IMMERSIVE AND INTERACTIVE VIDEOCONFERENCE ROOM ENVIRONMENT
    11.
    发明申请
    IMMERSIVE AND INTERACTIVE VIDEOCONFERENCE ROOM ENVIRONMENT 有权
    无与伦比的互动视频室环境

    公开(公告)号:US20150085061A1

    公开(公告)日:2015-03-26

    申请号:US14052534

    申请日:2013-10-11

    Abstract: An arrangement for a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Additionally, a camera is arranged to focus on the meeting participants shoulder while the meeting participant is interacting with the collaborative materials. Such location of the camera provides a more natural view of the collaborator to remote users.

    Abstract translation: 公开了一种协同视频会议环境的布置。 具有基本上“L形”构造的显示器允许同时显示远程参与者的协作材料和视频,这为与协作材料交互的会议参与者提供更自然的交互。 另外,在会议参与者正在与协作材料进行交互的同时安排一个照相机专注于会议参与者的肩膀。 摄像机的这种位置为远程用户提供了一个更自然的合作者视图。

    VIRTUAL REPLICATION OF PHYSICAL THINGS FOR SCALE-OUT IN AN INTERNET OF THINGS INTEGRATED DEVELOPER ENVIRONMENT
    12.
    发明申请
    VIRTUAL REPLICATION OF PHYSICAL THINGS FOR SCALE-OUT IN AN INTERNET OF THINGS INTEGRATED DEVELOPER ENVIRONMENT 审中-公开
    综合开发商环境互联网规模化虚拟现实

    公开(公告)号:US20160357523A1

    公开(公告)日:2016-12-08

    申请号:US15176877

    申请日:2016-06-08

    CPC classification number: G06F8/34 G06F8/60 G06F9/455

    Abstract: According to one or more embodiments of the disclosure, virtual replication of physical things for scale-out in an Internet of Things (IoT) integrated developer environment (IDE) is shown and described. In particular, in one embodiment, a computer operates an Internet of Things (IoT) integrated developer environment (IDE) that accesses one or more real-world physical devices within a computer network that are configured to participate with the IoT IDE. The IoT IDE may then virtually replicate the one or more real-world physical devices within the IoT IDE into a configuration of virtual devices within the IoT IDE, such that simulating an IoT application within the IoT IDE results in relaying input and/or output (I/O) messages between the IoT IDE and the one or more real-world physical devices, and virtually replicating those I/O messages according to the configuration of virtual devices within the IoT IDE.

    Abstract translation: 根据本公开的一个或多个实施例,示出并描述了物联网(IoT)集成开发者环境(IDE)中用于横向扩展的物理事物的虚拟复制。 特别地,在一个实施例中,计算机操作物联网(IoT)集成开发者环境(IDE),其访问配置为与IoT IDE一起参与的计算机网络内的一个或多个真实世界物理设备。 然后,IoT IDE可以将IoT IDE内的一个或多个真实世界物理设备虚拟地复制到IoT IDE内的虚拟设备的配置中,以便在IoT IDE内模拟IoT应用程序导致中继输入和/或输出( IoT IDE和一个或多个现实世界物理设备之间的I / O消息,并根据IoT IDE内的虚拟设备的配置,虚拟地复制这些I / O消息。

    INTEGRATED DEVELOPER ENVIRONMENT FOR INTERNET OF THINGS APPLICATIONS
    13.
    发明申请
    INTEGRATED DEVELOPER ENVIRONMENT FOR INTERNET OF THINGS APPLICATIONS 审中-公开
    互联网应用集成开发环境

    公开(公告)号:US20160357521A1

    公开(公告)日:2016-12-08

    申请号:US15176746

    申请日:2016-06-08

    CPC classification number: G06F8/34 G06F8/60 G06F9/455

    Abstract: In one embodiment, a graphical user interface (GUI) is established for an Internet of Things (IoT) integrated developer environment (IDE) with one or more visual developer tools. Real and/or virtual nodes are provided within the IoT IDE having connectivity and functionality, and a plurality are connected as a logical and executable graph for a flow-based programming framework virtualized across one or more IoT layers. The nodes may then be programmed based on respective connectivity and functionality, such that the logical and executable graph has real and/or virtual inputs, real and/or virtual processing functions, and real and/or virtual actions. Upon deploying the node programming to one or more corresponding platform emulators configured to execute the node programming, the logical and executable graph may be simulated by executing the node programming to produce the one or more actions based on the one or more inputs and the one or more processing functions.

