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公开(公告)号:US20250071157A1
公开(公告)日:2025-02-27
申请号:US18238414
申请日:2023-08-25
Inventor: Brielle Powell , Celeste Bean , Victoria Walker , Olga Rudi , Steven Osman
IPC: H04L65/403 , G06F3/0482 , G06F40/169
Abstract: Systems and methods of intelligent reporting within online communities are provided. A current communication session associated with a plurality of user device may be monitored. The current communication session may include a stream of audio-visual content generated in real-time based on interactions between the user devices. A recording trigger may be detected within the current communication session. A recording of a portion of the stream of audio-visual content may be recorded in response to the detected trigger event. The recording may be analyzed to attribute one or more sub-portions within the recording to one or more of the user devices. At least one of the sub-portions attributed to an identified one of the user devices may be determined to meet a moderation event. A report regarding the identified user device may be generated that includes the at least one sub-portion that meets the moderation event.
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公开(公告)号:US11430309B1
公开(公告)日:2022-08-30
申请号:US17201922
申请日:2021-03-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Brielle Powell , Rizwana Rahman
Abstract: A detachable for a computer game controller or a mobile device includes LEDs, speakers, haptic actuators, an accessory port, and other features. When attached to the phone or controller, the device can enhance the experience by adding extra sound, light, and haptics, or it can replace the game's sound with lights or haptics, replace game visuals with sounds, and replace game haptics by lights. When detached, the device can be handed to a second person to enhance the spectating experience by additional visuals, haptics and sounds and for using light or sound to indicate what actions the player is taking (to help learn the game) and allow play-along through an accessory port that supports controls. Light, sound or haptics can be used to indicate what actions the player is taking.
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公开(公告)号:US20220292938A1
公开(公告)日:2022-09-15
申请号:US17201922
申请日:2021-03-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Steven Osman , Brielle Powell , Rizwana Rahman
Abstract: A detachable for a computer game controller or a mobile device includes LEDs, speakers, haptic actuators, an accessory port, and other features. When attached to the phone or controller, the device can enhance the experience by adding extra sound, light, and haptics, or it can replace the game's sound with lights or haptics, replace game visuals with sounds, and replace game haptics by lights. When detached, the device can be handed to a second person to enhance the spectating experience by additional visuals, haptics and sounds and for using light or sound to indicate what actions the player is taking (to help learn the game) and allow play-along through an accessory port that supports controls. Light, sound or haptics can be used to indicate what actions the player is taking.
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公开(公告)号:US11890548B1
公开(公告)日:2024-02-06
申请号:US17870652
申请日:2022-07-21
Inventor: Victoria Walker , Morgan Fryer-McCulloch , Brielle Powell , Olga Rudi , Steven Osman , Angela Bartolome , Charles McCoy
IPC: A63F13/86 , A63F13/355 , A63F13/79
CPC classification number: A63F13/86 , A63F13/355 , A63F13/79 , A63F2300/535 , A63F2300/538 , A63F2300/5546 , A63F2300/577
Abstract: The present technology provides solutions for crowd-sourcing stream productions for a virtual esports environment. A method can include generating a virtual environment associated with an interactive session that includes a plurality of spectator devices, wherein each of the spectator devices is presented with a different display based on a corresponding vantage point located within the virtual environment; receiving a plurality of media captures from the spectator devices, wherein each of the media captures is captured from the corresponding vantage point of the spectator device within the virtual environment; selecting one of the media captures based on a comparison of visibility of an asset in the virtual environment; and streaming the selected media capture to a primary display on a requesting device.
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公开(公告)号:US20240029725A1
公开(公告)日:2024-01-25
申请号:US17870498
申请日:2022-07-21
Inventor: Morgan Fryer-Mcculloch , Victoria Dorn , Brielle Powell , Steven Osman , Geoff Norton
Abstract: Systems and methods for customized dialogue support in virtual environments are provided. Dialogue maps stored in memory may specify dialogue triggers each associated with a corresponding dialogue instruction. Data regarding an interactive session associated with a user device may be monitored based on one or more of the stored dialogue maps. The presence of one of the dialogue triggers specified by the one or more dialogue maps may be detected based on the monitored data. Customized dialogue output may be generated in response to the detected dialogue trigger and based on the dialogue instruction corresponding to the detected dialogue trigger. The customized dialogue output may be provided to the interactive session in real-time with detection of the detected dialogue trigger.
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公开(公告)号:US20240024788A1
公开(公告)日:2024-01-25
申请号:US17870652
申请日:2022-07-21
Inventor: Victoria Walker , Morgan Fryer-McCulloch , Brielle Powell , Olga Rudi , Steven Osman , Angela Bartolome , Charles McCoy
IPC: A63F13/86 , A63F13/355 , A63F13/79
CPC classification number: A63F13/86 , A63F13/355 , A63F13/79 , A63F2300/535 , A63F2300/538 , A63F2300/577 , A63F2300/5546
Abstract: The present technology provides solutions for crowd-sourcing stream productions for a virtual esports environment. A method can include generating a virtual environment associated with an interactive session that includes a plurality of spectator devices, wherein each of the spectator devices is presented with a different display based on a corresponding vantage point located within the virtual environment; receiving a plurality of media captures from the spectator devices, wherein each of the media captures is captured from the corresponding vantage point of the spectator device within the virtual environment; selecting one of the media captures based on a comparison of visibility of an asset in the virtual environment; and streaming the selected media capture to a primary display on a requesting device.
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