METHOD AND APPARATUS OF TEXTURE IMAGE COMPRESS IN 3D VIDEO CODING
    1.
    发明申请
    METHOD AND APPARATUS OF TEXTURE IMAGE COMPRESS IN 3D VIDEO CODING 有权
    三维视频编码中纹理图像压缩的方法与装置

    公开(公告)号:US20140085416A1

    公开(公告)日:2014-03-27

    申请号:US14115099

    申请日:2012-06-15

    Applicant: MEDIATEK INC.

    CPC classification number: H04N13/161 G06T9/00 H04N19/119 H04N19/503 H04N19/597

    Abstract: A method and apparatus for texture image compression in a 3D video coding system are disclosed. Embodiments according to the present invention derive depth information related to a depth map associated with a texture image and then process the texture image based on the depth information derived. The invention can be applied to the encoder side as well as the decoder side. The encoding order or decoding order for the depth maps and the texture images can be based on block-wise interleaving or picture-wise interleaving. One aspect of the present invent is related to partitioning of the texture image based on depth information of the depth map. Another aspect of the present invention is related to motion vector or motion vector predictor processing based on the depth information.

    Abstract translation: 公开了一种用于3D视频编码系统中的纹理图像压缩的方法和装置。 根据本发明的实施例导出与纹理图像相关联的深度图相关的深度信息,然后基于导出的深度信息处理纹理图像。 本发明可以应用于编码器侧以及解码器侧。 深度图和纹理图像的编码顺序或解码顺序可以基于块式交织或图像交错。 本发明的一个方面涉及基于深度图的深度信息对纹理图像的划分。 本发明的另一方面涉及基于深度信息的运动矢量或运动矢量预测器处理。

    Methods for input-output calibration and image rendering
    4.
    发明授权
    Methods for input-output calibration and image rendering 有权
    输入输出校准和图像渲染方法

    公开(公告)号:US09465483B2

    公开(公告)日:2016-10-11

    申请号:US14810490

    申请日:2015-07-28

    Applicant: MEDIATEK INC.

    Abstract: The invention provides an input-output calibration method performed by a processing unit connected to an output device and an input device. The output and the input device correspond to an output and an input device coordinate systems, respectively. The processing unit uses the input device to derive a plurality of lines in the input device coordinate system for M calibration points by sensing a viewer specifying the M calibration points' positions, the plurality of lines are between the M calibration points and the viewer's the predetermined object's different positions, M is a positive integer equal to or larger than three. The processing unit derives the M calibration points' coordinates in the input device coordinate system according to the plurality of lines and uses the M calibration points' coordinates in the output and the input device coordinate systems to derive the relationship between the output and the input device coordinate systems.

    Abstract translation: 本发明提供了一种由连接到输出设备和输入设备的处理单元执行的输入 - 输出校准方法。 输出和输入设备分别对应于输出和输入设备坐标系。 处理单元使用输入装置通过感测指定M个校准点的位置的观察者来导出用于M个校准点的输入装置坐标系中的多条线,多条线在M个校准点和观察者的预定位置之间 对象的不同位置,M是等于或大于3的正整数。 处理单元根据多行导出输入设备坐标系中的M个校准点的坐标,并使用输出中的M个校准点的坐标和输入设备坐标系来得出输出和输入设备之间的关系 坐标系。

    METHODS FOR INPUT-OUTPUT CALIBRATION AND IMAGE RENDERING
    5.
    发明申请
    METHODS FOR INPUT-OUTPUT CALIBRATION AND IMAGE RENDERING 有权
    输入输出校准和图像渲染方法

    公开(公告)号:US20150331516A1

    公开(公告)日:2015-11-19

    申请号:US14810490

    申请日:2015-07-28

    Applicant: Mediatek Inc.

    Abstract: One of the embodiments of the invention provides an input-output calibration method performed by a processing unit connected to an output device and an input device. The output device and the input device correspond to an output device coordinate system and an input device coordinate system, respectively. The processing unit first uses the input device to derive a plurality of lines in the input device coordinate system for M calibration points by sensing a viewer specifying the M calibration points' positions, wherein the plurality of lines are between the M calibration points and the viewer's the predetermined object's different positions, and M is a positive integer equal to or larger than three. Then, the processing unit derives the M calibration points' coordinates in the input device coordinate system according to the plurality of lines and uses the M calibration points' coordinates in the output device coordinate system and coordinates in the input device coordinate system to derive the relationship between the output device coordinate system and the input device coordinate system.

    Abstract translation: 本发明的一个实施例提供了一种由连接到输出设备和输入设备的处理单元执行的输入 - 输出校准方法。 输出装置和输入装置分别对应于输出装置坐标系和输入装置坐标系。 处理单元首先使用输入装置通过感测指定M个校准点位置的观察者来导出用于M个校准点的输入装置坐标系中的多条线,其中多条线在M个校准点和观察者的 预定对象的不同位置,M是等于或大于3的正整数。 然后,处理单元根据多行导出输入装置坐标系中的M个校准点的坐标,并使用输出装置坐标系中的M个校准点的坐标和输入装置坐标系中的坐标来导出关系 在输出设备坐标系和输入设备坐标系之间。

    METHOD AND APPARATUS of INTER-VIEW SUB-PARTITION PREDICTION in 3D VIDEO CODING
    6.
    发明申请
    METHOD AND APPARATUS of INTER-VIEW SUB-PARTITION PREDICTION in 3D VIDEO CODING 审中-公开
    三维视频编码中视域分段预测的方法与装置

    公开(公告)号:US20150172714A1

    公开(公告)日:2015-06-18

    申请号:US14412197

    申请日:2013-06-28

    Applicant: MEDIATEK INC.

    Abstract: A method and apparatus for three-dimensional video encoding or decoding using sub-block based inter-view prediction are disclosed. The method partitions a texture block into texture sub-blocks and determines disparity vectors of the texture sub-blocks. The inter-view reference data is derived based on the disparity vectors of the texture sub-blocks and a reference texture frame in a different view. The inter-view reference data is then used as prediction of the current block for encoding or decoding. One aspect of the present invention addresses partitioning the current texture block. Another aspect of the present invention addresses derivation of disparity vectors for the current texture sub-blocks.

    Abstract translation: 公开了使用基于子块的视角间预测的三维视频编码或解码的方法和装置。 该方法将纹理块分割成纹理子块,并确定纹理子块的视差矢量。 基于不同视图中的纹理子块和参考纹理框架的视差矢量导出视图间参考数据。 然后,视频间参考数据被用作对当前块进行编码或解码的预测。 本发明的一个方面涉及对当前纹理块的划分。 本发明的另一方面涉及当前纹理子块的视差矢量的推导。

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