A CONTENT PRESENTING METHOD, USER EQUIPMENT AND SYSTEM

    公开(公告)号:US20180318713A1

    公开(公告)日:2018-11-08

    申请号:US15774818

    申请日:2017-03-02

    CPC classification number: A63F13/53 A63F13/35 G06F9/445 G06F9/48 H04N5/45 H04N9/69

    Abstract: A content presenting method includes starting, by user equipment, a 3D application, in response to an instruction for starting the 3D application, the 3D application presenting a simulated object and a virtual screen for the simulated object to watch video content, and receiving, by the user equipment, a content source address from a 3D application server, the content source address being of live content that is currently broadcasted on the 3D application server. The method further includes obtaining, by the user equipment, audio data and video data from a content providing server, based on the content source address, rendering, by the user equipment, the audio data and the video data to obtain the video content and audio content, playing, by the user equipment, the audio content in the 3D application, and displaying, by the user equipment, the video content, using the virtual screen.

    CONTENT PRESENTING METHOD, USER EQUIPMENT AND SYSTEM

    公开(公告)号:US20220072422A1

    公开(公告)日:2022-03-10

    申请号:US17500478

    申请日:2021-10-13

    Abstract: A content presenting method includes: starting a 3D application, in response to an instruction, a 3D application presenting a simulated object of an end user and a virtual screen for displaying live content in a virtual environment; receiving a content source address of the live content that is provided by another user equipment on an anchor to a content providing server, and that is currently broadcasted on the content providing server; obtaining audio data and video data of the live content from the content providing server, based on the content source address; rendering the audio data and the video data to obtain video content and audio content; playing the audio content in the 3D application; obtaining content of interaction between the anchor of the video content displayed using the virtual screen and the simulated object; and displaying the video content and the content of interaction on the virtual screen.

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