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公开(公告)号:US20240386666A1
公开(公告)日:2024-11-21
申请号:US18661916
申请日:2024-05-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Paul Terence Mulligan , Mark Anthony , Jun Yen Leung , Richard Carter
IPC: G06T17/00 , A63F13/52 , A63F13/5375 , G06T7/70
Abstract: There is provided a method of guiding a user within a virtual environment in a current session. The method includes receiving data relating to user interactions with the virtual environment of a plurality of other users in a plurality of previous sessions, where a predetermined event occurred in user interactions of each of the other users; determining a representative user position, in the virtual environment, of the other users during the previous sessions; and generating a visual indicator, within the virtual environment in the current session, of the representative user position to guide the user within the virtual environment in the current session.
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公开(公告)号:US20230211234A1
公开(公告)日:2023-07-06
申请号:US18145935
申请日:2022-12-23
Applicant: Sony Interactive Entertainment Inc.
IPC: A63F13/497 , A63F13/63 , A63F13/355
CPC classification number: A63F13/497 , A63F13/63 , A63F13/355
Abstract: A method of video editing includes: receiving data identifying a videogame, and data representative of one or more in-game events, analysing one or more aspects of the in-game events to generate at least a first statistical model for identifying statistically significant in-game events, identifying whether a current in-game event is statistically significant based on a generated statistical model and if so, extracting video of the event from a video buffer, and evaluating whether to include the extracted video in a themed highlight reel and if so, including the extracted video in the themed highlight reel.
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公开(公告)号:US12182332B2
公开(公告)日:2024-12-31
申请号:US17830990
申请日:2022-06-02
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jorge Arroyo Palacios , Chockalingam Ravi Sundaram , Mark Anthony , Michael Hardisty , Sandeep Bansal
IPC: A63F13/215 , A63F13/211 , A63F13/213 , A63F13/2145 , A63F13/218 , A63F13/235 , G06F3/01 , G06F3/03 , G06F3/0346 , G06N20/20
Abstract: Methods and systems are provided for verifying an input provided at a controller including detecting a finger gesture on a surface of the controller. Responsive to detecting the finger gesture, multi-modal data is collected from a plurality of sensors and components tracking the finger gesture. The multi-modal data is used to generate an ensemble model using machine learning algorithm. The ensemble model is trained in accordance to training rules defined for different finger gestures. An output is identified from the ensemble model for the finger gesture. The output is interpreted to define an input for an interactive application selected for interaction.
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公开(公告)号:US20240374994A1
公开(公告)日:2024-11-14
申请号:US18650458
申请日:2024-04-30
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mark Anthony , Jun Yen Leung , Paul Terence Mulligan
IPC: A63F13/28 , A63F13/24 , A63F13/48 , A63F13/5375
Abstract: A method for providing a user interface on a controller having a plurality of input elements. The method includes the step of loading game data to initiate interactive gameplay; and sending control signals to the controller based on the interactive gameplay to provide a lighting effect on a light emitting element associated with one of the plurality of input elements, wherein the lighting effect corresponds to the associated input element.
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公开(公告)号:US12290750B2
公开(公告)日:2025-05-06
申请号:US18145935
申请日:2022-12-23
Applicant: Sony Interactive Entertainment Inc.
IPC: A63F13/497 , A63F13/355 , A63F13/63
Abstract: A method of video editing includes: receiving data identifying a videogame, and data representative of one or more in-game events, analysing one or more aspects of the in-game events to generate at least a first statistical model for identifying statistically significant in-game events, identifying whether a current in-game event is statistically significant based on a generated statistical model and if so, extracting video of the event from a video buffer, and evaluating whether to include the extracted video in a themed highlight reel and if so, including the extracted video in the themed highlight reel.
