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公开(公告)号:US11625156B2
公开(公告)日:2023-04-11
申请号:US17379238
申请日:2021-07-19
Applicant: Apple Inc.
Inventor: Gunnar Martin Byrod , Jan H. Bockert , Johan V. Hedberg , Ross W. Anderson
IPC: G06F3/04842 , G01C21/36 , G06F3/04815 , G06F3/04845 , G06T13/20 , G06T19/00 , G06V10/25 , G06V10/10
Abstract: In some implementations, a computing device can simulate a virtual parallax to create three dimensional effects. For example, the computing device can obtain an image captured at a particular location. The captured two-dimensional image can be applied as texture to a three-dimensional model of the capture location. To give the two-dimensional image a three-dimensional look and feel, the computing device can simulate moving the camera used to capture the two-dimensional image to different locations around the image capture location to generate different perspectives of the textured three-dimensional model as if captured by multiple different cameras. Thus, a virtual parallax can be introduced into the generated imagery for the capture location. When presented to the user on a display of the computing device, the generated imagery may have a three-dimensional look and feel even though generated from a single two-dimensional image.
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公开(公告)号:US20230196660A1
公开(公告)日:2023-06-22
申请号:US18112160
申请日:2023-02-21
Applicant: Apple Inc.
Inventor: Gunnar Martin Byrod , Jan H. Bockert , Johan V. Hedberg , Ross W. Anderson
IPC: G06T15/20 , G01C21/36 , G06F3/04815 , G06F3/04842 , G06F3/04845 , G06T13/20 , G06T19/00
CPC classification number: G06T15/205 , G01C21/367 , G01C21/3682 , G06F3/04815 , G06F3/04842 , G06F3/04845 , G06T13/20 , G06T19/003 , G06T2200/24
Abstract: In some implementations, a computing device can simulate a virtual parallax to create three dimensional effects. For example, the computing device can obtain an image captured at a particular location. The captured two-dimensional image can be applied as texture to a three-dimensional model of the capture location. To give the two-dimensional image a three-dimensional look and feel, the computing device can simulate moving the camera used to capture the two-dimensional image to different locations around the image capture location to generate different perspectives of the textured three-dimensional model as if captured by multiple different cameras. Thus, a virtual parallax can be introduced into the generated imagery for the capture location. When presented to the user on a display of the computing device, the generated imagery may have a three-dimensional look and feel even though generated from a single two-dimensional image.
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公开(公告)号:US11126336B2
公开(公告)日:2021-09-21
申请号:US16886507
申请日:2020-05-28
Applicant: Apple Inc.
Inventor: Johan V. Hedberg , Ryan D. Shelby , Eric Trepanier , Zachery W. Kennedy , William Andreas Viglakis , Sean P. O'Brien , YunJae Kim , Ryan W. Apuy , Sebastian A. Araya , Giovanni S. Luis
IPC: G06F3/0484 , G01C21/36 , G06F3/0481 , G06K9/32 , G06T13/20 , G06T19/00 , G06K9/20
Abstract: In some implementations, a computing device can present a dynamic street scene overlay when presenting a map view on a display of the computing device. The dynamic street scene overlay can be presented such that a user can clearly view both the dynamic street scene and the map view. The dynamic street scene can be dynamically adjusted in response to the user manipulating the map view to a different location. The dynamic street scene can be presented such that the objects in the images of the dynamic street scene have a three-dimensional look and feel. The dynamic street scene can be presented such that the dynamic street scene does not prevent the user from viewing and interacting with the map view.
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公开(公告)号:US12086926B2
公开(公告)日:2024-09-10
申请号:US18112160
申请日:2023-02-21
Applicant: Apple Inc.
Inventor: Gunnar Martin Byrod , Jan H. Bockert , Johan V. Hedberg , Ross W. Anderson
IPC: G06T15/20 , G01C21/36 , G06F3/04815 , G06F3/04842 , G06F3/04845 , G06T13/20 , G06T19/00 , G06V10/25 , G06V10/10
CPC classification number: G06T15/205 , G01C21/367 , G01C21/3682 , G06F3/04815 , G06F3/04842 , G06F3/04845 , G06T13/20 , G06T19/003 , G06V10/25 , G06T2200/24 , G06V10/16
Abstract: In some implementations, a computing device can simulate a virtual parallax to create three dimensional effects. For example, the computing device can obtain an image captured at a particular location. The captured two-dimensional image can be applied as texture to a three-dimensional model of the capture location. To give the two-dimensional image a three-dimensional look and feel, the computing device can simulate moving the camera used to capture the two-dimensional image to different locations around the image capture location to generate different perspectives of the textured three-dimensional model as if captured by multiple different cameras. Thus, a virtual parallax can be introduced into the generated imagery for the capture location. When presented to the user on a display of the computing device, the generated imagery may have a three-dimensional look and feel even though generated from a single two-dimensional image.
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公开(公告)号:US20200380783A1
公开(公告)日:2020-12-03
申请号:US16886518
申请日:2020-05-28
Applicant: Apple Inc.
