Module for providing additional capabilities to a gaming machine
    1.
    发明授权
    Module for providing additional capabilities to a gaming machine 有权
    为游戏机提供额外功能的模块

    公开(公告)号:US08579711B2

    公开(公告)日:2013-11-12

    申请号:US10927581

    申请日:2004-08-25

    Abstract: The present invention provides various modules for use with gaming machines. One such module is configured to receive data from a portable memory device and/or from a network device, e.g., from a game server. In some embodiments, the module includes, or is disposed within, a player tracking unit. Some embodiments of the module include a central processing unit (“CPU”) and a memory device such as a dual-ported random access memory (“DPRAM”). Data, such as software or content, may be downloaded to the module's CPU and written to the module's memory. According to some embodiments, data are written to a DPRAM in the module and simultaneously written from the DPRAM to the gaming machine via a high-speed digital bus. In some implementations, a memory in the module is configured to emulate a memory of the gaming machine. This allows a CPU of the gaming machine to execute software stored in the memory in the module. In alternative implementations, a CPU in the module can execute software stored in the memory in the module.

    Abstract translation: 本发明提供了用于游戏机的各种模块。 一个这样的模块被配置为从便携式存储器设备和/或从网络设备(例如,从游戏服务器)接收数据。 在一些实施例中,模块包括或设置在玩家跟踪单元内。 该模块的一些实施例包括中央处理单元(“CPU”)和诸如双端口随机存取存储器(“DPRAM”)的存储设备。 诸如软件或内容的数据可以被下载到模块的CPU并写入模块的存储器。 根据一些实施例,将数据写入模块中的DPRAM,并通过高速数字总线同时从DPRAM写入游戏机。 在一些实现中,模块中的存储器被配置为模拟游戏机的存储器。 这允许游戏机的CPU执行存储在模块中的存储器中的软件。 在替代实现中,模块中的CPU可以执行存储在模块中的存储器中的软件。

    Module for a gaming machine
    2.
    发明申请
    Module for a gaming machine 有权
    游戏机模块

    公开(公告)号:US20060046855A1

    公开(公告)日:2006-03-02

    申请号:US10927581

    申请日:2004-08-25

    Abstract: The present invention provides various modules for use with gaming machines. One such module is configured to receive data from a portable memory device and/or from a network device, e.g., from a game server. In some embodiments, the module includes, or is disposed within, a player tracking unit. Some embodiments of the module include a central processing unit (“CPU”) and a memory device such as a dual-ported random access memory (“DPRAM”). Data, such as software or content, may be downloaded to the module's CPU and written to the module's memory. According to some embodiments, data are written to a DPRAM in the module and simultaneously written from the DPRAM to the gaming machine via a high-speed digital bus. In some implementations, a memory in the module is configured to emulate a memory of the gaming machine. This allows a CPU of the gaming machine to execute software stored in the memory in the module. In alternative implementations, a CPU in the module can execute software stored in the memory in the module.

    Abstract translation: 本发明提供了用于游戏机的各种模块。 一个这样的模块被配置为从便携式存储器设备和/或从网络设备(例如,从游戏服务器)接收数据。 在一些实施例中,模块包括或设置在玩家跟踪单元内。 该模块的一些实施例包括中央处理单元(“CPU”)和诸如双端口随机存取存储器(“DPRAM”)的存储设备。 诸如软件或内容的数据可以被下载到模块的CPU并写入模块的存储器。 根据一些实施例,将数据写入模块中的DPRAM,并通过高速数字总线同时从DPRAM写入游戏机。 在一些实现中,模块中的存储器被配置为模拟游戏机的存储器。 这允许游戏机的CPU执行存储在模块中的存储器中的软件。 在替代实现中,模块中的CPU可以执行存储在模块中的存储器中的软件。

    PLAYER TRACKING COMMUNICATION MECHANISMS IN A GAMING MACHINE
    3.
    发明申请
    PLAYER TRACKING COMMUNICATION MECHANISMS IN A GAMING MACHINE 有权
    玩家追踪游戏机中的通信机制

    公开(公告)号:US20080051195A1

    公开(公告)日:2008-02-28

    申请号:US11829718

    申请日:2007-07-27

    Abstract: A disclosed a player tracking unit provides a multimedia interface with a display and an interface to one or more sound projection devices and a multimedia board for processing digitally formatted program files for output on the multimedia interface. The player tracking unit may provide menus of audio and video programs, such as a menu for a musical jukebox or a menu for a video-on-demand service. Using a “TV-like” interface, a user may be able to select a program to output on the multimedia interface and control playback features of the program.

    Abstract translation: 所公开的播放器跟踪单元提供具有显示器的多媒体接口和与一个或多个声音投影设备的接口和用于处理数字格式化的节目文件以在多媒体接口上输出的多媒体板。 播放器跟踪单元可以提供音频和视频节目的菜单,例如音乐自动点唱机的菜单或用于视频点播服务的菜单。 使用“TV”接口,用户可以选择在多媒体接口上输出的节目并控制节目的播放特征。

    Player tracking communication mechanisms in a gaming machine
    5.
    发明授权
    Player tracking communication mechanisms in a gaming machine 有权
    玩家跟踪游戏机中的通信机制

    公开(公告)号:US08622838B2

    公开(公告)日:2014-01-07

    申请号:US11471352

    申请日:2006-06-19

    Abstract: A disclosed a player tracking unit provides a multimedia interface with a display and an interface to one or more sound projection devices and a multimedia board for processing digitally formatted program files for output on the multimedia interface. The player tracking unit may provide menus of audio and video programs, such as a menu for a musical jukebox or a menu for a video-on-demand service. Using a “TV-like” interface, a user may be able to select a program to output on the multimedia interface and control playback features of the program.

    Abstract translation: 所公开的播放器跟踪单元提供具有显示器的多媒体接口和与一个或多个声音投影设备的接口和用于处理数字格式化的节目文件以在多媒体接口上输出的多媒体板。 播放器跟踪单元可以提供音频和视频节目的菜单,例如音乐自动点唱机的菜单或用于视频点播服务的菜单。 使用“TV”接口,用户可以选择在多媒体接口上输出的节目并控制节目的播放特征。

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