摘要:
A system and method for playing a multi-player music video game with a drum system video game controller is provided. In one embodiment, the invention relates to a method for providing a drum solo with a music based multi-player video game. In another embodiment, the invention relates to a system for providing analog input from one or more drum sensors used in game play associated with a music based multi-player video game. In yet another embodiment, the invention relates to a method for preventing interference between the one or more drum sensors. In one embodiment, the invention relates to a method for mapping digital information indicative of input to a video game controller in a first form to information in a second form, the second form conforming to a protocol for inputs to a video game console executing a music based multi-player video game.
摘要:
An information processing apparatus is provided which includes a metadata extraction unit for analyzing an audio signal in which a plurality of instrument sounds are present in a mixed manner and for extracting, as a feature quantity of the audio signal, metadata changing along with passing of a playing time, and a player parameter determination unit for determining, based on the metadata extracted by the metadata extraction unit, a player parameter for controlling a movement of a player object corresponding to each instrument sound.
摘要:
A system and method for playing a multi-player music video game with a drum system video game controller is provided. In one embodiment, the invention relates to a method for providing a drum solo with a music based multi-player video game. In another embodiment, the invention relates to a system for providing analog input from one or more drum sensors used in game play associated with a music based multi-player video game. In yet another embodiment, the invention relates to a method for preventing interference between the one or more drum sensors. In one embodiment, the invention relates to a method for mapping digital information indicative of input to a video game controller in a first form to information in a second form, the second form conforming to a protocol for inputs to a video game console executing a music based multi-player video game.
摘要:
To output music other than original music, which is suitable to keep a player excited, in the place of a part of the original music, such as a beginning or ending thereof, which is unsuitable to serve as game music. When main part end timing TE arrives while outputting original music MO1, connection music MI2, correlated with original music MO2, which is next game music, begins playing. Subsequently, when original music reproduction start timing TP arrives while outputting the connection music MI2, reproduction of the original music MO2, correlated with the connection music MI2, begins
摘要:
In a music video game, a player's performance is digitally sampled while the player performs a musical composition. The player's performance is compared with a reference performance of the musical composition provided by the music video game. Performance feedback is presented to the player based on the results of the comparison. In some embodiments, sample times associated with digital samples of the player's live vocal performance are compared against timestamps of data records embedded or otherwise accompanying the reference performance audio track. Pitch and rhythm information is retrieved from the data record having a timestamp that most closely matches the sample time of interest. The pitch and rhythm data is used to compute pitch and rhythm errors, which are used to generate performance evaluation data. The performance evaluation data is used to present performance feedback to the player while the player is performing the musical composition.
摘要:
An interactive electronic drum system and training techniques suitable for use in a coin-operated environment such as an arcade are described. Electronic drum pads, audio speakers, a visual display, training lights and an overall control system are combined to simulate the excitement of a live drum or inactive musical jam session for a user. Positive feedback and, as necessary, instructive aid are provided to make the experience a positive one for both the novice and the expert player. Learning and playing a musical instrument becomes an intuitive, exciting experience and not a boring chore to be endured. Players can simulate the experience of playing in a rock band before a live and appreciative audience. In short, this interactive electronic drum system makes drums and the jamming experience widely accessible to the public.
摘要:
A game system allows timing adjustment for reducing inaccuracy in timing evaluation of an operation performed by a player. The game system includes a storage device for storing reference data defining timing of at least one operation to be performed by a player on an input device associated with an elapsed time from a predetermined position serving as a reference, and an operation instruction device for instructing the player operation timing based on the reference data. An operation detection device detects actual timing of an operation performed on the input device by the player, and an evaluation device evaluates the detected operation by comparing the timing of the operation defined in the reference data and the detected timing. An adjustment value setting device allows the player to correct an evaluation result, and an adjustment execution device changes the operation timing with the predetermined position being used as a reference.
摘要:
An interactive electronic drum system and training techniques suitable for use in a coin-operated environment such as an arcade are described. Electronic drum pads, audio speakers, a visual display, training lights and an overall control system are combined to simulate the excitement of a live drum or inactive musical jam session for a user. Positive feedback and, as necessary, instructive aid are provided to make the experience a positive one for both the novice and the expert player. Learning and playing a musical instrument becomes an intuitive, exciting experience and not a boring chore to be endured. Players can simulate the experience of playing in a rock band before a live and appreciative audience. In short, this interactive electronic drum system makes drums and the jamming experience widely accessible to the public.
摘要:
A hand-operated dancing machine wherein hand-operated percussion instruments are configured in an electronic manner to be operated for entertainment and generate a variety of sounds such as a tambourine sound, bongo sound, conga sound, etc., so that the user can frequently use the upper half of his body while he plays various games. The dancing machine comprises a plurality of tub input units for inputting corresponding hit signals from the user's hands, an auxiliary input unit for inputting a hit signal from the user's feet, a coin manager for managing the input of coins, a graphic controller for controlling the configuration of an image on a screen of a monitor, a sound controller for controlling the arrangement of percussion instruments' sounds and music through a speaker, an illumination controller for controlling the intensity of illumination of decoration lamps, and a central processing unit for centrally controlling the graphic controller, sound controller and illumination controller in response to output signals from the tub input units or an output signal from the auxiliary input unit for the control of the image configuration, the percussion instruments' sounds and music arrangement and the illumination intensity.
摘要:
An operation instruction system comprising a device for causing a display device to display, in a display area thereof, an operation instruction picture associated with an operation object range defined in at least a portion of an input device, a device for generating a visual change in the operation instruction picture to instruct an operator in an operation position of the input device, and a device for changing a ratio of the operation instruction picture in the display area in accordance with an instruction from the operator.