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公开(公告)号:US11893675B1
公开(公告)日:2024-02-06
申请号:US17515345
申请日:2021-10-29
申请人: SPLUNK INC.
CPC分类号: G06T15/04 , G06T7/0002 , G06T17/05 , G06T17/20 , G06T2200/08 , G06T2207/30168
摘要: Various implementations set forth a computer-implemented method for scanning a three-dimensional (3D) environment. The method includes generating, in a first time interval, a first extended reality (XR) stream based on a first set of meshes representing a 3D environment, transmitting, to a remote device, the first XR stream for rendering a 3D representation of a first portion of the 3D environment in a remote XR environment, determining that the 3D environment has changed based on a second set of meshes representing the 3D environment and generated subsequent to the first time interval, generating a second XR stream based on the second set of meshes, and transmitting, to the remote device, the second XR stream for rendering a 3D representation of at least a portion of the changed 3D environment in the remote XR environment.
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公开(公告)号:US11823407B1
公开(公告)日:2023-11-21
申请号:US17163309
申请日:2021-01-29
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Stanislav Yazhenskikh , Jim Jiaming Zhu
CPC分类号: G06T7/529 , G06T7/40 , G06T7/73 , G06T17/205 , G06T2207/20132
摘要: A client device that includes a camera and an extended reality client application program is employed by a user in a physical space, such as an industrial or campus environment. The user aims the camera within the mobile device at a real-world asset, such as a computer system, classroom, or vehicle. The client device acquires a digital representation, comprising a 2D representation of a physical space and a depth map, and detects 3D objects included in the acquired representation that corresponds to one or more anchors. The client device queries a data intake and query system for asset content associated with the detected anchors. Upon receiving the asset content from the data intake and query system, the client device generates visualizations of the asset content and presents the visualizations via a display device.
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公开(公告)号:US11651571B1
公开(公告)日:2023-05-16
申请号:US17479946
申请日:2021-09-20
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Stanislav Yazhenskikh , Jim Jiaming Zhu
CPC分类号: G06T19/006 , G01S17/89 , G06T15/04 , G06T17/20
摘要: Various implementations or examples set forth a method for scanning a three-dimensional (3D) environment. The method includes generating, based on sensor data captured by a depth sensor on a device, a 3D mesh representing a physical space; dividing the 3D mesh into a plurality of sub-meshes, wherein each of the plurality of sub-meshes comprises a corresponding set of vertices and a corresponding set of faces comprising edges between pairs of vertices; determining that at least a portion of a first sub-mesh in the plurality of sub-meshes is in a current frame captured by an image sensor on the device; and updating the 3D mesh by texturing the at least a portion of the first sub-mesh with one or more pixels in the current frame onto which the first sub-mesh is projected.
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公开(公告)号:US11546437B1
公开(公告)日:2023-01-03
申请号:US17086319
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Sammy Lee , Derek Sykes , Stanislav Yazhenskikh , Jim Jiaming Zhu
IPC分类号: H04L67/02 , H04L67/131 , G06T19/00 , H04L9/40 , G06F3/0482 , G06F16/245 , G06F16/21
摘要: Various implementations of the present application set forth a method comprising generating three-dimensional data and two-dimensional data representing a physical space that includes a real-world asset, generating an extended-reality (XR) stream representing a remote collaboration session between a host device and a set of remote devices, where the XR stream includes a combination of the three-dimensional data and the two-dimensional data, a set of augmented-reality (AR) elements associated with the real-world asset, and a set of performed actions associated with a portion of the digital representation or at least one AR element, serializing the XR stream into a set of serialized chunks, transmitting the serialized chunks to the remote devices, where the remote devices recreate the XR stream in a set of remote XR environments, and transmitting the serialized chunks to a remote storage device, where a device subsequently retrieves the serialized chunks to replay the remote collaboration session.
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公开(公告)号:US11482002B1
公开(公告)日:2022-10-25
申请号:US17086306
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Stanislav Yazhenskikh , Jim Jiaming Zhu
IPC分类号: G06V20/20 , G06F21/60 , G06F16/955 , G06T19/00 , G06V10/20
摘要: A client device that includes a camera and an extended reality client application program is employed by a user in a physical space, such as an industrial or campus environment. The user aims the camera within the mobile device at a real-world asset, such as a computer system, classroom, or vehicle. The client device acquires a digital image via the camera and detects textual and/or pictorial content included in the acquired image that corresponds to one or more anchors. The client device queries a data intake and query system for asset content associated with the detected anchors. Upon receiving the asset content from the data intake and query system, the client device generates visualizations of the asset content and presents the visualizations via a display device.
