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公开(公告)号:US11187914B2
公开(公告)日:2021-11-30
申请号:US16583193
申请日:2019-09-25
Applicant: Apple Inc.
Inventor: Daniel R. Hennigan , Noah D. Bedard , Branko Petljanski , Jason C. Sauers , Edward S. Huo , Ricardo J. Motta , Brett D. Miller , Yury Petrov
Abstract: A scene camera system that includes two or more mirrors that reflect light from a respective portion of a field of view (FOV) in front of the system and two or more cameras that each capture the light reflected by a respective one of the two or more mirrors. By using the mirrors to reflect the light, the cameras' entrance pupils are imaged to a location closer to a user's eyes to thus achieve a more accurate representation of the perspective of the user.
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公开(公告)号:US11860368B2
公开(公告)日:2024-01-02
申请号:US17933060
申请日:2022-09-16
Applicant: Apple Inc.
Inventor: Noah D. Bedard , Ricardo J. Motta , Emanuele Mandelli , Daniel R. Hennigan , Kathrin Berkner Cieslicki , Branko Petljanski , Brett D. Miller , Kenichi Saito
CPC classification number: G02B27/0172 , G03B30/00 , G02B2027/014 , G02B2027/0123 , G02B2027/0129 , G02B2027/0138 , G02B2027/0198
Abstract: A device for MR/VR systems that includes a two-dimensional array of cameras that capture images of respective portions of a scene. The cameras are positioned along a spherical surface so that the cameras have adjacent fields of view. The entrance pupils of the cameras are positioned at or near the user's eye while the cameras also form optimized images at the sensor. Methods for reducing the number of cameras in an array, as well as methods for reducing the number of pixels read from the array and processed by the pipeline, are also described.
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公开(公告)号:US20230185093A1
公开(公告)日:2023-06-15
申请号:US17933060
申请日:2022-09-16
Applicant: Apple Inc.
Inventor: Noah D. Bedard , Ricardo J. Motta , Emanuele Mandelli , Daniel R. Hennigan , Kathrin Berkner Cieslicki , Branko Petljanski , Brett D. Miller , Kenichi Saito
CPC classification number: G02B27/0172 , G03B30/00 , G02B2027/014 , G02B2027/0123 , G02B2027/0129 , G02B2027/0138 , G02B2027/0198
Abstract: A device for MR/VR systems that includes a two-dimensional array of cameras that capture images of respective portions of a scene. The cameras are positioned along a spherical surface so that the cameras have adjacent fields of view. The entrance pupils of the cameras are positioned at or near the user’s eye while the cameras also form optimized images at the sensor. Methods for reducing the number of cameras in an array, as well as methods for reducing the number of pixels read from the array and processed by the pipeline, are also described.
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公开(公告)号:US11448886B2
公开(公告)日:2022-09-20
申请号:US17276476
申请日:2019-09-27
Applicant: Apple Inc.
Inventor: Noah D. Bedard , Ricardo J. Motta , Emanuele Mandelli , Daniel R. Hennigan , Kathrin Berkner Cieslicki , Branko Petljanski , Brett D. Miller , Kenichi Saito
Abstract: A device for MR/VR systems that includes a two-dimensional array of cameras that capture images of respective portions of a scene. The cameras are positioned along a spherical surface so that the cameras have adjacent fields of view. The entrance pupils of the cameras are positioned at or near the user's eye while the cameras also form optimized images at the sensor. Methods for reducing the number of cameras in an array, as well as methods for reducing the number of pixels read from the array and processed by the pipeline, are also described.
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公开(公告)号:US20220035160A1
公开(公告)日:2022-02-03
申请号:US17276476
申请日:2019-09-27
Applicant: Apple Inc.
Inventor: Noah D. Bedard , Ricardo J. Motta , Emanuele Mandelli , Daniel R. Hennigan , Kathrin Berkner Cieslicki , Branko Petljanski , Brett D. Miller , Kenichi Saito
Abstract: A device for MR/VR systems that includes a two-dimensional array of cameras that capture images of respective portions of a scene. The cameras are positioned along a spherical surface so that the cameras have adjacent fields of view. The entrance pupils of the cameras are positioned at or near the user's eye while the cameras also form optimized images at the sensor. Methods for reducing the number of cameras in an array, as well as methods for reducing the number of pixels read from the array and processed by the pipeline, are also described.
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