Method and apparatus for rendering volume sound source

    公开(公告)号:US11882425B2

    公开(公告)日:2024-01-23

    申请号:US17681429

    申请日:2022-02-25

    Abstract: A method and apparatus for rendering a volume sound source are disclosed. The method of rendering a volume sound source may include identifying information about a listener and information about the volume sound source, determining a corresponding area in which a source element is disposed in the volume sound source in consideration of the information about the listener, determining an angle between the listener and the corresponding area based on the information about the listener and the information about the volume sound source, determining a number of source elements disposed in the corresponding area according to the angle, determining a position and a gain of the source element using i) the number of source elements and ii) a distance between the listener and the volume sound source, and rendering the volume sound source according to the position and the gain of the source element.

    Apparatus for immersive spatial audio modeling and rendering

    公开(公告)号:US12225370B2

    公开(公告)日:2025-02-11

    申请号:US18096439

    申请日:2023-01-12

    Abstract: Disclosed is an apparatus for immersive spatial audio modeling and rendering for effectively transmitting and playing immersive spatial audio content. The apparatus for immersive spatial audio modeling and rendering disclosed herein may model a spatial audio scene, generate and transmit parameters necessary for spatial audio rendering, and generate various spatial audio effects using the spatial audio parameters, to provide an immersive three-dimensional (3D) audio source coinciding with visual experience in a virtual reality space in response to free changes in the position and direction of a remote user in the space.

    METHOD AND SYSTEM FOR PROCESSING OBSTACLE EFFECT IN VIRTUAL ACOUSTIC SPACE

    公开(公告)号:US20220337968A1

    公开(公告)日:2022-10-20

    申请号:US17590288

    申请日:2022-02-01

    Abstract: A method and system for processing an obstacle effect in a virtual acoustic space are disclosed. The method includes receiving a parameter for an obstacle candidate plane extracted from spatial information, determining, in response to the parameter, whether the obstacle candidate plane is an obstacle related to a path between a position of a virtual sound source and a position of a user, and applying a sound effect according to the obstacle to an audio signal when the obstacle candidate plane is the obstacle. The obstacle candidate plane is a plane of an object that may become the obstacle in a sound propagation path between the virtual sound source and the user.

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