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公开(公告)号:US20250022392A1
公开(公告)日:2025-01-16
申请号:US18537216
申请日:2023-12-12
Applicant: Apple Inc.
Inventor: Harini Kishan , Ralf Habel , Zhen Zhang , Yi Huang , Miguel Angel Lopez Alvarez , Shobhit Chaudhry , Pavel V Dudrenov , Gilles M Cadet , Ping-Yen Chou , Yang Li , Kevin Cossu , Alfred B Huergo Wagner , Seung Wook Kim , Felipe Bacim De Araujo E Silva , Jessica Murphy , Lincoln-Shaun Sanders , Francisco H Imai , Jiaying Wu , Juan He , Jackson K Roland
IPC: G09G3/00
Abstract: A head-mounted device may have an inner display that displays images for a user and an outer display that informs nearby people of the status of the user and inner display. For example, the outer display may display an image of a face, an abstract layer, or both, depending on whether the inner display is operating in passthrough mode, mixed reality mode, or virtual reality mode. An ambient light sensor in the head-mounted device may be used to measure the brightness and color of ambient light. The white point of the face layer on the outer display may be adapted to the color of ambient light, whereas the white point of the abstract layer on the outer display may remain fixed. The white point of a display may be a correlated color temperature setting (e.g., measured in degrees Kelvin) that determines the warmth or coolness of displayed colors.
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公开(公告)号:US20240331294A1
公开(公告)日:2024-10-03
申请号:US18375058
申请日:2023-09-29
Applicant: Apple Inc.
Inventor: Gilles M Cadet , Olivier Soares , Graham L. Fyffe , Yang Song , Shaobo Guan
CPC classification number: G06T17/20 , G02B27/017 , G06F3/1431 , G06T13/40 , G06V40/165
Abstract: Various implementations disclosed herein include devices, systems, and methods that present a view of a device user's face portion, that would otherwise be blocked by an electronic device positioned in front of the face, on an outward-facing display of the user's device. The view of the user's face portion may be configured to enable observers to see the user's eyes and facial expressions as if they were seeing through a clear device at the user's actual eyes and facial expressions. Various techniques are used to provide views of the user's face that are realistic, that show the user's current facial appearance, and/or that present the face portion with 3D spatial accuracy, e.g., each eye appearing to be in its actual 3D position.
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