Transitioning 3D space information to screen aligned information for video see through augmented reality
    5.
    发明授权
    Transitioning 3D space information to screen aligned information for video see through augmented reality 有权
    转换3D空间信息,以便通过增强现实来查看视频对齐信息

    公开(公告)号:US09135735B2

    公开(公告)日:2015-09-15

    申请号:US13795438

    申请日:2013-03-12

    CPC classification number: G06T11/60 G06T15/20 G06T19/006

    Abstract: Methods, apparatuses, and systems are provided to transition 3D space information detected in an Augmented Reality (AR) view of a mobile device to screen aligned information on the mobile device. In at least one implementation, a method includes determining augmentation information associated with an object of interest, including a Modelview (M1) matrix and a Projection (P1) matrix, displaying the augmentation information on top of a video image of the object of interest using the M1 and P1 matrices, generating a second Modelview (M2) matrix and a second Projection (P2) matrix, such that the matrices M2 and P2 represent the screen aligned final position of the augmentation information, and displaying the augmentation information using the M2 and P2 matrices.

    Abstract translation: 提供了方法,装置和系统来转换在移动设备的增强现实(AR)视图中检测到的3D空间信息,以筛选移动设备上的对齐信息。 在至少一个实施方式中,一种方法包括确定与感兴趣对象相关联的增强信息,包括Modelview(M1)矩阵和Projection(P1)矩阵,在感兴趣对象的视频图像之上显示增强信息,使用 M1和P1矩阵,生成第二Modelview(M2)矩阵和第二投影(P2)矩阵,使得矩阵M2和P2表示扩展信息的屏幕对齐的最终位置,并且使用M2和 P2矩阵。

    Content boundary signaling techniques
    9.
    发明授权
    Content boundary signaling techniques 有权
    内容边界信令技术

    公开(公告)号:US08633949B2

    公开(公告)日:2014-01-21

    申请号:US13844551

    申请日:2013-03-15

    CPC classification number: G06T1/00 G06F3/04817 G06F3/0485 G06F3/04883

    Abstract: Methods and devices provide a user interface that provides visual cues when a document pan or scroll has reached an end or boundary by distorting the document image in response to further user inputs. The image distortion functionality may include shrinking, stretching, accordion expansion, or bouncing of a document image. The degree of image distortion may be proportional to the distance that a user input would have the document move beyond the encountered boundary. When a boundary of a document image is reached during a rapid pan or scroll, a bouncing image distortion may be applied to the document image to inform the user that the document reached a boundary during the movement.

    Abstract translation: 方法和设备提供用户界面,当文档平移或滚动已经到达结束或边界时,通过扭曲文档图像以响应进一步的用户输入而提供视觉提示。 图像失真功能可以包括文档图像的缩小,拉伸,手风琴展开或弹跳。 图像失真的程度可以与用户输入的文档移动超过遇到的边界的距离成正比。 当在快速平移或滚动期间到达文档图像的边界时,可以向文档图像应用弹跳图像失真,以通知用户文档在移动期间到达边界。

    Transitioning 3D Space Information to Screen Aligned Information for Video See Through Augmented Reality
    10.
    发明申请
    Transitioning 3D Space Information to Screen Aligned Information for Video See Through Augmented Reality 有权
    通过增强现实将3D空间信息转换为视频屏幕对齐信息

    公开(公告)号:US20130342573A1

    公开(公告)日:2013-12-26

    申请号:US13795438

    申请日:2013-03-12

    CPC classification number: G06T11/60 G06T15/20 G06T19/006

    Abstract: Methods, apparatuses, and systems are provided to transition 3D space information detected in an Augmented Reality (AR) view of a mobile device to screen aligned information on the mobile device. In at least one implementation, a method includes determining augmentation information associated with an object of interest, including a Modelview (M1) matrix and a Projection (P1) matrix, displaying the augmentation information on top of a video image of the object of interest using the M1 and P1 matrices, generating a second Modelview (M2) matrix and a second Projection (P2) matrix, such that the matrices M2 and P2 represent the screen aligned final position of the augmentation information, and displaying the augmentation information using the M2 and P2 matrices.

    Abstract translation: 提供了方法,装置和系统来转换在移动设备的增强现实(AR)视图中检测到的3D空间信息,以筛选移动设备上的对齐信息。 在至少一个实施方式中,一种方法包括确定与感兴趣对象相关联的增强信息,包括Modelview(M1)矩阵和Projection(P1)矩阵,在感兴趣对象的视频图像之上显示增强信息,使用 M1和P1矩阵,生成第二Modelview(M2)矩阵和第二投影(P2)矩阵,使得矩阵M2和P2表示扩展信息的屏幕对齐的最终位置,并且使用M2和 P2矩阵。

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