Inventor: Gunnar Martin Byrod , Jan H. Bockert , Johan V. Hedberg , Ross W. Anderson
Abstract: In some implementations, a computing device can simulate a virtual parallax to create three dimensional effects. For example, the computing device can obtain an image captured at a particular location. The captured two-dimensional image can be applied as texture to a three-dimensional model of the capture location. To give the two-dimensional image a three-dimensional look and feel, the computing device can simulate moving the camera used to capture the two-dimensional image to different locations around the image capture location to generate different perspectives of the textured three-dimensional model as if captured by multiple different cameras. Thus, a virtual parallax can be introduced into the generated imagery for the capture location. When presented to the user on a display of the computing device, the generated imagery may have a three-dimensional look and feel even though generated from a single two-dimensional image.
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公开(公告)号:US20240404186A1
公开(公告)日:2024-12-05
申请号:US18675828
申请日:2024-05-28
Applicant: Apple Inc.
Inventor: Sanchit Vohra , Johan V. Hedberg
Abstract: Managing hands matting based on light conditions includes receiving image data comprising a hand, and determining a brightness in the image data. If the brightness in the first image data satisfies the brightness threshold, hands matting is performed on the image data to extract the hand from the image data and the image data is blended with virtual content in accordance with the extracted hand. If the brightness in the first image data satisfies a disablement threshold, hands matting is disabled and the image data is blended with virtual content without extracting the hand. An alternative representation of the location of the hand is depicted in the final image.
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公开(公告)号:US20200379629A1
公开(公告)日:2020-12-03
申请号:US16886507
申请日:2020-05-28
Applicant: Apple Inc.
Inventor: Johan V. Hedberg , Ryan D. Shelby , Eric Trepanier , Zachery W. Kennedy , William Andreas Viglakis , Sean P. O'Brien , YunJae Kim , Ryan W. Apuy , Sebastian A. Araya , Giovanni S. Luis
IPC: G06F3/0484 , G06F3/0481 , G01C21/36 , G06K9/32 , G06T13/20
Abstract: In some implementations, a computing device can present a dynamic street scene overlay when presenting a map view on a display of the computing device. The dynamic street scene overlay can be presented such that a user can clearly view both the dynamic street scene and the map view. The dynamic street scene can be dynamically adjusted in response to the user manipulating the map view to a different location. The dynamic street scene can be presented such that the objects in the images of the dynamic street scene have a three-dimensional look and feel. The dynamic street scene can be presented such that the dynamic street scene does not prevent the user from viewing and interacting with the map view.
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公开(公告)号:US20240394960A1
公开(公告)日:2024-11-28
申请号:US18795059
申请日:2024-08-05
Applicant: Apple Inc.
Inventor: Gunnar Martin Byrod , Jan H. Bockert , Johan V. Hedberg , Ross W. Anderson
IPC: G06T15/20 , G01C21/36 , G06F3/04815 , G06F3/04842 , G06F3/04845 , G06T13/20 , G06T19/00 , G06V10/10 , G06V10/25
Abstract: In some implementations, a computing device can simulate a virtual parallax to create three dimensional effects. For example, the computing device can obtain an image captured at a particular location. The captured two-dimensional image can be applied as texture to a three-dimensional model of the capture location. To give the two-dimensional image a three-dimensional look and feel, the computing device can simulate moving the camera used to capture the two-dimensional image to different locations around the image capture location to generate different perspectives of the textured three-dimensional model as if captured by multiple different cameras. Thus, a virtual parallax can be introduced into the generated imagery for the capture location. When presented to the user on a display of the computing device, the generated imagery may have a three-dimensional look and feel even though generated from a single two-dimensional image.
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公开(公告)号:US20230215081A1
公开(公告)日:2023-07-06
申请号:US18093364
申请日:2023-01-05
Applicant: Apple Inc.
Inventor: Johan V. Hedberg , Corentin Cheron , Mukul Sati , Kyle L. Simek
IPC: G06T15/20
CPC classification number: G06T15/20
Abstract: Various implementations disclosed herein include devices, systems, and methods that adjusts operating modes for generating three-dimensional (3D) representations of a physical environment. For example, an example process may include acquiring sensor data by the one or more sensors in a physical environment and operating the device according to a first operating mode and a second operating mode during different periods of time. In the first operating mode (e.g., discovery mode), the device generates a 3D representation of the physical environment based on the sensor data and the device monitors one or more conditions to switch to the second operating mode. In the second operating mode (e.g., monitoring mode), the device monitors the one or more conditions to switch to the first operating mode and generates the 3D representation differently than the first operating mode.
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公开(公告)号:US20210349609A1
公开(公告)日:2021-11-11
申请号:US17379238
申请日:2021-07-19
Applicant: Apple Inc.
Inventor: Gunnar Martin Byrod , Jan H. Bockert , Johan V. Hedberg , Ross W. Anderson
IPC: G06F3/0484 , G01C21/36 , G06F3/0481 , G06K9/32 , G06T13/20 , G06T19/00
Abstract: In some implementations, a computing device can simulate a virtual parallax to create three dimensional effects. For example, the computing device can obtain an image captured at a particular location. The captured two-dimensional image can be applied as texture to a three-dimensional model of the capture location. To give the two-dimensional image a three-dimensional look and feel, the computing device can simulate moving the camera used to capture the two-dimensional image to different locations around the image capture location to generate different perspectives of the textured three-dimensional model as if captured by multiple different cameras. Thus, a virtual parallax can be introduced into the generated imagery for the capture location. When presented to the user on a display of the computing device, the generated imagery may have a three-dimensional look and feel even though generated from a single two-dimensional image.
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