Abstract:
An electronic device with a display: concurrently displays a first electronic document and a second electronic document, the first electronic document including a displayed content object; detects a first user input that starts on the content object; in response to a determination that the first user input corresponds to a first command, creates and displays a copy of the content object in the second electronic document; and, in response to a determination that the first user input corresponds to a second command, distinct from the first command: selects the content object; displays an animation of the content object separating from the first electronic document; and initiates display of a plurality of icons proximate to the separated content object, the plurality of icons including at least one icon to initiate display of a user interface for sending the content object to one or more other users.
Abstract:
An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
Abstract:
An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
Abstract:
An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
Abstract:
Systems and methods for undo mechanism are provided. Computer systems can have many different software elements, including application elements and file management elements. System elements can be used for user input, providing output, and manipulating data or files. In the course of using a computer system, the user may wish to return to a previous system state by undoing one or more events. In one aspect, an undo operation can be performed across multiple elements in the system (e.g., cross-application undo functionality). In another aspect, past information displayed on a display can be “recorded” so that it can later be rewound as part of a media player metaphor, and events associated with the rewound/displayed information can be undone. The media player and rewind metaphors assist users in recalling past events and/or finding actions to undo.
Abstract:
An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
Abstract:
Some embodiments provide a mapping application that includes a novel compass control that can be used to navigate a presentation of a map. The mapping application displays one of a two-dimensional (2D) presentation of the map and a three-dimensional (3D) presentation of the map at a given time. The compass control may be used to rotate a view of the map based on a first type of input to the compass control and transition between the 2D presentation and the 3D presentation based on a second type of input to the compass control. In addition to causing the application to perform the various operations, the compass control in some embodiments serves as (1) an indicator as to whether the mapping application is currently in a 2D mode or a 3D mode and (2) an indicator that continuously points to north.