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公开(公告)号:US20240298130A1
公开(公告)日:2024-09-05
申请号:US18117362
申请日:2023-03-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
IPC: H04S7/00 , G10L19/008 , H04S3/00
CPC classification number: H04S7/302 , G10L19/008 , H04S3/008 , H04S2400/01 , H04S2400/11 , H04S2420/03
Abstract: Systems and methods for synthesizing audio-based basis functions are described. One of the methods includes accessing a first audio dataset, which is associated with a first virtual object from a plurality of virtual objects. The method further includes encoding the first audio dataset to output a first plurality of basis functions. The method includes applying a respective one of a plurality of weights to a respective one of the first plurality of basis functions to output a first plurality of weighted basis functions and applying a respective one of a plurality of time shifts to a respective one of the first plurality of weighted basis functions to provide a first plurality of time-shifted basis functions. The method includes adding two or more of the first plurality of time-shifted basis functions to generate a plurality of groups of audio data.
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公开(公告)号:US20240261685A1
公开(公告)日:2024-08-08
申请号:US18164507
申请日:2023-02-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Victoria Dorn , Brandon Sangston , Anders Lykkehoy
CPC classification number: A63F13/54 , A63F13/52 , A63F13/60 , H04S7/302 , H04S2400/11 , H04S2400/13 , H04S2400/15 , H04S2420/11
Abstract: A specification of sound producing elements within a graphical scene is provided as input to an artificial intelligence (AI) model. The specification of the sound producing elements includes a description of each sound producing element and a position of each sound producing element within a three-dimensional (3D) space relative to a virtual ambisonic microphone location within the graphical scene. A library of sound effects is also provided as input to the AI model. The AI model is executed to automatically generate an ambisonic soundfield for the specification of sound producing elements within the graphical scene from the library of sound effects. The automatically generated ambisonic soundfield is conveyed to a client computing system for post-processing by a sound designer.
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公开(公告)号:US20240302902A1
公开(公告)日:2024-09-12
申请号:US18179746
申请日:2023-03-07
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
Abstract: Methods and system for providing assistance to a user during user's interaction with content includes tracking eye gestures of the user as the user is interacting with the content attributes associated with the eye gestures and to identify a first area within the content that the user is focusing on. An event that is predicted to occur requiring the attention of the user is detected in a second area. A visual cue is provided to assist the user by drawing their attention to the second area where the predicted event is about to occur within the content viewed by the user.
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公开(公告)号:US20230173387A1
公开(公告)日:2023-06-08
申请号:US17541549
申请日:2021-12-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston , Andrew Young
IPC: A63F13/54 , G06V20/50 , G06F3/16 , A63F13/215 , A63F13/355 , G06N20/00
CPC classification number: A63F13/54 , G06V20/50 , G06F3/165 , A63F13/215 , A63F13/355 , G06N20/00 , A63F2300/1081 , A63F2300/6081 , A63F2300/538
Abstract: A method for determining an environment in which a user is located is described. The method includes receiving a plurality of sets of audio data based on sounds emitted in a plurality of environments. Each of the plurality of environments has a different combination of objects. The method further includes receiving input data regarding the plurality of environments, and training an artificial intelligence (AI) model based on the plurality of sets of audio data and the input data. The method includes applying the AI model to audio data captured from an environment surrounding the first user to determine a type of the environment.
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公开(公告)号:US20240335751A1
公开(公告)日:2024-10-10
申请号:US18296287
申请日:2023-04-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
IPC: A63F13/54
CPC classification number: A63F13/54 , A63F2300/8082
Abstract: Ambisonics audio such as may be used for computer simulations such as computer games is improved by improving the emulated spread of a sound source. A demanded spread for a sound object of a computer game is received, and using the spread one or more fractional Ambisonics orders are determined. Weights such as max-rE weights are derived for the fractional Ambisonics order using polynomial interpolation. An Ambisonics representation of the sound object is encoded using the weights for the fractional Ambisonics order for providing the sound object to an Ambisonics decoder to decode and play the sound object.
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公开(公告)号:US20240298131A1
公开(公告)日:2024-09-05
申请号:US18117368
申请日:2023-03-03
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
IPC: H04S7/00
CPC classification number: H04S7/302 , H04S2400/11
Abstract: Systems and methods for modifying spatial audio are described. One of the methods includes obtaining a first set of metadata for a first set of audio data and a second set of metadata for a second set of audio data. The first and second sets of metadata and the first and second sets of audio data are associated with a display of a virtual scene. The method further includes encoding the first set of audio data to output a first soundfield and the second set of audio data to output a second soundfield. The method also includes mixing the first and second soundfields to output a mixed soundfield, decoding the mixed soundfield based on at least one of the first set of metadata and the second set of metadata to provide mixed audio data, and outputting the mixed audio data as an audio output.
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公开(公告)号:US20240098439A1
公开(公告)日:2024-03-21
申请号:US17932662
申请日:2022-09-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
IPC: H04S7/00 , G10L19/008 , H04R5/02 , H04S5/00
CPC classification number: H04S7/30 , G10L19/008 , H04R5/02 , H04S5/00 , H04S2400/15 , H04S2420/01 , H04S2420/11
Abstract: A technique for encoding Ambisonics audio includes inputting audio to multiple Ambisonics encoders producing respective Ambisonics soundfields. Prior to mixing the soundfields, each soundfield is weighted to mitigate artifacts from order-truncation. After weighting, the soundfields are mixed to produce Ambisonics audio.
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公开(公告)号:US12183352B2
公开(公告)日:2024-12-31
申请号:US17932650
申请日:2022-09-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
IPC: G10L21/02 , G10L19/005 , G10L19/008
Abstract: Ambisonics audio such as may be used for computer simulations such as computer games is improved by using multi-order optimizations that frame an optimization problem that minimizes a cost function across a subset of Ambisonics orders for a chosen Ambisonics order “N”. In a simple form, this cost function minimizes error across all orders (0
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公开(公告)号:US20240096334A1
公开(公告)日:2024-03-21
申请号:US17932650
申请日:2022-09-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Brandon Sangston
IPC: G10L19/008 , G10L19/005
CPC classification number: G10L19/008 , G10L19/005
Abstract: Ambisonics audio such as may be used for computer simulations such as computer games is improved by using multi-order optimizations that frame an optimization problem that minimizes a cost function across a subset of Ambisonics orders for a chosen Ambisonics order “N”. In a simple form, this cost function minimizes error across all orders (0
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10.
公开(公告)号:US11854555B2
公开(公告)日:2023-12-26
申请号:US17502356
申请日:2021-10-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Hajime Horikoshi , Yuki Karatsu , Shunsuke Saito , Kaoru Yamanoue , Yoshimichi Kitaya , Erik Beran , Victoria Dorn , Brandon Sangston
IPC: G10L19/008 , G10L19/032 , H04S7/00
CPC classification number: G10L19/008 , G10L19/032
Abstract: An audio signal processing apparatus in which different pieces of predetermined parameter information regarding acoustic transfer in a head of a listener are retained as preset candidates, a parameter information list including the retained preset candidates is presented, to prompt a user to select parameter information, and an audio signal for the user is generated by using the user-selected parameter information.
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