Systems and methods to direct foot traffic

    公开(公告)号:US09863778B2

    公开(公告)日:2018-01-09

    申请号:US14974959

    申请日:2015-12-18

    CPC classification number: G01C21/3492 G01C21/3652 H04W4/02

    Abstract: Systems and methods for directing foot traffic are disclosed. Crowd data is gathered from one or more crowd data sources to monitor crowd densities of a geographic area. Locations are received for pedestrian client devices within the geographic area. Augmented reality commands are determined and supplied to the pedestrian client devices to direct movement of users, generally away from more dense zones and toward less dense zones within the geographic area. The augmented reality commands may direct haptic augmented reality output by a pedestrian client device and/or an accessory associated therewith.

    SYSTEMS AND METHODS TO DIRECT FOOT TRAFFIC

    公开(公告)号:US20170176202A1

    公开(公告)日:2017-06-22

    申请号:US14974959

    申请日:2015-12-18

    CPC classification number: G01C21/3492 G01C21/3652 H04W4/02

    Abstract: Systems and methods for directing foot traffic are disclosed. Crowd data is gathered from one or more crowd data sources to monitor crowd densities of a geographic area. Locations are received for pedestrian client devices within the geographic area. Augmented reality commands are determined and supplied to the pedestrian client devices to direct movement of users, generally away from more dense zones and toward less dense zones within the geographic area. The augmented reality commands may direct haptic augmented reality output by a pedestrian client device and/or an accessory associated therewith.

    AUTOMATED FIELD OF VIEW ESTIMATION FROM GAME PARTICIPANT PERSPECTIVES

    公开(公告)号:US20210281887A1

    公开(公告)日:2021-09-09

    申请号:US17253182

    申请日:2018-11-12

    Abstract: Methods, systems and apparatuses may provide for technology that identifies a player captured in a multi-camera video feed of a game that involves the identified player and estimates a first field of view from the perspective of the identified player for a selected from of the multi-camera video feed. Additionally, the technology automatically generates, based on the first field of view, a camera path for a replay of the selected frame from the perspective of the identified player. In one example, the technology also determines a trajectory of a projectile captured in the multi-camera video feed, estimates, based on the trajectory, a second field of view from the perspective of the projectile, and automatically generates, based on the second field of view, a replay of one or more selected frames of the multi-camera video feed from the perspective of the projectile.

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