Method for adjusting noise cancellation in headphones based on real-world activity or game context

    公开(公告)号:US12183316B2

    公开(公告)日:2024-12-31

    申请号:US17827678

    申请日:2022-05-28

    Abstract: A method is provided, including: executing an interactive application, wherein executing the interactive application includes rendering video and audio of a virtual environment, the video being presented on a display viewed by a user, and the audio being presented through headphones worn by the user, and wherein executing the interactive application is responsive to user input generated from interactivity by the user with the presented video and audio; receiving environmental input from at least one sensor that senses a local environment in which the user is disposed; analyzing the environmental input to identify activity occurring in the local environment; responsive to identifying the activity, then adjusting a level of active noise cancellation applied by the headphones.

    Automated visual trigger profiling and detection

    公开(公告)号:US12160634B2

    公开(公告)日:2024-12-03

    申请号:US17828775

    申请日:2022-05-31

    Abstract: Systems and methods for automated visual trigger profiling and detection within virtual environments are provided. A visual trigger profile may be stored in memory that includes a set of visual trigger characteristics associated with a type of visual sensitivity. Buffered frames of an audiovisual stream that have not yet been displayed may be monitored to identify when a buffered frame includes a threshold level of the visual trigger characteristics associated with the visual sensitivity. A frame modification that decreases the level of the detected visual trigger characteristics associated with the visual sensitivity may be identified and applied to the identified frames. The modified frames may thereafter be presented during the audiovisual stream in place of the original (unmodified) identified frames.

    SYSTEMS AND METHODS FOR ENABLING COMMUNICATION BETWEEN USERS

    公开(公告)号:US20240367060A1

    公开(公告)日:2024-11-07

    申请号:US18593580

    申请日:2024-03-01

    Abstract: Systems and methods for enabling communication between users are described. One of the methods includes receiving, via a computer network, data regarding a plurality of real gestures made by a first user via a first user account. The data regarding the plurality of real gestures is received from a client device. The method further includes determining, from the data, whether a speed of occurrence of the plurality of real gestures is greater than a predetermined speed. After determining that the speed of occurrence of the plurality of real gestures is greater than the predetermined speed, the method includes determining one or more meanings of a combination of the plurality of real gestures. The method includes communicating the one or more meanings of the combination via a virtual avatar, controlled by the first user via the first user account, to a second user.

    GRADUAL NOISE CANCELING IN COMPUTER GAME
    7.
    发明公开

    公开(公告)号:US20240119921A1

    公开(公告)日:2024-04-11

    申请号:US18045167

    申请日:2022-10-09

    CPC classification number: G10K11/17837 G10K11/17823

    Abstract: To avoid startling a computer game player immersed in virtual reality for example, active noise cancelation is gradually introduced. As an alternative, ambient noise is gradually increased to conceal loud external sounds. The noise cancelation or ambient noise generation is established according to sound exceeding a background threshold as detected by a microphone. The noise cancelation or ambient noise generation can be established according to images of a noisy object as imaged by a camera.

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