Central determination gaming system with a central controller providing a game outcome and a gaming terminal determining a presentation of the provided game outcome
    1.
    发明申请
    Central determination gaming system with a central controller providing a game outcome and a gaming terminal determining a presentation of the provided game outcome 有权
    具有提供游戏结果的中央控制器的中央确定游戏系统和确定提供的游戏结果的呈现的游戏终端

    公开(公告)号:US20060094509A1

    公开(公告)日:2006-05-04

    申请号:US11303585

    申请日:2005-12-15

    Abstract: A central determination gaming system with a central controller providing a game outcome to an individual gaming terminal and the gaming terminal determining the presentation of the provided game outcome. In one embodiment of the present invention, a gaming terminal receives a predetermined game outcome from a central controller. The gaming terminal determines a game outcome presentation, (i.e., how the game outcome is displayed or presented to the player) for the provided game outcome by selecting a game outcome presentation seed for the received game outcome. The gaming terminal utilizes the selected game outcome presentation seed to determine a game outcome presentation. The determined game outcome presentation is displayed to the player and the received game outcome is provided to the player.

    Abstract translation: 具有中央控制器的中央确定游戏系统,其向个人游戏终端提供游戏结果,游戏终端确定所提供的游戏结果的呈现。 在本发明的一个实施例中,游戏终端从中央控制器接收预定的游戏结果。 游戏终端通过选择用于接收到的游戏结果的游戏结果呈现种子来确定所提供的游戏结果的游戏结果呈现(即游戏结果如何显示或呈现给玩家)。 游戏终端利用所选择的游戏结果呈现种子来确定游戏结果呈现。 所确定的游戏结果呈现被显示给玩家,并且所接收的游戏结果被提供给玩家。

    CENTRAL DETERMINATION GAMING SYSTEM WHERE THE SAME SEED IS USED TO GENERATE THE OUTCOMES FOR A PRIMARY GYAME AND A SECONDARY GAME
    2.
    发明申请
    CENTRAL DETERMINATION GAMING SYSTEM WHERE THE SAME SEED IS USED TO GENERATE THE OUTCOMES FOR A PRIMARY GYAME AND A SECONDARY GAME 有权
    中央确定游戏系统,其中相同的种子用于生成主要的游戏和次要游戏的成果

    公开(公告)号:US20080113763A1

    公开(公告)日:2008-05-15

    申请号:US12018123

    申请日:2008-01-22

    CPC classification number: G07F17/3267 G07F17/32

    Abstract: A central determination gaming system wherein the same random number or game play seed is used to generate a primary or base game outcome and a secondary or bonus game outcome. The present invention includes a central computing system in communication with a plurality of gaming devices. The central computing system maintains one or more predetermined pools or sets of random number or game play seeds. In one embodiment, each game play seed is deterministic of a primary wagering game outcome and a secondary game outcome. That is, each gaming device is operable to utilize a game play seed to determine both the primary wagering game outcome and the secondary game outcome.

    Abstract translation: 一种中央决定性游戏系统,其中使用相同的随机数或游戏种子来产生主要或基本游戏结果以及次要或奖励游戏结果。 本发明包括与多个游戏设备通信的中央计算系统。 中央计算系统保持一个或多个预定池或一组随机数或游戏种子。 在一个实施例中,每个游戏播放种子是主要投注游戏结果和辅助游戏结果的确定性。 也就是说,每个游戏设备可操作以利用游戏播放种子来确定主要投注游戏结果和次要游戏结果。

    Wide area bonusing systems
    3.
    发明授权
    Wide area bonusing systems 有权
    广域奖励系统

    公开(公告)号:US08419542B2

    公开(公告)日:2013-04-16

    申请号:US10923333

    申请日:2004-08-20

    CPC classification number: G07F17/3258 G07F17/32

    Abstract: The present invention provides a novel bonusing system implemented on gaming machines and associated network devices on a network. According to some implementations, a central system qualifies or eliminates sites and/or types of gaming devices for participation based on criteria such as contribution level, games available, date range, location, device manufacturer, denominations available, etc. In some implementations, the qualification or elimination process is performed at a site (e.g., by a site controller) according to criteria obtained from the central system. The methods of the present invention may be de-coupled from player tracking methods.

    Abstract translation: 本发明提供了一种在网络上的游戏机和相关网络设备上实现的新型奖励系统。 根据一些实施方式,中央系统基于诸如贡献级别,可用游戏,日期范围,位置,设备制造商,可用面额等标准来限定或消除用于参与的站点和/或类型的游戏设备。在一些实现中, 根据从中央系统获得的标准,在场地(例如,由场地控制器)执行鉴定或消除过程。 本发明的方法可以从玩家跟踪方法去耦合。

    Providing non-bingo outcomes for a bingo game
    4.
    发明授权
    Providing non-bingo outcomes for a bingo game 有权
    为宾果游戏提供非宾果结果

    公开(公告)号:US07955170B2

    公开(公告)日:2011-06-07

    申请号:US10969127

    申请日:2004-10-19

    CPC classification number: G07F17/32 G07F17/3276

    Abstract: The present invention provides methods and devices for providing a first wagering game (such as a bingo game) that presents a changing pool of displayed game outcomes for a second wagering game (such as a Class III game), preferably on a network of gaming machines. Some implementations of the invention provide a bingo game that presents a changing pool of displayed game outcomes for a slot game or a poker game. In some preferred implementations, game outcomes are generated, e.g., by individual gaming machines, on an ongoing basis and stored in memory. Each of the game outcomes corresponds with a bingo outcome. Preferably, the game outcomes are sorted and stored according to payout amounts for various bingo outcomes. In some implementations, the game outcomes are stored in the form of random number generating (“RNG”) seeds, but in other implementations the game outcomes are stored in a variety of other forms.