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公开(公告)号:US20250001290A1
公开(公告)日:2025-01-02
申请号:US18739705
申请日:2024-06-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mark Anthony , Paul Terence Mulligan , Jun Yen Leung , Christopher William Henderson
IPC: A63F13/31 , A63F13/537 , A63F13/77 , A63F13/86
Abstract: There is provided a method for user navigation of virtual environments across a plurality of devices. The method includes: executing a first instance of a game at a first device, wherein the game comprises a virtual environment comprising one or more interactive elements; receiving data relating to a current state of the first instance; and executing a second instance of the game at least in part based on the received data relating to the current state of the first instance, where at least one of the one or more interactive elements is omitted in a virtual environment of the second instance, and where a user of a second device is able to control navigation of the virtual environment of the second instance
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公开(公告)号:US20230393662A1
公开(公告)日:2023-12-07
申请号:US17830990
申请日:2022-06-02
Applicant: Sony Interactive Entertainment Inc.
Inventor: Jorge Arroyo Palacios , Chockalingam Ravi Sundaram , Mark Anthony , Michael Hardisty , Sandeep Bansal
IPC: G06F3/01 , G06N20/20 , G06F3/03 , G06F3/0346 , A63F13/2145 , A63F13/211 , A63F13/218 , A63F13/235 , A63F13/213 , A63F13/215
CPC classification number: G06F3/017 , G06N20/20 , G06F3/0304 , G06F3/0346 , A63F13/2145 , A63F13/211 , A63F13/218 , A63F13/235 , A63F13/213 , A63F13/215 , A63F2300/1031 , A63F2300/105 , A63F2300/1056 , A63F2300/1075 , A63F2300/1081 , A63F2300/1087
Abstract: Methods and systems are provided for verifying an input provided at a controller including detecting a finger gesture on a surface of the controller. Responsive to detecting the finger gesture, multi-modal data is collected from a plurality of sensors and components tracking the finger gesture. The multi-modal data is used to generate an ensemble model using machine learning algorithm. The ensemble model is trained in accordance to training rules defined for different finger gestures. An output is identified from the ensemble model for the finger gesture. The output is interpreted to define an input for an interactive application selected for interaction.
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公开(公告)号:US20230120898A1
公开(公告)日:2023-04-20
申请号:US17962572
申请日:2022-10-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Calum Armstrong , Marina Villanueva-Barreiro , Mark Anthony , Nicholas Anthony Edward Ryan
Abstract: A content generation system operable to generate one or more actions to be performed by an agent, the system comprising an input receiving unit operable to receive information defining an input action, the input action being an action associated with the agent, a constraint identifying unit operable to identify one or more constraints associated with the input action, and an action generation unit operable to generate, using a machine learning model, one or more actions in dependence upon the information defining the input action and the identified constraints wherein the one or more actions are variations of the defined action.
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公开(公告)号:US12141905B2
公开(公告)日:2024-11-12
申请号:US17962568
申请日:2022-10-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Calum Armstrong , Nicholas Anthony Edward Ryan , Marina Villanueva-Barreiro , Mark Anthony
Abstract: A content generation system operable to generate one or more actions to be performed by an agent, the system comprising an input receiving unit operable to receive two or more actions for the agent, a model generation unit operable to input the actions to a machine learning model so as to generate a trained machine learning model, and an action generation unit operable to generate an action to be performed by the agent, wherein the generation comprises the selection of a latent space interpolation state associated with the trained machine learning model.
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公开(公告)号:US20230182008A1
公开(公告)日:2023-06-15
申请号:US18063111
申请日:2022-12-08
Applicant: Sony Interactive Entertainment Inc.
Inventor: Mark Anthony , Nicholas Anthony Edward Ryan , Marina Villanueva-Barreiro , Calum Armstrong
IPC: A63F13/24 , G06F3/01 , A63F13/285
CPC classification number: A63F13/24 , A63F13/285 , G06F3/016
Abstract: A system for modifying interactions between a user and displayed content, the system comprising an input detection unit operable to detect one or more inputs from a peripheral device operated by a user, an input characterisation unit operable to characterise the detected one or more inputs, and a content modification unit operable to modify one or more aspects of the user’s interaction in dependence upon the characterisation of the detected inputs.
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