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公开(公告)号:US20240051147A1
公开(公告)日:2024-02-15
申请号:US18259465
申请日:2021-12-24
Applicant: Sony Group Corporation , Sony Interactive Entertainment Inc. , Sony Interactive Entertainment LLC
Inventor: Yasushi OKUMURA , Fumihiko IIDA , Ryuichi SUZUKI , Yukari KONISHI , Kotaro IMAMURA , Tsubasa TSUKAHARA , Daisuke KAWAMURA , Naoki OGISHITA , Bhat Ramanath UDUPI , Mari YASUDA
CPC classification number: B25J9/1697 , B25J11/003 , B25J13/06
Abstract: An entertainment system includes a user terminal, a robot, and a control device. The user terminal causes a display unit to display contents which allow a user to select any one character from a plurality of characters for which personalities different from one another are defined. The control device determines an operation mode of the robot on the basis of a parameter corresponding to a personality of the character selected on the user terminal.
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公开(公告)号:US20230005207A1
公开(公告)日:2023-01-05
申请号:US17783757
申请日:2019-12-17
Applicant: Sony Interactive Entertainment Inc.
Inventor: Daisuke KAWAMURA , Erika OHNO
IPC: G06T13/80
Abstract: An information processing apparatus determines a target state of a display element after transition, which is displayed on a screen of a display apparatus, according to an operation of a user, and displays a transition moving image that indicates a procedure of change of the display element from the initial state to the determined target state. The transition moving image includes a procedure of change of the display element from the initial state to a first intermediate state and a procedure of change of the display element from a second intermediate state to the target state and does not include a procedure of change of the display element from the first intermediate state to the second intermediate state.
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公开(公告)号:US20220013147A1
公开(公告)日:2022-01-13
申请号:US17295236
申请日:2019-12-03
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Daisuke KAWAMURA
IPC: G11B27/031 , H04N21/854 , A63F13/63
Abstract: An acquisition section 104 acquires a plurality of sets of content data and stores the plurality of sets of content data in a content storage section 132. An editing processing section 110 generates a stream of continuous data obtained by temporally concatenating a plurality of sets of content data. An opening image generation section 114 generates, for each content, a set of opening image data. A clipping processing section 116 clips at least a portion of a set of content image data. A concatenating section 118 generates an edited set of image data obtained by temporally concatenating the set of opening image data and a clipped set of content image data.
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公开(公告)号:US20220258051A1
公开(公告)日:2022-08-18
申请号:US17421555
申请日:2019-10-07
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Daisuke KAWAMURA , Yasuyuki SUKI
IPC: A63F13/533 , G06F3/04817 , A63F13/49
Abstract: A game image generation unit 112 generates a moving image of content. A receiving unit 104 receives a displayed image changing request. Upon reception of the changing request by the receiving unit 104, a display control unit 106 acquires information regarding a frame image of the content from the frame buffer 108. A system image generation unit 120 uses the information regarding the frame image to generate an image that differs from the frame image. The display control unit 106 acquires information regarding an end frame image of the content or an image preceding the end frame image by a predetermined number of frames.
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公开(公告)号:US20220067995A1
公开(公告)日:2022-03-03
申请号:US17312515
申请日:2019-12-10
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Daisuke KAWAMURA , Ikuo KOBAYASHI
IPC: G06T11/60 , A63F13/655
Abstract: An acquisition unit 104 acquires from a server a status of a friend user. A menu image generation unit 110 generates a menu image including an icon. A user image placement unit 116 places, on the periphery of the icon, images of friend users whose statuses acquired by the acquisition unit 104 are related to the icon. The icon is an icon representing content, and the user image placement unit 116 places, on the periphery of the icon, an image of a friend user currently performing the content.
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公开(公告)号:US20240017418A1
公开(公告)日:2024-01-18
申请号:US18350124
申请日:2023-07-11
Applicant: Sony Interactive Entertainment Inc. , Sony Group Corporation , Sony Interactive Entertainment LLC
Inventor: Yasushi OKUMURA , Kotaro IMAMURA , Udupi Ramanath BHAT , Daisuke KAWAMURA , Naoki OGISHITA , Tsuyoshi FUKUYAMA , Ryuichi SUZUKI , Karen MURATA , Mari YASUDA
CPC classification number: B25J11/0015 , B25J9/1689 , B25J19/023
Abstract: Provided is an information processing device that controls a motion of a robot having a torso and a head. The information processing device includes an acquisition section that acquires an image of a face of a user that is captured by a camera of a mobile terminal device, a motion detection section that detects an orientation of the face of the user from the acquired image, a control signal generation section that generates a control signal for rotating the first or the second rotating device of the robot according to the detected orientation of the face of the user, and a transmission section that transmits the generated control signal to the robot.
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公开(公告)号:US20230079835A1
公开(公告)日:2023-03-16
申请号:US17943283
申请日:2022-09-13
Applicant: Sony Interactive Entertainment Inc. , Sony Interactive Entertainment LLC , Sony Group Corporation
Inventor: Yasushi OKUMURA , Daisuke KAWAMURA , Udupi Ramanath BHAT , Naoki OGISHITA , Goro TAKAKI , Shusuke ESHITA , Matthew FORREST
Abstract: An information processing device includes an obtaining section configured to obtain position information of a plurality of parts of a photographing target, a deriving section configured to derive a length between two parts, and a production control section configured to perform production on the basis of the derived length.
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公开(公告)号:US20180348969A1
公开(公告)日:2018-12-06
申请号:US15780003
申请日:2016-12-09
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Daisuke KAWAMURA
IPC: G06F3/0482 , G06F3/0481 , G02B27/01
CPC classification number: G06F3/01 , G06F3/0346 , G06F3/0481
Abstract: Icons 514a and 514b are disposed so as to cross a circumference 512 that is positioned around a head of a user 516 and in a horizontal plane including a line-of-sight vector prevailing when the user 516 faces forward in a virtual space. In this instance, icons 514a whose center is above the circumference 512 and icons 514b whose center is below the circumference 512 are alternately disposed. A menu screen is drawn by identifying a normal vector 517 of the face of the user as a line of sight in accordance with posture information related to the user's head, setting a screen 518 in a vertical plane around the line of sight, and projecting a virtual space object onto the screen 518.
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