    Abstract translation: 本发明提供了用于提供第一投注游戏(例如宾果游戏)的方法和装置,其呈现出第二投注游戏(例如III类游戏)显示的游戏结果的变化池,优选地在游戏机网络上 。 本发明的一些实施方案提供了一种宾果游戏,其呈现了用于老虎机游戏或扑克游戏的显示的游戏结果的变化池。 在一些优选的实施方式中,游戏结果例如由单独的游戏机在持续的基础上产生并存储在存储器中。 每个游戏结果都与宾果结果相对应。 优选地,游戏结果根据各种宾果结果的支付量进行分类和存储。 在一些实现中,游戏结果以随机数生成(“RNG”)种子的形式存储,但在其他实现中,游戏结果以各种其他形式存储。

    MULTI-CARD BINGO PATTERNS AND WILD BALLS
    5.
    发明申请
    MULTI-CARD BINGO PATTERNS AND WILD BALLS 审中-公开
    多卡BINGO图案和野蛮舞者

    公开(公告)号:US20090075714A1

    公开(公告)日:2009-03-19

    申请号:US12118966

    申请日:2008-05-12

    Abstract: Methods and devices are provided for enhanced bingo play, particularly multi-card play. Multi-card bingo patterns can provide low hit probabilities and correspondingly high payouts, even if the underlying bingo cards have relatively few spots. Some multi-card patterns can only be hit one way. “Wild” bingo balls, which may be placed on any available spot on a bingo card, are also provided.

    Abstract translation: 提供方法和设备用于增强宾果游戏,特别是多卡播放。 多卡宾果模式可以提供低命中概率和相应的高支付率,即使底层宾果卡具有相对较少的点。 一些多卡模式只能以一种方式命中。 还可以提供“野生”宾果球,可以放置在宾果卡上的任何可用位置上。

    SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS
    6.
    发明申请
    SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS 有权
    基于服务器的游戏系统具有多项进步奖

    公开(公告)号:US20080020846A1

    公开(公告)日:2008-01-24

    申请号:US11830049

    申请日:2007-07-30

    CPC classification number: G07F17/3258 G07F17/32 G07F17/3227

    Abstract: A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine.

    Abstract translation: 包括连接到多个游戏机的中央服务器的游戏系统。 中央服务器包括多个渐进模块。 每个渐进模块维护一个或多个渐进奖励,并且与游戏系统中的零个,一个或多个游戏机相关联。 在确定将提供指定的渐进奖励之后,与维持指定渐进奖励的渐进模块相关联的游戏机之一向游戏机的玩家提供指定的渐进奖励。

    SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS
    8.
    发明申请
    SERVER BASED GAMING SYSTEM HAVING MULTIPLE PROGRESSIVE AWARDS 有权
    基于服务器的游戏系统具有多项进步奖

    公开(公告)号:US20070060321A1

    公开(公告)日:2007-03-15

    申请号:US11470228

    申请日:2006-09-05

    CPC classification number: G07F17/3258 G07F17/32 G07F17/3227

    Abstract: A gaming system including a central server linked to a plurality of gaming machines. The central server includes a plurality of progressive modules. Each progressive module maintains one or more progressive awards and is associated with zero, one or more of the gaming machines in the gaming system. Upon a determination that a designated one of the progressive awards will be provided, one of the gaming machines associated with the progressive module which maintains the designated progressive award provides the designated progressive award to the player of such gaming machine.

    Abstract translation: 包括连接到多个游戏机的中央服务器的游戏系统。 中央服务器包括多个渐进模块。 每个渐进模块维护一个或多个渐进奖励,并且与游戏系统中的零个,一个或多个游戏机相关联。 在确定将提供指定的渐进奖励之后,与维持指定渐进奖励的渐进模块相关联的游戏机之一向游戏机的玩家提供指定的渐进奖励。

    Methods and devices for gaming network management
    10.
    发明授权
    Methods and devices for gaming network management 有权
    游戏网络管理的方法和设备

    公开(公告)号:US08342953B2

    公开(公告)日:2013-01-01

    申请号:US13293232

    申请日:2011-11-10

    CPC classification number: G07F17/3234 G07F17/32 G07F17/3223

    Abstract: The present invention provides novel method and devices for managing gaming machine networks. In some implementations, switches report the gaming machines that are currently connected to the switch. The report may be made periodically, in response to a query and/or in response to an event (such as the connection of a new gaming machine). The report may be made to a host device or may be used to automatically update a connectivity table. Some implementations provide for a display of the current connectivity of gaming machines and associated switches according to the report. Some implementations also display the prior connectivity of the gaming machines and associated switches according to a previously stored connectivity table. The display may be a graphical user interface (“GUI”) that allows a user to, e.g., resolve discrepancies between the current connectivity and the prior connectivity and update stored connectivity table.

    Abstract translation: 本发明提供了用于管理游戏机网络的新颖的方法和装置。 在某些实现中,交换机报告当前连接到交换机的游戏机。 响应于查询和/或响应于事件(诸如新游戏机的连接),可以定期地进行报告。 可以向主机设备发送报告,也可以用于自动更新连接表。 一些实施方案提供了根据报告显示游戏机和相关联的交换机的当前连接性。 一些实现还根据先前存储的连接表显示游戏机和相关联的交换机的先前连接。 显示器可以是允许用户例如解决当前连接性和先前连接性之间的差异并更新存储的连接性表的图形用户界面(GUI)。

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