-
公开(公告)号:US20190096401A1
公开(公告)日:2019-03-28
申请号:US16087924
申请日:2016-04-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Shinichi Honda , Megumi Kikuchi , Takashi Satake
Abstract: An information processing apparatus by which smooth communication with a user by voice can be implemented is provided. The information processing apparatus presents a plurality of choices to the user, recognizes utterance contents of the user for selecting one of the plurality of choices, and specifies the choice selected by the user based on whether or not a phrase included in the recognized utterance contents of the user corresponds to a phrase included in a dictionary corresponding to each of the plurality of choices prepared in advance.
-
公开(公告)号:US11222549B2
公开(公告)日:2022-01-11
申请号:US16896480
申请日:2020-06-09
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Megumi Kikuchi , Michael Taylor , Dennis Dale Castleman , Andrew Stephen Young
Abstract: A collision avoidance system for an unmanned aerial vehicle (UAV) receives physical space data for a flight area and creates a virtual world model to represent the flight area by mapping the physical space data with a physics engine. The automatic collision avoidance system creates a virtual UAV model to represent the UAV in the virtual world model. The automatic collision avoidance system receives flight data for the UAV and determines a current position of the virtual UAV model within the virtual world model. The automatic collision avoidance system determines a predicted trajectory of the virtual UAV model within the virtual world model, and determines whether the predicted trajectory will result in a collision of the virtual UAV model with the virtual world model. The automatic collision avoidance system performs evasive actions by the UAV, in response to determining that the predicted trajectory will result in a collision.
-
公开(公告)号:US20200372815A1
公开(公告)日:2020-11-26
申请号:US16896480
申请日:2020-06-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Megumi Kikuchi , Micheal Taylor , Dennis Dale Castleman , Andrew Stephen Young
Abstract: A collision avoidance system for an unmanned aerial vehicle (UAV) receives physical space data for a flight area and creates a virtual world model to represent the flight area by mapping the physical space data with a physics engine. The automatic collision avoidance system creates a virtual UAV model to represent the UAV in the virtual world model. The automatic collision avoidance system receives flight data for the UAV and determines a current position of the virtual UAV model within the virtual world model. The automatic collision avoidance system determines a predicted trajectory of the virtual UAV model within the virtual world model, and determines whether the predicted trajectory will result in a collision of the virtual UAV model with the virtual world model. The automatic collision avoidance system performs evasive actions by the UAV, in response to determining that the predicted trajectory will result in a collision.
-
公开(公告)号:US10679511B2
公开(公告)日:2020-06-09
申请号:US15394267
申请日:2016-12-29
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Megumi Kikuchi , Michael Taylor , Dennis Dale Castleman , Andrew Stephen Young
Abstract: A collision avoidance system for an unmanned aerial vehicle (UAV) receives physical space data for a flight area and creates a virtual world model to represent the flight area by mapping the physical space data with a physics engine. The automatic collision avoidance system creates a virtual UAV model to represent the UAV in the virtual world model. The automatic collision avoidance system receives flight data for the UAV and determines a current position of the virtual UAV model within the virtual world model. The automatic collision avoidance system determines a predicted trajectory of the virtual UAV model within the virtual world model, and determines whether the predicted trajectory will result in a collision of the virtual UAV model with the virtual world model. The automatic collision avoidance system performs evasive actions by the UAV, in response to determining that the predicted trajectory will result in a collision.
-
公开(公告)号:US20180096611A1
公开(公告)日:2018-04-05
申请号:US15394267
申请日:2016-12-29
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Megumi Kikuchi , Michael Taylor , Dennis Dale Castleman , Andrew Stephen Young
CPC classification number: G08G5/045 , B64C39/024 , B64C2201/141 , B64D45/04 , G01C21/16 , G05D1/101 , G08G5/0021 , G08G5/0069 , G08G5/0086
Abstract: A collision avoidance system for an unmanned aerial vehicle (UAV) receives physical space data for a flight area and creates a virtual world model to represent the flight area by mapping the physical space data with a physics engine. The automatic collision avoidance system creates a virtual UAV model to represent the UAV in the virtual world model. The automatic collision avoidance system receives flight data for the UAV and determines a current position of the virtual UAV model within the virtual world model. The automatic collision avoidance system determines a predicted trajectory of the virtual UAV model within the virtual world model, and determines whether the predicted trajectory will result in a collision of the virtual UAV model with the virtual world model. The automatic collision avoidance system performs evasive actions by the UAV, in response to determining that the predicted trajectory will result in a collision.
-
-
-
-