Avatar editing environment
    4.
    发明授权

    公开(公告)号:US10607419B2

    公开(公告)日:2020-03-31

    申请号:US14866560

    申请日:2015-09-25

    Applicant: Apple Inc.

    Abstract: An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.

    Avatar Editing Environment
    5.
    发明申请
    Avatar Editing Environment 审中-公开
    头像编辑环境

    公开(公告)号:US20160086387A1

    公开(公告)日:2016-03-24

    申请号:US14866560

    申请日:2015-09-25

    Applicant: Apple Inc.

    Abstract: An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.

    Abstract translation: 公开了一种头像编辑环境,允许用户创建用于在线游戏和其他应用中的自定义化身。 从空白面开始,用户可以在空白面上添加,重新缩放和定位不同的元素(例如眼睛,鼻子,嘴巴)。 用户还可以改变头像的形状,头像的肤色和所有元素的颜色。 在一些实现中,触摸输入和手势可用于手动编辑化身。 可以使用各种控件来创建化身,例如用于调整大小,旋转,定位等的控件。用户可以在手动和自动头像创建之间进行选择。 头像编辑环境可以是应用程序可用的框架的一部分。 头像中的一个或多个元素可以动画化。

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