APPARATUS AND METHOD FOR GENERATING TILE VISIBILITY INFORMATION CONCURRENTLY BY SHARING GPU HARDWARE

    公开(公告)号:US20240104683A1

    公开(公告)日:2024-03-28

    申请号:US17934978

    申请日:2022-09-23

    CPC classification number: G06T1/20 G06T1/60

    Abstract: The present disclosure relates to methods and apparatus for sharing GPU hardware to generate bin visibility information concurrently for graphics processing. The apparatus can cause a processor to: store, in a GMEM, first data associated with a first graphics processing pass for a first frame of graphics data and second data associated with a second graphics processing pass for a second frame of graphics data. The apparatus can also cause a geometry processor to perform the first graphics processing pass using the first data and a second processor to concurrently perform the second graphics processing pass using the second data such that the first graphics processing pass and the second graphics processing path share the geometry processor. In some aspects, the apparatus can switch the geometry processor from being used for the first graphics processing pass to being used for the second graphics processing pass at a primitive batch boundary.

    VARIABLE RATE TESSELLATION
    3.
    发明公开

    公开(公告)号:US20230326134A1

    公开(公告)日:2023-10-12

    申请号:US17658634

    申请日:2022-04-08

    CPC classification number: G06T17/20 G06T15/005

    Abstract: This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for variable rate tessellation. A graphics processor may receive data for geometry processing of a plurality of patches in a draw call. The graphics processor may reduce a tessellation factor of each of the plurality of patches based on a property of each of the plurality of patches. The reduced tessellation factor may correspond to a TRF. The property may correspond to a shading rate or a number of visible pixels. The graphics processor may apply the TRF for each of the plurality of patches. The graphics processor may render each of the plurality of patches based on the applied TRF for each of the plurality of patches.

    METHODS AND APPARATUS FOR VIEWPOINT VISIBILITY MANAGEMENT

    公开(公告)号:US20200380745A1

    公开(公告)日:2020-12-03

    申请号:US16427202

    申请日:2019-05-30

    Abstract: The present disclosure relates to methods and apparatus for graphics processing. The apparatus can determine visibility information for each of a plurality of primitives in a first viewpoint or any available viewpoint of an image. In some aspects, the visibility information can include information regarding whether the primitive is visible in the first viewpoint. The apparatus can also determine a visibility stream based on the determined visibility information for each of the plurality of primitives in the first viewpoint. Additionally, the apparatus can identify at least one of the plurality of primitives in the first viewpoint as not visible based on the determined visibility information. The apparatus can also determine to skip rendering the plurality of primitives in the first viewpoint identified as not visible. Further, the apparatus can send and store the visibility stream in the buffer and retrieve the visibility stream from the buffer.

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