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公开(公告)号:US11899658B1
公开(公告)日:2024-02-13
申请号:US17086301
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Stanislav Yazhenskikh , Jim Jiaming Zhu
IPC分类号: G06F16/242 , G06F16/22 , G06T11/00 , G06T19/00 , H04W4/021
CPC分类号: G06F16/244 , G06F16/2282 , G06T11/001 , G06T19/006 , H04W4/021
摘要: A client device that includes a camera and an extended reality client application program is employed by a user in a physical space, such as an industrial or campus environment. The user aims the camera within the mobile device at a real-world asset, such as a computer system, classroom, or vehicle. The client device acquires a digital image via the camera and detects textual and/or pictorial content included in the acquired image that corresponds to one or more anchors. The client device queries a data intake and query system for asset content associated with the detected anchors. Upon receiving the asset content from the data intake and query system, the client device generates visualizations of the asset content and presents the visualizations via a display device.
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公开(公告)号:US11776218B1
公开(公告)日:2023-10-03
申请号:US17086318
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Sammy Lee , Derek Sykes , Stanislav Yazhenskikh , Jim Jiaming Zhu
IPC分类号: G06T19/00 , G06T7/521 , G06T15/20 , H04L67/131 , H04L65/4053
CPC分类号: G06T19/006 , G06T7/521 , G06T15/205 , H04L67/131 , H04L65/4053
摘要: Various implementations of the present application set forth a method comprising generating, based on first sensor data captured by a depth sensor on a mobile device, three-dimensional data representing a physical space that includes a real-world asset, generating, based on second sensor data captured by an image sensor on the mobile device, two-dimensional data representing the physical space, combining, based on a correlation the three-dimensional data and the two-dimensional data, the two-dimensional data and the three-dimensional data into an extended reality (XR) stream, where the XR stream includes a digital representation of the real-world asset, and transmitting, to a remote device, the XR stream for rendering at least a portion of the digital representation of the real-world asset in a remote XR environment.
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公开(公告)号:US11670050B1
公开(公告)日:2023-06-06
申请号:US17086325
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Sammy Lee , Derek Sykes , Stanislav Yazhenskikh , Jim Jiaming Zhu
IPC分类号: G06T19/00 , G06T17/10 , G06T19/20 , H04L65/4053 , G06T17/20 , H04L67/131
CPC分类号: G06T19/003 , G06T17/10 , G06T17/20 , G06T19/20 , H04L65/4053 , H04L67/131
摘要: Various implementations of the present application set forth a method comprising receiving, by a remote device from a host device, geometry data representing a physical space that is remote to a location of the remote device, where the geometry data comprises a set of vertices, a set of faces comprising edges between pairs of vertices, and texture data, constructing, based on the geometry data, an adaptable three-dimensional (3D) representation of the physical space for display at the location of the remote device, receiving, by the remote device, an input representing an interaction with at least one portion of the adaptable 3D representation, and transmitting, to the host device, data corresponding to the interaction.
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公开(公告)号:US11551421B1
公开(公告)日:2023-01-10
申请号:US17086307
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Stanislav Yazhenskikh , Jim Jiaming Zhu
摘要: Various implementations or examples set forth a method for scanning a three-dimensional (3D) environment. The method includes generating, based on sensor data captured by a depth sensor on a device, one or more 3D meshes representing a physical space, wherein each of the 3D meshes comprises a corresponding set of vertices and a corresponding set of faces comprising edges between pairs of vertices; determining that a mesh is visible in a current frame captured by an image sensor on the device; determining, based on the corresponding set of vertices and the corresponding set of faces for the mesh, a portion of the mesh that lies within a view frustum associated with the current frame; and updating the one or more 3D meshes by texturing the portion of the mesh with one or more pixels in the current frame onto which the portion is projected.
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公开(公告)号:US11127223B1
公开(公告)日:2021-09-21
申请号:US17086302
申请日:2020-10-30
申请人: SPLUNK INC.
发明人: Devin Bhushan , Seunghee Han , Caelin Thomas Jackson-King , Jamie Kuppel , Stanislav Yazhenskikh , Jim Jiaming Zhu
摘要: Various implementations or examples set forth a method for scanning a three-dimensional (3D) environment. The method includes generating, based on sensor data captured by a depth sensor on a device, a 3D mesh representing a physical space; dividing the 3D mesh into a plurality of sub-meshes, wherein each of the plurality of sub-meshes comprises a corresponding set of vertices and a corresponding set of faces comprising edges between pairs of vertices; determining that at least a portion of a first sub-mesh in the plurality of sub-meshes is in a current frame captured by an image sensor on the device; and updating the 3D mesh by texturing the at least a portion of the first sub-mesh with one or more pixels in the current frame onto which the first sub-mesh is projected.
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