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公开(公告)号:US12136179B2
公开(公告)日:2024-11-05
申请号:US17731148
申请日:2022-04-27
Applicant: SQUARE ENIX CO., LTD.
Inventor: Edgar Handy , Youichiro Miyake , Shinpei Sakata
Abstract: A style transfer program causes a server to implement an acquisition function of acquiring buffer data from a buffer used for rendering, a style transfer function of applying style transfer based on one or more style images to the buffer data, and an output function of outputting data after the style transfer is applied.
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公开(公告)号:US20220351479A1
公开(公告)日:2022-11-03
申请号:US17731148
申请日:2022-04-27
Applicant: SQUARE ENIX CO., LTD.
Inventor: Edgar Handy , Youichiro Miyake , Shinpei Sakata
Abstract: A style transfer program causes a server to implement an acquisition function of acquiring buffer data from a buffer used for rendering, a style transfer function of applying style transfer based on one or more style images to the buffer data, and an output function of outputting data after the style transfer is applied,
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公开(公告)号:US11878248B2
公开(公告)日:2024-01-23
申请号:US17545703
申请日:2021-12-08
Applicant: SQUARE ENIX CO., LTD.
Inventor: Shinpei Sakata , Youichiro Miyake , Gautier Boeda , Gustavo Martins
Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to select an action regarding an object of a character on a basis of predetermined selection criteria is provided. At least one usage purpose is set to the object as an action. The functions include: an extracting function configured to extract a similar object similar to a new object among selection criterion stored object, the character having already stored selection criteria for each selection criterion stored objects; and an inheriting function configured to set a selection probability of each action in the selection criteria stored so as to be associated with the new object based on a selection probability of each action in the selection criteria stored so as to be associated with the similar object with respect to at least actions set in common between the similar and new objects.
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公开(公告)号:US11707679B2
公开(公告)日:2023-07-25
申请号:US17214732
申请日:2021-03-26
Applicant: SQUARE ENIX CO., LTD.
Inventor: Youichiro Miyake , Shinpei Sakata
Abstract: A computer is caused to execute: acquiring the log; generating a natural sentence based on the acquired log; and generating story content to be appreciated by a user by arranging the generated natural sentence and one or a plurality of game-related contents that are related to the log.
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公开(公告)号:US20220176247A1
公开(公告)日:2022-06-09
申请号:US17545568
申请日:2021-12-08
Applicant: SQUARE ENIX CO., LTD.
Inventor: Shinpei Sakata , Youichiro Miyake , Gautier Boeda
IPC: A63F13/56 , A63F13/355
Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character during progress of a video game is provided. The functions include: a selecting function configured to select a combination of objects in accordance with a progress status of the video game, the objects being to be used for satisfying a predetermined condition in the video game as an in-game condition; and a using function configured to cause the character to use the combination of the objects selected by the selecting function in order to satisfy the in-game condition.
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公开(公告)号:US11766617B2
公开(公告)日:2023-09-26
申请号:US17446272
申请日:2021-08-27
Applicant: SQUARE ENIX CO., LTD.
Inventor: Shinpei Sakata
Abstract: A bubble creation method to be implemented by a server controls a progress of a video game. The bubble creation method includes a calculation formula specifying portion that is configured to specify one or more calculation formulas, and a bubble creation portion that is configured to create a bubble having an appearance defined by the calculation formula. The calculation formula has variables. The bubble creation portion creates a bubble whose appearance changes in accordance with a change of a value of the variable.
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公开(公告)号:US20230052192A1
公开(公告)日:2023-02-16
申请号:US17815311
申请日:2022-07-27
Applicant: SQUARE ENIX CO., LTD.
Inventor: Edgar Handy , Youichiro Miyake , Shinpei Sakata
Abstract: According to one or more embodiments, a non-transitory computer readable medium storing a program which, when executed, causes a computer to perform processing comprising acquiring image data, applying style transfer to the image data a plurality of times based on one or more style images, and outputting data after the style transfer is applied.
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公开(公告)号:US20220176243A1
公开(公告)日:2022-06-09
申请号:US17545660
申请日:2021-12-08
Applicant: SQUARE ENIX CO., LTD.
Inventor: Shinpei Sakata , Youichiro Miyake , Gautier Boeda
IPC: A63F13/355 , A63F13/45 , A63F13/58
Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character in progress of a video game is provided. The functions includes: a utilization permitting function configured to permit utilization of object property information for controlling the character, a property of an object being expressed in the object property information, the property of the object being stored in a specific storage region associated with the object as a first storage region; and an information utilizing function configured to utilize the object property information, whose utilization is permitted, for controlling the character.
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公开(公告)号:US12214284B2
公开(公告)日:2025-02-04
申请号:US18331365
申请日:2023-06-08
Applicant: SQUARE ENIX CO., LTD.
Inventor: Youichiro Miyake , Shinpei Sakata
Abstract: A computer is caused to execute: acquiring the log; generating a natural sentence based on the acquired log; and generating story content to be appreciated by a user by arranging the generated natural sentence and one or a plurality of game-related contents that are related to the log.
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公开(公告)号:US11806617B2
公开(公告)日:2023-11-07
申请号:US17545660
申请日:2021-12-08
Applicant: SQUARE ENIX CO., LTD.
Inventor: Shinpei Sakata , Youichiro Miyake , Gautier Boeda
IPC: A63F13/00 , A63F13/355 , A63F13/58 , A63F13/45
CPC classification number: A63F13/355 , A63F13/45 , A63F13/58
Abstract: A non-transitory computer-readable medium including a video game processing program for causing a server to perform functions to control a character in progress of a video game is provided. The functions includes: a utilization permitting function configured to permit utilization of object property information for controlling the character, a property of an object being expressed in the object property information, the property of the object being stored in a specific storage region associated with the object as a first storage region; and an information utilizing function configured to utilize the object property information, whose utilization is permitted, for controlling the character.
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