    Abstract translation: 在一个实施例中,为具有一个或多个可视化开发者工具的物联网(IoT)集成开发者环境(IDE)建立图形用户界面(GUI)。 实体和/或虚拟节点在具有连接性和功能性的IoT IDE内提供,并且多个连接作为虚拟化跨越一个或多个IoT层的基于流的编程框架的逻辑和可执行图。 然后可以基于相应的连接性和功能性对节点进行编程,使得逻辑和可执行图具有真实和/或虚拟输入,实际和/或虚拟处理功能以及实际和/或虚拟动作。 在将节点编程部署到被配置为执行节点编程的一个或多个相应的平台仿真器之后,可以通过执行节点编程来模拟逻辑和可执行图形,以基于一个或多个输入和一个或多个输入产生一个或多个动作, 更多的处理功能。

    CLASSES OF MEETING PARTICIPANT INTERACTION
    14.
    发明申请
    CLASSES OF MEETING PARTICIPANT INTERACTION 有权
    会议参与者互动类

    公开(公告)号:US20150085058A1

    公开(公告)日:2015-03-26

    申请号:US14052665

    申请日:2013-10-11

    Abstract: A technology for interacting with a collaborative videoconferencing environment is disclosed. A display having a substantially “L-shaped” configuration allows for display of collaborative materials and video of remote participants simultaneously, which provides for a more natural interaction for a meeting participant interacting with the collaborative materials. Meeting participants in the collaborative videoconferencing environment can be classified based on position with respect to the environment, or their likely interaction profile. The technology can configure a meeting experience based on the classification of the meeting participant.

    Abstract translation: 公开了一种与协作式视频会议环境进行交互的技术。 具有基本上“L形”构造的显示器允许同时显示远程参与者的协作材料和视频,这为与协作材料交互的会议参与者提供更自然的交互。 合作视频会议环境中的会议参与者可以根据与环境的位置或其可能的交互简档进行分类。 该技术可以根据会议参与者的分类配置会议体验。

    AUTONOMOUS MOBILE SENSOR MOVEMENT PATH SIMULATION WITH AN INTEGRATED DEVELOPER ENVIRONMENT
    17.
    发明申请
    AUTONOMOUS MOBILE SENSOR MOVEMENT PATH SIMULATION WITH AN INTEGRATED DEVELOPER ENVIRONMENT 审中-公开
    自动移动传感器运动路径模拟与集成开发商环境

    公开(公告)号:US20160357525A1

    公开(公告)日:2016-12-08

    申请号:US15176946

    申请日:2016-06-08

    CPC classification number: G06F8/33 G06F8/60 G06F9/455

    Abstract: According to one or more embodiments of the disclosure, autonomous mobile sensor movement path simulation with an integrated developer environment (IDE) is shown and described. In one embodiment, a computer operates an Internet of Things (IoT) IDE having a virtualized map view illustrating a locational relationship between objects of an IoT application within a represented physical space, where a mobile sensor is virtually represented within the IoT IDE and is configured with navigation control logic affected by external influences and controlled according to the IoT application. Virtualized external influences may be modelled within the IoT IDE that represent physical external influences within the physical space, and the navigation control logic of the mobile sensor may be operated within the IoT IDE according to the IoT application, the virtually represented mobile sensor configured to navigate within the virtual space based on the navigation control logic reacting to the virtual external influences.

    Abstract translation: 根据本公开的一个或多个实施例,示出并描述了具有集成开发者环境(IDE)的自主移动传感器移动路径模拟。 在一个实施例中,计算机操作物联网(IoT)IDE,其具有示出虚拟地图视图,该虚拟地图视图示出了所表示的物理空间内的物联网应用的对象之间的位置关系,其中移动传感器虚拟地表示在物联网内,并被配置 导航控制逻辑受外界影响,并根据物联网应用进行控制。 虚拟化的外部影响可以在IoT IDE内被建模,其表示物理空间内的物理外部影响,并且移动传感器的导航控制逻辑可以根据IoT应用在IoT IDE内操作,虚拟表示的移动传感器被配置为导航 在虚拟空间内基于导航控制逻辑对虚拟外部影响作出反应。

    SYSTEM AND METHOD OF PROVIDING A COMPUTER NETWORKING TOOL AND INTERFACES
    18.
    发明申请
    SYSTEM AND METHOD OF PROVIDING A COMPUTER NETWORKING TOOL AND INTERFACES 审中-公开
    提供计算机网络工具和接口的系统和方法

    公开(公告)号:US20160357416A1

    公开(公告)日:2016-12-08

    申请号:US15176086

    申请日:2016-06-07

    Abstract: Disclosed are systems, methods and computer-readable storage devices related to displaying a network topology on a display screen of a computing device. The network topology includes a first group of components in an expanded format and a second group of components in a collapsed format. An input is received that is associated with the second group of components, and is arranged to cause the second group of components to be expanded into the expanded format. Finally, the method includes, based on a parameter and the input, automatically collapsing the first group of components from the expanded format into the collapsed format.

    Abstract translation: 公开了与在计算设备的显示屏上显示网络拓扑相关的系统,方法和计算机可读存储设备。 网络拓扑包括扩展格式的第一组组件和以折叠格式的第二组组件。 接收与第二组组件相关联的输入,并且被布置成使得第二组组件被扩展成扩展格式。 最后,该方法基于参数和输入,自动地将第一组组件从扩展格式折叠成折叠格式。

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