AR DATA SIMULATION WITH GAITPRINT IMITATION

    公开(公告)号:US20250069261A1

    公开(公告)日:2025-02-27

    申请号:US18943047

    申请日:2024-11-11

    Applicant: Snap Inc.

    Inventor: Kai Zhou

    Abstract: A method for transferring a gait pattern of a first user to a second user to simulate augmented reality content in a virtual simulation environment is described. In one aspect, the method includes identifying a gait pattern of a first user operating a first visual tracking system in a first physical environment, identifying a trajectory from a second visual tracking system operated by a second user in a second physical environment, the trajectory based on poses of the second visual tracking system over time, modifying the trajectory from the second visual tracking system based on the gait pattern of the first user, applying the modified trajectory in a plurality of virtual environments, and generating simulated ground truth data based on the modified trajectory in the plurality of virtual environments.

    Visual-inertial tracking using rolling shutter cameras

    公开(公告)号:US12028626B2

    公开(公告)日:2024-07-02

    申请号:US18098939

    申请日:2023-01-19

    Applicant: Snap Inc.

    Abstract: Visual-inertial tracking of an eyewear device using a rolling shutter camera(s). The eyewear device includes a position determining system. Visual-inertial tracking is implemented by sensing motion of the eyewear device. An initial pose is obtained for a rolling shutter camera and an image of an environment is captured. The image includes feature points captured at a particular capture time. A number of poses for the rolling shutter camera is computed based on the initial pose and sensed movement of the device. The number of computed poses is responsive to the sensed movement of the mobile device. A computed pose is selected for each feature point in the image by matching the particular capture time for the feature point to the particular computed time for the computed pose. The position of the mobile device is determined within the environment using the feature points and the selected computed poses for the feature points.

    Generating ground truth datasets for virtual reality experiences

    公开(公告)号:US11887246B2

    公开(公告)日:2024-01-30

    申请号:US17877451

    申请日:2022-07-29

    Applicant: Snap Inc.

    Abstract: Systems and methods of generating ground truth datasets for producing virtual reality (VR) experiences, for testing simulated sensor configurations, and for training machine-learning algorithms. In one example, a recording device with one or more cameras and one or more inertial measurement units captures images and motion data along a real path through a physical environment. A SLAM application uses the captured data to calculate the trajectory of the recording device. A polynomial interpolation module uses Chebyshev polynomials to generate a continuous time trajectory (CTT) function. The method includes identifying a virtual environment and assembling a simulated sensor configuration, such as a VR headset. Using the CTT function, the method includes generating a ground truth output dataset that represents the simulated sensor configuration in motion along a virtual path through the virtual environment. The virtual path is closely correlated with the motion along the real path as captured by the recording device. Accordingly, the output dataset produces a realistic and life-like VR experience. In addition, the methods described can be used to generate multiple output datasets, at various sample rates, which are useful for training the machine-learning algorithms which are part of many VR systems.

    AR DATA SIMULATION WITH GAITPRINT IMITATION
    18.
    发明公开

    公开(公告)号:US20230274460A1

    公开(公告)日:2023-08-31

    申请号:US18142879

    申请日:2023-05-03

    Applicant: Snap Inc.

    Inventor: Kai Zhou

    Abstract: A method for transferring a gait pattern of a first user to a second user to simulate augmented reality content in a virtual simulation environment is described. In one aspect, the method includes identifying a gait pattern of a first user operating a first visual tracking system in a first physical environment, identifying a trajectory from a second visual tracking system operated by a second user in a second physical environment, the trajectory based on poses of the second visual tracking system over time, modifying the trajectory from the second visual tracking system based on the gait pattern of the first user, applying the modified trajectory in a plurality of virtual environments, and generating simulated ground truth data based on the modified trajectory in the plurality of virtual environments.

    AUTOMATED GIF GENERATION PLATFORM
    19.
    发明公开

    公开(公告)号:US20230196647A1

    公开(公告)日:2023-06-22

    申请号:US17555762

    申请日:2021-12-20

    Applicant: Snap Inc.

    Inventor: Kai Zhou Kenneth Au

    Abstract: A system and a method for generating an automated GIF file generation system is described. In one aspect, the method includes accessing an animated GIF file, identifying a plurality of elements displayed in the animated GIF file, applying a variation of one or more elements to the animated GIF file, and generating a variant animated GIF file by applying the variation of the one or more elements to the animated GIF file. The system measures a trending metric of the variant animated GIF file based on a number of times the variant animated GIF file is shared on the communication platform and uses the trending metric as a feedback to generating the variant animated GIF file.

    Generating ground truth datasets for virtual reality experiences

    公开(公告)号:US11417052B2

    公开(公告)日:2022-08-16

    申请号:US17342851

    申请日:2021-06-09

    Applicant: Snap Inc.

    Abstract: Systems and methods of generating ground truth datasets for producing virtual reality (VR) experiences, for testing simulated sensor configurations, and for training machine-learning algorithms. In one example, a recording device with one or more cameras and one or more inertial measurement units captures images and motion data along a real path through a physical environment. A SLAM application uses the captured data to calculate the trajectory of the recording device. A polynomial interpolation module uses Chebyshev polynomials to generate a continuous time trajectory (CTT) function. The method includes identifying a virtual environment and assembling a simulated sensor configuration, such as a VR headset. Using the CTT function, the method includes generating a ground truth output dataset that represents the simulated sensor configuration in motion along a virtual path through the virtual environment. The virtual path is closely correlated with the motion along the real path as captured by the recording device. Accordingly, the output dataset produces a realistic and life-like VR experience. In addition, the methods described can be used to generate multiple output datasets, at various sample rates, which are useful for training the machine-learning algorithms which are part of many VR systems.

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