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公开(公告)号:US12223612B2
公开(公告)日:2025-02-11
申请号:US18407241
申请日:2024-01-08
Applicant: Apple Inc.
Inventor: Marcel Van Os , Thomas Goossens , Laurent Baumann , Michael Dale Lampell , Alexandre Carlhian
IPC: G06T19/20 , G06F3/04812 , G06F3/04817 , G06F3/0482 , G06F3/04845 , G06F3/04883 , G06T11/00 , G06T11/60 , G06T13/40 , G06T15/04
Abstract: An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
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公开(公告)号:USRE49044E1
公开(公告)日:2022-04-19
申请号:US16147348
申请日:2018-09-28
Applicant: Apple Inc.
Inventor: Alex Nelson , Cedric Bray , Thomas Goossens , Rudolph Van Der Merwe , Richard E. Crandall , Bertrand Serlet
IPC: G06K9/00 , H04N21/442
Abstract: A three-dimensional (“3D”) avatar can be automatically created that resembles the physical appearance of an individual captured in one or more input images or video frames. The avatar can be further customized by the individual in an editing environment and used in various applications, including but not limited to gaming, social networking and video conferencing.
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公开(公告)号:US10607419B2
公开(公告)日:2020-03-31
申请号:US14866560
申请日:2015-09-25
Applicant: Apple Inc.
Inventor: Marcel Van Os , Thomas Goossens , Laurent Baumann , Michael Dale Lampell , Alexandre Carlhian
IPC: G06T19/20 , G06T13/40 , G06F3/0482 , G06T11/00 , G06F3/0481 , G06T11/60 , G06F3/0484 , G06F3/0488 , G06T15/04
Abstract: An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
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公开(公告)号:US10482682B2
公开(公告)日:2019-11-19
申请号:US16037376
申请日:2018-07-17
Applicant: Apple Inc.
Inventor: Thomas Goossens
IPC: G06T19/20 , G06F3/0481
Abstract: Systems, methods, and computer-readable media are provided for placing an asset on a three-dimensional model. Each asset can be associated with a pivot point and with an asset normal. A contact point on the surface of a model where an asset is to be positioned may be identified, and a surface normal that may be perpendicular to the surface at the contact point may also be identified. Then, the asset can be placed on the model such that the position of the pivot point of the asset may coincide with the position of the identified contact point on the surface of the model, and such that the orientation of the asset normal may match the orientation of the identified surface normal.
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公开(公告)号:US20160086387A1
公开(公告)日:2016-03-24
申请号:US14866560
申请日:2015-09-25
Applicant: Apple Inc.
Inventor: Marcel Van Os , Thomas Goossens , Laurent Baumann , Michael Dale Lampell , Alexandre Carlhian
IPC: G06T19/20 , G06T13/40 , G06F3/0482 , G06T11/00 , G06F3/0481 , G06F3/0488 , G06F3/0484 , G06T15/04
CPC classification number: G06T19/20 , G06F3/04812 , G06F3/04817 , G06F3/0482 , G06F3/04845 , G06F3/04883 , G06T11/001 , G06T11/60 , G06T13/40 , G06T15/04 , G06T2200/24 , G06T2219/2012 , G06T2219/2016
Abstract: An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
Abstract translation: 公开了一种头像编辑环境,允许用户创建用于在线游戏和其他应用中的自定义化身。 从空白面开始,用户可以在空白面上添加,重新缩放和定位不同的元素(例如眼睛,鼻子,嘴巴)。 用户还可以改变头像的形状,头像的肤色和所有元素的颜色。 在一些实现中,触摸输入和手势可用于手动编辑化身。 可以使用各种控件来创建化身,例如用于调整大小,旋转,定位等的控件。用户可以在手动和自动头像创建之间进行选择。 头像编辑环境可以是应用程序可用的框架的一部分。 头像中的一个或多个元素可以动画化。
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公开(公告)号:US11481988B2
公开(公告)日:2022-10-25
申请号:US16833436
申请日:2020-03-27
Applicant: Apple Inc.
