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公开(公告)号:US11896900B2
公开(公告)日:2024-02-13
申请号:US17860953
申请日:2022-07-08
Applicant: Sony Interactive Entertainment Inc.
Inventor: Satoshi Kobayashi , Katsuya Hyodo , Toru Yamamoto
IPC: A63F13/533 , G06F3/0482 , A63F13/235 , A63F13/79 , G06F16/955 , G06F3/04817 , G06F3/04842
CPC classification number: A63F13/533 , A63F13/235 , A63F13/79 , G06F3/0482 , G06F3/04817 , G06F3/04842 , G06F16/955 , A63F2300/308 , A63F2300/5546
Abstract: A computer system and method for presenting windows in a dynamic menu are provided. The dynamic menu presents windows corresponding to an active application according to a first order, whereby windows are arranged based on recent interaction. The dynamic menu also presents windows corresponding to one or more inactive applications according to a second order, whereby windows are arranged based on relevance to a user of the computer system. The windows are presented in a first presentation state, and are expanded to a second presentation state or a third presentation state in response to user interaction. The third presentation state is reached via the second presentation state, thereby reducing latency and complexity of menu navigation.
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公开(公告)号:US20240048781A1
公开(公告)日:2024-02-08
申请号:US18380579
申请日:2023-10-16
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steve Agoston , Michael Raymond Starich , William Scott Watson , Joseph Hiroshi Kimura , Corbin J. Percy , Akshay V. Rao
IPC: H04N21/2187 , H04N21/4788 , H04N21/431 , G06F3/14
CPC classification number: H04N21/2187 , H04N21/4788 , H04N21/4312 , G06F3/1454
Abstract: In a method and system for viewer interaction with streaming media, a scene from a media presentation is displayed with a broadcasting device that includes an operating system level broadcaster interface overlay. The overlay generates an image frame from the scene. The image frame is sent to a viewer device. Viewer interaction parameters are received from a viewing device and a viewer interaction is displayed over a subsequent scene from the media presentation with the broadcaster interface overlay. On a viewing device an image frame from the media presentation is received from the broadcasting device. An operating system level viewer interface overlay is generated over the image frame and the image frame of the media presentation is displayed. Viewer interaction parameters are generated from a viewer interaction with the operating system level viewer interface overlay and sent to the broadcasting device.
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公开(公告)号:US20240048677A1
公开(公告)日:2024-02-08
申请号:US18492088
申请日:2023-10-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Koji Ohata
IPC: H04N13/122 , H04N13/156 , H04N13/344 , H04N13/366
CPC classification number: H04N13/122 , H04N13/156 , H04N13/344 , H04N13/366
Abstract: Methods and/or apparatus provide for acquiring a first image obtained by imaging an event taking place in a real space; generating a display image by merging the first image into a second image representing a virtual space that establishes an alternative version by: (i) reproducing real elements that are a focus of the event, (ii) omitting real peripheral elements, and (iii) presenting alternative virtual elements, such that the first image has an inconspicuous border when the display image is presented to a user.
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公开(公告)号:US20240045986A1
公开(公告)日:2024-02-08
申请号:US17817200
申请日:2022-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Olga Rudi , Mahdi Azmandian , Jorge Arroyo Palacios
CPC classification number: G06F21/6245 , G06F3/16 , G10L25/78 , G06F21/567 , G06F2221/032
Abstract: To protect a user's privacy by reducing a malicious developer's ability to eavesdrop on unwitting HMD users by converting signals from a motion sensor in the HMD to speech or speaker recognition, a microphone can record ambient sound and voice which is subtracted from the motion sensor data before the sensor data is made available to the game developer. In another technique, a band pass filter subtracts frequency in the sensor signals within the voice range. Still a third technique blends statistical noise into the motion sensor signal before passing to game developers to obfuscate the user's speech. The amount by which voice components in the motion signal are eliminated or obfuscated can be tuned by a person or app.
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公开(公告)号:US20240045508A1
公开(公告)日:2024-02-08
申请号:US17817445
申请日:2022-08-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Olga Rudi , Mahdi Azmandian , Jorge Arroyo Palacios , Ravi Coimbatore Madhavan
IPC: G06F3/01 , A63F13/533 , A63F13/211 , A63F13/212 , G06N20/00
CPC classification number: G06F3/017 , A63F13/533 , A63F13/211 , A63F13/212 , G06N20/00
Abstract: A system that teaches players gestures, for instance during the introduction of the game, and asks the player to invoke the gesture. Rather than asking the player to repeat over and over until the player succeeds, the game looks for commonality in the player's attempts, and after a small number of attempts, the game can learn how that player interprets the gesture given the player's own ability. The game can then adapt itself to look for that pattern to trigger the action.
