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公开(公告)号:US11729369B2
公开(公告)日:2023-08-15
申请号:US17391322
申请日:2021-08-02
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
IPC: H04N13/327 , G06F3/01 , H04N13/344 , G02B7/12 , G02B27/01 , A63F13/22 , A63F13/40 , H04N13/383 , H04N13/324 , H04N13/398
CPC classification number: H04N13/327 , A63F13/22 , A63F13/40 , G02B7/12 , G02B27/017 , G06F3/013 , H04N13/324 , H04N13/344 , H04N13/383 , H04N13/398 , A63F2300/301 , A63F2300/8082 , G02B2027/011 , G02B2027/014 , G02B2027/0116 , G02B2027/0134 , G02B2027/0181
Abstract: Stereoscopic viewing systems may be adjusted for a user's inter-pupillary distance (IPD). An inter-pupillary distance (IPD) value is determined from a signal from a position sensitive device coupled to two moveable sighting fixtures mounted to a head mounted display (HMD) having two fixed optics configured for a specific inter-pupillary distance. The position sensitive device is configured to produce a signal that corresponds to a distance between the two sighting fixtures. The images are warped with a processor to optimize display of the images with the two fixed optics for the determined IPD value.
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公开(公告)号:US20230034304A1
公开(公告)日:2023-02-02
申请号:US17390880
申请日:2021-07-31
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford , Todd Tokubo
IPC: H04H60/83 , H04H60/88 , H04N13/183 , H04N13/388 , H04N21/478 , H04H60/70
Abstract: Techniques are described for using the Advanced Television Systems Committee (ATSC) 3.0 television protocol to deliver volumetric information for presentation on various displays using ATSC over-the-air communications channels.
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公开(公告)号:US11241614B2
公开(公告)日:2022-02-08
申请号:US16865303
申请日:2020-05-02
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sergey Bashkirov , Takeo Matsukawa , Jeffrey R. Stafford
IPC: A63F13/21 , A63F13/428 , G06F3/01 , G06F3/0346 , A63F13/5255
Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
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公开(公告)号:US11095863B2
公开(公告)日:2021-08-17
申请号:US17009267
申请日:2020-09-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
Abstract: A projection system projects images onto a projection surface in, for example, a computer game head-mounted display (HMD). The light is projected through a spatial light modulator that contains a phase-only image of a Freeform Fourier Lens that is a combination of a Fresnel lens, an X-phase grating, a Y-phase grating, and a radial grating. The freeform lens is a condensing freeform lens that causes the gradual shrinking of portions of the laser-projected image, decreasing the perceived pixel pitch in at least one foveal area on the projection surface compared to a non-modulated laser image. The center positions of the Fresnel lens and radial grating can be changed in the X and Y axes, moving the condensed foveal areas in accordance with eye tracking of the user. In effect, the system projects a Foveated image that contains variable pixel pitch such that a user perceives a higher visual acuity in his gaze direction to the projected surface.
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公开(公告)号:US20210096645A1
公开(公告)日:2021-04-01
申请号:US17121735
申请日:2020-12-14
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
Abstract: A volume holographic film (such as a photopolymer) that is pre-recorded with patterns subsequently is used to encode LED or low-power laser light reflections from an eye into a binary pattern that can be read at very high speeds by a relatively simple complementary metal-oxide-semiconductor (CMOS) sensor that may be similar to a high framerate, low resolution mouse sensor. The low-resolution mono images from the film are translated into eye poses using, for instance, a look up table that correlates binary patterns to X, Y positions or using a pre-trained convolutional neural network to robustly interpret many variations of the binary patterns for conversion to X, Y positions.
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公开(公告)号:US10455224B2
公开(公告)日:2019-10-22
申请号:US15461225
申请日:2017-03-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jeffrey R. Stafford
IPC: H04N9/47 , H04N13/327 , G06F3/01 , H04N13/344 , G02B7/12 , G02B27/01 , A63F13/22 , A63F13/40 , H04N13/383 , H04N13/324 , H04N13/398
Abstract: Stereoscopic viewing systems may be adjusted for a user's inter-pupillary distance (IPD). Software-generated calibration images may be presented on a display having two optics. One or more settings for presentation of the calibration image are adjusted. The settings are related to an inter-pupillary distance (IPD) of the user. An input is received from a user when the user perceives the calibration image to be acceptable at a particular value of the one or more settings. An IPD value that corresponds to the particular value of the one or more settings is then determined. The determined IPD value is used in presenting subsequent software-generated images with the stereoscopic display.
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公开(公告)号:US20190168122A1
公开(公告)日:2019-06-06
申请号:US16268384
申请日:2019-02-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Jeffrey R. Stafford , Javier F. Rico , Michael G. Taylor , Todd S. Tokubo
IPC: A63F13/67 , A63F13/795 , A63F13/798 , A63F13/5375 , G06N5/04 , A63F13/335 , A63F13/85
Abstract: A method for assisting game play. The method includes monitoring game play of the user playing a gaming application, wherein the user has a defined task to accomplish, wherein the task is associated with a task type. The method includes determining a task type proficiency rule for the task type based on results of a plurality of players taking on a plurality of tasks having the task type. The method includes determining a player proficiency score for accomplishing the task based on the task type proficiency rule. The method includes determining a user predictive rate of success in accomplishing the task based on the player proficiency score, the task type proficiency rule, and the task. The method includes determining a recommendation for the user based on the user predictive rate of success.
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公开(公告)号:US20190105558A1
公开(公告)日:2019-04-11
申请号:US16216204
申请日:2018-12-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sergey Bashkirov , Takeo Matsukawa , Jeffrey R. Stafford
IPC: A63F13/21 , A63F13/428
Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
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公开(公告)号:US10155154B2
公开(公告)日:2018-12-18
申请号:US15402539
申请日:2017-01-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sergey Bashkirov , Takeo Matsukawa , Jeffrey R. Stafford
IPC: A63F13/211 , A63F13/21 , A63F13/428
Abstract: To derive three dimensional (3D) position and orientation of a 3-axis (or more) magnetometer/accelerometer device (such as may be implemented in VR or AR headset or computer game controller) without line of sight constraints, a spinning magnetic field is used to discriminate and remove the external (Earth's) magnetic field from the spinning magnetic field. This reduces the problem to finding the distance to the source of the magnetic field using a calibration table (or formula), finding two angles describing the deviation of the magnetic sensor from the axis of rotation of the spinning magnetic field and the phase around this axis, and from these values deriving the orientation of the sensor.
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公开(公告)号:US20180001205A1
公开(公告)日:2018-01-04
申请号:US15426581
申请日:2017-02-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Jeffrey R. Stafford , Javier F. Rico
IPC: A63F13/67 , A63F13/5375
CPC classification number: A63F13/67 , A63F13/422 , A63F13/45 , A63F13/5375
Abstract: A method for gaming. The method includes assigning a default game play profile to a user, wherein the default game play profile includes a default game play style that simulates human game play, and wherein the default game play profile is configured to control game play for the user based on the default game play style. The method includes monitoring a plurality of game plays of the user playing a plurality of gaming applications. The method includes generating a user game play profile of the user by adjusting the default game play style based on the plurality of game plays, wherein the user game play profile includes a user game play style customized to the user. The method includes controlling an instance of a first gaming application based on the user game play style of the user game play profile.
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