or configuration of the proximal interphalangeal joint.