Differentiated audio
    21.
    发明申请
    Differentiated audio 有权
    差异化音频

    公开(公告)号:US20070036368A1

    公开(公告)日:2007-02-15

    申请号:US11585409

    申请日:2006-10-23

    Abstract: The present invention provides novel methods and devices for providing audio to players of a gaming machine and to nearby players. According to preferred implementations, sounds intended for a person currently using a gaming machine are distinguished from second sounds intended for persons who are not currently using the gaming machine. The former sounds are directed to the player of the gaming machine by one or more methods and/or devices. For example, the gaming machine may include a device for producing ultrasonic waves (e.g., in a beam) that produce the first sounds via interaction with a medium, a sound dome, a speaker array, or other devices for producing directional sound. The sound may be directed to a predetermined area near the gaming machine. Alternatively, the sound may be directed to an area at or near where the player is detected to be, where the player's player tracking card is detected to be, etc.

    Abstract translation: 本发明提供了用于向游戏机和附近玩家的玩家提供音频的新颖的方法和装置。 根据优选的实施方案,用于当前使用游戏机的人的声音与针对当前未使用游戏机的人的第二声音区分开。 前一种声音通过一种或多种方法和/或设备被引导到游戏机的播放器。 例如,游戏机可以包括用于产生通过与介质的相互作用产生第一声音的超声波(例如,在波束中)的设备,声音球,扬声器阵列或用于产生定向声音的其它设备。 声音可以被引导到游戏机附近的预定区域。 或者,声音可以被定向到在玩家被检测到的地方或附近,玩家的玩家跟踪卡被检测到的地方等。

    Dynamic volume adjustment in a slot machine
    23.
    发明授权
    Dynamic volume adjustment in a slot machine 有权
    老虎机中的动态音量调节

    公开(公告)号:US06968063B2

    公开(公告)日:2005-11-22

    申请号:US10387180

    申请日:2003-03-11

    Applicant: Scott Boyd

    Inventor: Scott Boyd

    CPC classification number: H03G3/32

    Abstract: A casino gaming machine includes a speaker structured to produce a game audio output having a volume, an ambient noise level (ambient noise level) detector structured to detect an ambient noise level proximate the gaming machine, and an dynamic volume controller configured to regulate the volume of the game audio output in relation to a detected ambient noise level. The gaming machine can produce a plurality of game audio outputs, wherein the game audio output volumes can be differentially adjusted in relation to a detected ambient noise level. Differential volume adjustment can be on the basis of a parameter, such as sound output class.

    Abstract translation: 赌场游戏机包括构造成产生具有音量的游戏音频输出的扬声器,被构造成检测靠近游戏机的环境噪声电平的环境噪声电平(环境噪声电平)检测器,以及配置成调节音量的动态音量控制器 相对于检测到的环境噪声水平的游戏音频输出。 游戏机可以产生多个游戏音频输出,其中可以相对于检测到的环境噪声电平差异地调整游戏音频输出音量。 差分音量调节可以基于一个参数,如声音输出等级。

    METHOD OF AND APPARATUS FOR PRINTING DIGITALLY IMAGED SIGNS
    25.
    发明申请
    METHOD OF AND APPARATUS FOR PRINTING DIGITALLY IMAGED SIGNS 审中-公开
    用于打印数字图像的方法和装置

    公开(公告)号:US20070184214A1

    公开(公告)日:2007-08-09

    申请号:US11670719

    申请日:2007-02-02

    Abstract: Various methods and fluid delivery systems are described for printing digitally imaged signs. One method of applying pigmented material to a print medium involves using a fluid delivery system to coat at least a portion of an exterior surface of a cable with a pigmented material and then placing the coated portion of the cable in close proximity to the print medium. An air stream is then directed at the portion of the cable coated with the pigmented material such that a the pigmented material is removed from the exterior surface of the cable and is deposited onto the print medium.

    Abstract translation: 描述了用于打印数字成像的符号的各种方法和流体递送系统。 将着色材料施加到打印介质的一种方法包括使用流体递送系统用着色材料涂覆电缆的外表面的至少一部分,然后将电缆的涂覆部分放置在靠近打印介质的位置。 然后将空气流引导到涂覆有着色材料的电缆的部分,使得着色材料从电缆的外表面移除并沉积到打印介质上。

    System for communicating with a player
    26.
    发明申请
    System for communicating with a player 审中-公开
    与播放器进行通信的系统

    公开(公告)号:US20060166741A1

    公开(公告)日:2006-07-27

    申请号:US11042471

    申请日:2005-01-24

    CPC classification number: G07F17/32 G07F17/3227 G07F17/3239 G07F17/3255

    Abstract: Embodiments of the invention include a vertical player interface device with player tracking functionality and methods for retrofitting existing electronic gaming machines with vertical player interfaces and tracking devices. The player interface facilitates player interaction with the gaming network to enable information exchange, cashless gaming, player tracking, bonusing, and casino promotions and services.

    Abstract translation: 本发明的实施例包括具有播放器跟踪功能的垂直播放器接口设备和用于使用垂直播放器接口和跟踪设备来改进现有电子游戏机的方法。 播放器界面便于玩家与游戏网络进行交互,从而实现信息交换,无现金游戏,玩家跟踪,奖金和赌场促销和服务。

    Method for transmitting data using a releasable connector
    27.
    发明申请
    Method for transmitting data using a releasable connector 审中-公开
    使用可释放连接器发送数据的方法

    公开(公告)号:US20060035480A1

    公开(公告)日:2006-02-16

    申请号:US11252706

    申请日:2005-10-18

    CPC classification number: H01R13/6205 H01R24/64

    Abstract: A method and system for releasing a reusable breakaway media connection is disclosed. The connector includes a coupling element that may be released via an automated process. The connector may be used to efficiently convey data to and from an information handling system.

    Abstract translation: 公开了用于释放可重复使用的分离介质连接的方法和系统。 连接器包括可经由自动化过程释放的联接元件。 该连接器可用于有效地向信息处理系统传送数据和从信息处理系统传送数据。

    Differentiated audio
    29.
    发明授权
    Differentiated audio 有权
    差异化音频

    公开(公告)号:US08184824B2

    公开(公告)日:2012-05-22

    申请号:US11585409

    申请日:2006-10-23

    Abstract: The present invention provides novel methods and devices for providing audio to players of a gaming machine and to nearby players. According to preferred implementations, sounds intended for a person currently using a gaming machine are distinguished from second sounds intended for persons who are not currently using the gaming machine. The former sounds are directed to the player of the gaming machine by one or more methods and/or devices. For example, the gaming machine may include a device for producing ultrasonic waves (e.g., in a beam) that produce the first sounds via interaction with a medium, a sound dome, a speaker array, or other devices for producing directional sound. The sound may be directed to a predetermined area near the gaming machine. Alternatively, the sound may be directed to an area at or near where the player is detected to be, where the player's player tracking card is detected to be, etc.

    Abstract translation: 本发明提供了用于向游戏机和附近玩家的玩家提供音频的新颖的方法和装置。 根据优选的实施方案,用于当前使用游戏机的人的声音与针对当前未使用游戏机的人的第二声音区分开。 前一种声音通过一种或多种方法和/或设备被引导到游戏机的播放器。 例如,游戏机可以包括用于产生通过与介质的相互作用产生第一声音的超声波(例如,在波束中)的设备,声音球,扬声器阵列或用于产生定向声音的其它设备。 声音可以被引导到游戏机附近的预定区域。 或者,声音可以被定向到在玩家被检测到的地方或附近,玩家的玩家跟踪卡被检测到的地方等。

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