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公开(公告)号:US20240042312A1
公开(公告)日:2024-02-08
申请号:US17817229
申请日:2022-08-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Satish Uppuluri
IPC: A63F13/285 , A63F13/426 , G06F3/01 , G06F3/04812
CPC classification number: A63F13/285 , A63F13/426 , G06F3/016 , G06F3/04812 , A63F2300/1037
Abstract: Haptic support for UI navigation is provided so that in addition to visual cues such as a cursor moving onscreen and audio cues such as sound effects, tactile feedback is provided through haptic generators in an input device such as a computer simulation controller. As the cursor moves right, for example, a haptic generator on the right side of the controller may be activated to generate a tactile sensation on the right side of the controller, and vice versa.
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公开(公告)号:US20240033643A1
公开(公告)日:2024-02-01
申请号:US17874119
申请日:2022-07-26
Inventor: Steven Osman , Celeste Bean
IPC: A63F13/75 , A63F13/79 , A63F13/335
CPC classification number: A63F13/75 , A63F13/79 , A63F13/335
Abstract: A method performed for evaluating activity in a video game, including: executing a multi-player session of a video game; during the multi-player session, receiving flag event data from a first player device, the flag event data indicating that a first player has flagged a gameplay incident occurring during the multi-player session as potentially inappropriate; responsive to receiving the flag event data, then sending a request to a plurality of second player devices, wherein responsive to said request each of the plurality of second player devices renders a voting interface to obtain voting input from each of a plurality of second players regarding whether the gameplay incident is inappropriate; receiving said voting input from the plurality of second player devices, and responsive to said voting input identifying a threshold amount of the plurality of second players considering the gameplay incident to be inappropriate, then administering a penalty for the gameplay incident.
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公开(公告)号:US20240031552A1
公开(公告)日:2024-01-25
申请号:US18353905
申请日:2023-07-18
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: MITSURU NISHIBE , HARUKA IWAKI , KUNIAKI OE , TAKANORI MINAMINO
IPC: H04N13/332
CPC classification number: H04N13/332 , H04N2013/0085
Abstract: Disclosed is a head-mounted display implementing stereoscopic vision, including a superimposition image controlling section that determines a virtual distance of a superimposition image to be displayed, according to a state of a three-dimensional space in a field of view, a display image generation section that generates data of a display image including the superimposition image in a state in which the superimposition image is placed at the virtual distance in the three-dimensional space, and an output controlling section that outputs the data of the display image to a display panel.
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公开(公告)号:US20240028114A1
公开(公告)日:2024-01-25
申请号:US18353944
申请日:2023-07-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Philip Cockram
Abstract: A system for use with a head-mountable display device, HMD, operable to present content to a user, the system comprising a temperature sensor unit configured to detect a temperature associated with at least one of the user's eyes and/or an ambient temperature associated with the HMD, a blink sensor unit configured to detect blinking of one or both of the user's eyes, a threshold determination unit configured to determine a threshold value for a blink rate of the user in dependence upon the one or more detected temperatures, and a processing unit configured to determine a blink rate of the user in dependence upon the detected blinks, and to modify the content presented by the HMD in response to the blink rate of the user falling below the threshold value.
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公开(公告)号:US20240024762A1
公开(公告)日:2024-01-25
申请号:US18354152
申请日:2023-07-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Maurizio Cerrato , Daniele Bernabei , Mark Friend , Hogarth Andall , Richard Downey , Danjeli Schembri , Daniel Israel Pereira Jimenez
IPC: A63F13/22 , A63F13/211 , A63F13/533
CPC classification number: A63F13/22 , A63F13/211 , A63F13/533
Abstract: An entertainment system includes circuitry configured to receive input signals from at least a first input device and a second input device, where each input signal corresponds to a control in one of the input devices, determine whether each input signal is included in a respective control subset allocated to the input device from which the input signal was received, determine if each input signal is an input signal to be utilised based on whether it is included in the respective control subset, treat input signals to be utilised from any of the input devices as input signals from the same single input device, and determine, according to a predetermined control scheme, a process to be executed based on the input signals to be utilised, and where the respective control subsets each comprise at least one control not found in the other control subsets, and the respective control subsets together comprise a full complement of controls for an input device.
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