Generation and storage of compressed Z-planes in graphics processing

    公开(公告)号:US12236498B2

    公开(公告)日:2025-02-25

    申请号:US17332596

    申请日:2021-05-27

    Abstract: Generation and storage of compressed z-planes in graphics processing is described. An example of a processor includes a rasterizer to generate a fragment of pixel data including blocks of pixel data; a depth pipeline to receive the fragment, the pipeline including a first and second depth test hardware, the first depth test hardware to perform a coarse depth test including determining minimum and maximum depths for each block; and a depth buffer, wherein the processor is to determine whether the fragment meets requirements that the fragment fully covers a tile of pixel data and passes a first depth test, and that each of the minimum and maximum depths of the fragment has a same sign and exponent, and, upon determining that the fragment meets the requirements, to generate a compressed depth plane utilizing the first depth test and update the depth buffer with the compressed depth plane.

    Apparatus and method for asynchronous ray tracing

    公开(公告)号:US11087522B1

    公开(公告)日:2021-08-10

    申请号:US16819121

    申请日:2020-03-15

    Abstract: Apparatus and method for asynchronous ray tracing. For example, one embodiment of a processor comprises: a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged nodes including a root node, a plurality of internal nodes, and a plurality of leaf nodes comprising primitives, wherein each internal node comprises a child node to either the root node or another internal node and each leaf node comprises a child node to an internal node; a first storage bank to be arranged as a first plurality of entries; a second storage bank to be arranged as a second plurality of entries, wherein each entry of the first plurality of entries and the second plurality of entries is to store a ray to be traversed through the BVH; an allocator circuit to distribute an incoming ray to either the first storage bank or the second storage bank based on a relative numbers of rays currently stored in the first and second storage banks; and traversal circuitry to alternate between selecting a next ray from the first storage bank and the second storage bank, the traversal circuitry to traverse the next ray through the BVH by reading a next BVH node from a top of a BVH node stack and determining whether the next ray intersects the next BVH node.

    APPARATUS AND METHOD FOR ASYNCHRONOUS RAY TRACING

    公开(公告)号:US20240257433A1

    公开(公告)日:2024-08-01

    申请号:US18414841

    申请日:2024-01-17

    Abstract: Apparatus and method for asynchronous ray tracing. For example, one embodiment of a processor comprises: a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged nodes including a root node, a plurality of internal nodes, and a plurality of leaf nodes comprising primitives, wherein each internal node comprises a child node to either the root node or another internal node and each leaf node comprises a child node to an internal node; a first storage bank to be arranged as a first plurality of entries; a second storage bank to be arranged as a second plurality of entries, wherein each entry of the first plurality of entries and the second plurality of entries is to store a ray to be traversed through the BVH; an allocator circuit to distribute an incoming ray to either the first storage bank or the second storage bank based on a relative numbers of rays currently stored in the first and second storage banks; and traversal circuitry to alternate between selecting a next ray from the first storage bank and the second storage bank, the traversal circuitry to traverse the next ray through the BVH by reading a next BVH node from a top of a BVH node stack and determining whether the next ray intersects the next BVH node.

    GENERATION AND STORAGE OF COMPRESSED Z-PLANES IN GRAPHICS PROCESSING

    公开(公告)号:US20220383444A1

    公开(公告)日:2022-12-01

    申请号:US17332596

    申请日:2021-05-27

    Abstract: Generation and storage of compressed z-planes in graphics processing is described. An example of a processor includes a rasterizer to generate a fragment of pixel data including blocks of pixel data; a depth pipeline to receive the fragment, the pipeline including a first and second depth test hardware, the first depth test hardware to perform a coarse depth test including determining minimum and maximum depths for each block; and a depth buffer, wherein the processor is to determine whether the fragment meets requirements that the fragment fully covers a tile of pixel data and passes a first depth test, and that each of the minimum and maximum depths of the fragment has a same sign and exponent, and, upon determining that the fragment meets the requirements, to generate a compressed depth plane utilizing the first depth test and update the depth buffer with the compressed depth plane.

    APPARATUS AND METHOD FOR ASYNCHRONOUS RAY TRACING

    公开(公告)号:US20220130097A1

    公开(公告)日:2022-04-28

    申请号:US17392810

    申请日:2021-08-03

    Abstract: Apparatus and method for asynchronous ray tracing. For example, one embodiment of a processor comprises: a bounding volume hierarchy (BVH) generator to construct a BVH comprising a plurality of hierarchically arranged nodes including a root node, a plurality of internal nodes, and a plurality of leaf nodes comprising primitives, wherein each internal node comprises a child node to either the root node or another internal node and each leaf node comprises a child node to an internal node; a first storage bank to be arranged as a first plurality of entries; a second storage bank to be arranged as a second plurality of entries, wherein each entry of the first plurality of entries and the second plurality of entries is to store a ray to be traversed through the BVH; an allocator circuit to distribute an incoming ray to either the first storage bank or the second storage bank based on a relative numbers of rays currently stored in the first and second storage banks; and traversal circuitry to alternate between selecting a next ray from the first storage bank and the second storage bank, the traversal circuitry to traverse the next ray through the BVH by reading a next BVH node from a top of a BVH node stack and determining whether the next ray intersects the next BVH node.

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