APPARATUS AND METHOD FOR PROCESSING A SCENE
    1.
    发明申请
    APPARATUS AND METHOD FOR PROCESSING A SCENE 审中-公开
    装置和处理场景的方法

    公开(公告)号:US20120319813A1

    公开(公告)日:2012-12-20

    申请号:US13522475

    申请日:2011-01-14

    IPC分类号: G06F13/42

    摘要: Provided is an apparatus and method for processing a scene that may prevent overload of a scene caused by transmission of excessive information, by generating geometric information corresponding to meaningful information, as which sensed information may be construed semantically, and by only transmitting the geometric information to the scene, instead of transmitting, to the scene, all of the sensed information with respect to a real world.

    摘要翻译: 提供了一种用于处理场景的装置和方法,其可以通过生成与有意义的信息相对应的几何信息来防止由过度信息的传输引起的场景过载,感测信息可以在语义上被解释,并且仅通过将几何信息发送到 现场,而不是向现场传送关于现实世界的所有感测信息。

    ADVANCED USER INTERACTION INTERFACE METHOD AND APPARATUS
    2.
    发明申请
    ADVANCED USER INTERACTION INTERFACE METHOD AND APPARATUS 审中-公开
    高级用户交互界面方法和设备

    公开(公告)号:US20140002353A1

    公开(公告)日:2014-01-02

    申请号:US14005492

    申请日:2012-03-15

    IPC分类号: G06F3/03

    摘要: The invention relates to an advanced user interaction (AUI) interface method, comprising a step of determining, from between a basic pattern type and a synthetic pattern type, the pattern type corresponding to physical information inputted from an object. The synthetic pattern type is a combination of at least two basic pattern types. The basic pattern type includes a geometric pattern type, a symbolic pattern type, a touch pattern type, a hand posture pattern type, and/or a hand gesture pattern type. The synthetic pattern type may include attribute information indicating whether the synthetic pattern type is one created by the same object. Thus, an advanced user interaction interface for advanced user interaction devices such as a multi-touch device and a motion-sensing remote controller may be provided.

    摘要翻译: 本发明涉及一种高级用户交互(AUI)接口方法,包括从基本模式类型和合成模式类型之间确定与从对象输入的物理信息对应的模式类型的步骤。 合成图案类型是至少两种基本图案类型的组合。 基本图案类型包括几何图案类型,符号图案类型,触摸图案类型,手势图案类型和/或手势图案类型。 合成图案类型可以包括指示合成图案类型是否由相同对象创建的属性信息。 因此,可以提供用于诸如多点触摸设备和运动感测遥控器的高级用户交互设备的高级用户交互界面。

    IMPLEMENTATION METHOD OF USER INTERFACE AND DEVICE USING SAME METHOD
    3.
    发明申请
    IMPLEMENTATION METHOD OF USER INTERFACE AND DEVICE USING SAME METHOD 审中-公开
    使用相同方法的用户界面和设备的实现方法

    公开(公告)号:US20140157155A1

    公开(公告)日:2014-06-05

    申请号:US14232155

    申请日:2012-07-11

    IPC分类号: G06F3/0484

    CPC分类号: G06F3/017

    摘要: Disclosed are an implementation method of a user interface and a device using the same method. The implementation method of a user interface comprises a step for receiving AUI (Advanced User Interaction) pattern information and a step for interpreting the inputted AUI pattern information based on a predefined interface. Therefore, a preset AUI pattern generated in a user interaction device is implemented in various applications by defining the implementation method of an interface between a user interaction device and a scene description.

    摘要翻译: 公开了一种用户接口的实现方法和使用相同方法的设备。 用户接口的实现方法包括用于接收AUI(高级用户交互)模式信息的步骤和用于基于预定界面解释输入的AUI模式信息的步骤。 因此,通过定义用户交互设备和场景描述之间的接口的实现方法,在各种应用中实现在用户交互设备中生成的预设AUI模式。

    Personalized campaign planner
    8.
    发明授权
    Personalized campaign planner 有权
    个性化的活动策划人员

    公开(公告)号:US08775334B1

    公开(公告)日:2014-07-08

    申请号:US12878478

    申请日:2010-09-09

    摘要: Campaign messages may be prioritized for a given potential recipient by generating one or more learning structures associated with the campaign message. The learning structure(s) is then evaluated relative to the potential recipient to determine potential effectiveness of the campaign messages for the potential recipient. One such learning structure is a decision tree comprising a hierarchy of attributes associated with past recipients of the campaign message. Attributes associated with the potential recipient are then applied to the decision tree to obtain a metric of potential value of the campaign message to the potential recipient.

    摘要翻译: 可以通过生成与该活动消息相关联的一个或多个学习结构来为给定潜在的接收者确定优先级的活动消息。 然后,相对于潜在接收者评估学习结构,以确定潜在接收者的活动消息的潜在有效性。 一种这样的学习结构是包括与该活动消息的过去接收者相关联的属性层级的决策树。 然后将与潜在接收者相关联的属性应用于决策树,以获得潜在接收者的活动消息潜在价值的度量。