Method for locking target in game scenario and terminal

    公开(公告)号:US10814221B2

    公开(公告)日:2020-10-27

    申请号:US16512171

    申请日:2019-07-15

    Abstract: A method is performed at a terminal for locking a target in a game application, the method comprising: obtaining input gesture information from a user on an operation interface of a game application; recognizing the gesture information to obtain a switching instruction of the game application corresponding to the gesture information; selecting an object category of virtual characters according to the switching instruction; locking a target virtual character in the object category according to a preset rule and performing an operation on the target virtual character; and marking the target virtual character that has been locked using a first indicator and a second target virtual character that has not been locked using a second indicator visually distinct from the first indicator.

    Information processing method, terminal, and computer storage medium

    公开(公告)号:US10792562B2

    公开(公告)日:2020-10-06

    申请号:US15725106

    申请日:2017-10-04

    Abstract: An information processing method, comprising: displaying, in a game user interface, a first game scene; displaying a skill selection object in the game user interface, the skill selection object includes a plurality of skill slots, and each slot includes a respective skill of a plurality of skills, wherein a total number of skill slots in the skill selection object is smaller than a total number of skills in the plurality of skills; while displaying the skill selection object, detecting a swipe gesture across a predefined region; in response: ceasing to display at least one of skills currently displayed in the skill selection object, and replacing the at least one skill with at least another skill among the plurality of skills that was not displayed in the skill selection object when the swipe gesture was detected.

    Touchscreen-based control method and terminal

    公开(公告)号:US10456667B2

    公开(公告)日:2019-10-29

    申请号:US15627107

    申请日:2017-06-19

    Abstract: A touchscreen-based control method is performed at a terminal having one or more processors, memory for storing programs, and a touchscreen, the method including: detecting a first touch point acting on a first icon displayed on the touchscreen; in response to detecting the first touch point, displaying an auxiliary control region and a candidate effect range region on the touchscreen, an area of the candidate effect range region being greater than an area of the auxiliary control region and establishing a mapping relationship between a location of the candidate effect range region and a location of the auxiliary control region; obtaining a first effect range according to a location of the first touch point when the first touch point is moved into the auxiliary control region; and performing, on a virtual target in the obtained first effect range, a first operation corresponding to the first icon.

    METHOD FOR LOCKING TARGET IN GAME SCENARIO AND TERMINAL

    公开(公告)号:US20190336853A1

    公开(公告)日:2019-11-07

    申请号:US16512171

    申请日:2019-07-15

    Abstract: A method is performed at a terminal for locking a target in a game application, the method comprising: obtaining input gesture information from a user on an operation interface of a game application; recognizing the gesture information to obtain a switching instruction of the game application corresponding to the gesture information; selecting an object category of virtual characters according to the switching instruction; locking a target virtual character in the object category according to a preset rule and performing an operation on the target virtual character; and marking the target virtual character that has been locked using a first indicator and a second target virtual character that has not been locked using a second indicator visually distinct from the first indicator.

    Information processing method, terminal, and computer storage medium

    公开(公告)号:US10434403B2

    公开(公告)日:2019-10-08

    申请号:US15725132

    申请日:2017-10-04

    Abstract: The present disclosure discloses an information processing method performed at a terminal including: rendering a graphical user interface of an online game system, the graphical user interface including one or more virtual characters and at least one virtual resource object; detecting a touch operation on a specific virtual resource object; identifying a configuration parameter corresponding to the specific virtual resource object, the configuration parameter including multiple preconfigured operation objects, each preconfigured operation object having an associated message; rendering, within the graphical user interface, an information interface with the preconfigured operation objects located near the specific virtual resource object; detecting a release operation on the specific virtual resource object when one operation object is rendered visually distinguishable over other operation objects in the graphical user interface; and transmitting a message associated with the visually distinguishable operation object to terminals corresponding to one or more virtual characters of the online game system.

    Information processing method, terminal, and computer storage medium

    公开(公告)号:US10398977B2

    公开(公告)日:2019-09-03

    申请号:US15791165

    申请日:2017-10-23

    Abstract: A method includes: displaying, in a game user interface, a first game scene including at least one game character; displaying a skill selection object in the game user interface, the skill selection object including a plurality skill slots; determining a set of deployable skills corresponding to the first game scene, wherein a total number and types of skills included the set of deployable skills are dynamically determined based on a predefined set of characteristics of the first game scene; and distributing the set of deployable skills into one or more of the plurality of skill slots in the skill selection object, wherein a corresponding skill is deployed in the first game scene when selected by a user from the one or more of the plurality of skill slots in the skill selection object.

    Method for locking target in game scenario and terminal

    公开(公告)号:US10391390B2

    公开(公告)日:2019-08-27

    申请号:US15703623

    申请日:2017-09-13

    Abstract: A method is performed at a terminal for locking a target in a game application, the method comprising: obtaining input gesture information from a user on an operation interface of a game application; recognizing the gesture information to obtain a switching instruction of the game application corresponding to the gesture information; selecting an object category of virtual characters according to the switching instruction; locking a target virtual character in the object category according to a preset rule and performing an operation on the target virtual character; and after performing the operation, automatically repeating the locking and the performing operations on a next target virtual character in the object category until finishing a last virtual character in the object category.

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