Inventor: Marcel Van Os , Thomas Goossens , Laurent Baumann , Michael Dale Lampell , Alexandre Carlhian
IPC: G06T19/20 , G06T11/60 , G06F3/04812 , G06F3/04817 , G06F3/0482 , G06F3/04845 , G06F3/04883 , G06T11/00 , G06T13/40 , G06T15/04
Abstract: An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.
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公开(公告)号:US10289683B2
公开(公告)日:2019-05-14
申请号:US14225312
申请日:2014-03-25
Applicant: Apple Inc.
Inventor: Julien Robert , Cedric Bray , Thomas Goossens
IPC: G06F17/30 , G06F3/0481 , G06F3/0482
Abstract: User interfaces for browsing and/or searching are described. In one embodiment, a method includes displaying a first display area for display representations of documents matching a search query, the first display area configured to display content of the documents which can have a plurality of different types of content including at least one of text-based content and a folder, and displaying a second display area for selecting a selected document to be displayed in the first display area. Other embodiments are also described, and computer readable media and apparatuses are also described.
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公开(公告)号:US10042536B2
公开(公告)日:2018-08-07
申请号:US15591723
申请日:2017-05-10
Applicant: Apple Inc.
Inventor: Thomas Goossens , Laurent Baumann , Geoff Stahl
IPC: G06F3/048 , G06F3/0484 , G06Q50/00 , G06F3/0488 , G06Q10/10
Abstract: Methods, systems, and computer-readable media for creating and using customized avatar instances to reflect current user states are disclosed. In various implementations, the user states can be defined using trigger events based on user-entered textual data, emoticons, or states of the device being used. For each user state, a customized avatar instance having a facial expression, body language, accessories, clothing items, and/or a presentation scheme reflective of the user state can be generated. When one or more trigger events indicating occurrence of a particular user state are detected on the device, the avatar presented on the device is updated with the customized avatar instance associated with the particular user state.
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公开(公告)号:US20170357417A1
公开(公告)日:2017-12-14
申请号:US15591723
申请日:2017-05-10
Applicant: Apple Inc.
Inventor: Thomas Goossens , Laurent Baumann , Geoff Stahl
IPC: G06F3/0484 , G06F3/0488 , G06Q50/00 , G06Q10/10
CPC classification number: G06F3/04845 , G06F3/04883 , G06Q10/10 , G06Q50/01
Abstract: Methods, systems, and computer-readable media for creating and using customized avatar instances to reflect current user states are disclosed. In various implementations, the user states can be defined using trigger events based on user-entered textual data, emoticons, or states of the device being used. For each user state, a customized avatar instance having a facial expression, body language, accessories, clothing items, and/or a presentation scheme reflective of the user state can be generated. When one or more trigger events indicating occurrence of a particular user state are detected on the device, the avatar presented on the device is updated with the customized avatar instance associated with the particular user state.
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公开(公告)号:US08910072B2
公开(公告)日:2014-12-09
申请号:US14046617
申请日:2013-10-04
Applicant: Apple Inc.
Inventor: Thomas Goossens , Fabrice Robinet
IPC: G06F3/048 , G06F3/0482 , G06F3/0481
CPC classification number: G06F3/0482 , G06F3/04815
Abstract: Methods, systems, and computer-readable media for managing open windows in a desktop GUI are disclosed. In various implementations, within a three-dimensional desktop, the open windows can be displayed in a three-dimensional browsable parade. As the user browses through the open windows in the browsable parade, the open window passing through a designated primary location of the three-dimensional desktop becomes the current active window of the desktop. An application menu bar of the current active window can be displayed on the three-dimensional desktop. The application menu bar and the active window together provide the full range of interactive capabilities that the native application environment of the open window would allow, even though the open window is currently displayed within the browsable parade.
Abstract translation: 公开了用于管理桌面GUI中的打开的窗口的方法,系统和计算机可读介质。 在各种实现中,在三维桌面中,打开的窗口可以显示在三维可浏览的游行中。 当用户浏览可浏览游行中的打开窗口时,通过三维桌面的指定主要位置的打开窗口将成为桌面的当前活动窗口。 当前活动窗口的应用程序菜单栏可以显示在三维桌面上。 应用程序菜单栏和活动窗口一起提供了打开窗口的本机应用程序环境允许的全部交互功能,即使打开的窗口当前显示在可浏览的游行中。
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