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公开(公告)号:US10427042B2
公开(公告)日:2019-10-01
申请号:US15369625
申请日:2016-12-05
申请人: VALVE CORPORATION
IPC分类号: A63F13/212 , A63F13/42 , A63F13/65 , A63F13/63
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even un-connected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's state of arousal. The response to the query is then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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公开(公告)号:US12005351B2
公开(公告)日:2024-06-11
申请号:US17673623
申请日:2022-02-16
申请人: Valve Corporation
IPC分类号: A63F13/212 , A63F13/42 , A63F13/63 , A63F13/65
CPC分类号: A63F13/42 , A63F13/212 , A63F13/63 , A63F13/65 , A63F2300/1012 , A63F2300/69
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even unconnected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's state of arousal. The response to the query is then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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公开(公告)号:US20170080339A1
公开(公告)日:2017-03-23
申请号:US15369625
申请日:2016-12-05
申请人: VALVE CORPORATION
IPC分类号: A63F13/42 , A63F13/63 , A63F13/65 , A63F13/212
CPC分类号: A63F13/42 , A63F13/212 , A63F13/63 , A63F13/65 , A63F2300/1012 , A63F2300/69
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even un-connected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's state of arousal. The response to the query is then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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公开(公告)号:US11253781B2
公开(公告)日:2022-02-22
申请号:US16220432
申请日:2018-12-14
申请人: Valve Corporation
IPC分类号: A63F13/42 , A63F13/212 , A63F13/65 , A63F13/63
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even unconnected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's state of arousal. The response to the query is then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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公开(公告)号:US10981054B2
公开(公告)日:2021-04-20
申请号:US16551442
申请日:2019-08-26
申请人: Valve Corporation
IPC分类号: A63F13/42 , A63F13/65 , A63F13/63 , A63F13/212
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then usable to dynamically modify a state of play of a video game. The sensors may be connected or even unconnected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's state of arousal. The response to the query is then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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公开(公告)号:US20200298100A1
公开(公告)日:2020-09-24
申请号:US16823031
申请日:2020-03-18
申请人: Valve Corporation
IPC分类号: A63F13/212 , A63F13/67 , A61N2/00 , A61N1/36 , A61N1/04 , A61B5/00 , A61B3/11 , A61B3/113 , A61B5/04 , A61B5/026 , A61B5/11 , A61B5/0476 , A61B5/0488 , A61B5/0496
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even unconnected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's internal state. Responses are then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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公开(公告)号:US20220168634A1
公开(公告)日:2022-06-02
申请号:US17673623
申请日:2022-02-16
申请人: Valve Corporation
IPC分类号: A63F13/42 , A63F13/212 , A63F13/65 , A63F13/63
摘要: Various embodiments are directed towards employing one or more physical sensors arranged on or in proximity to a video game player to obtain biofeedback measures that are then useable to dynamically modify a state of play of a video game. The sensors may be connected or even unconnected to the game player, replace, or otherwise augment traditional physical game controllers. The sensors gather various biofeedback measures and provide such measures to a biofeedback application programming interface (API). Before and/or during video game play, the video game queries the biofeedback API to request inferences about the game player's state of arousal. The response to the query is then used to modify the state of the video game play. Where the video game is a multi-player video game, biofeedback measures from other game players may also be obtained and used to further modify the state of the video game play.
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