Bindable state maintaining components

    公开(公告)号:US10133496B1

    公开(公告)日:2018-11-20

    申请号:US15182922

    申请日:2016-06-15

    Abstract: The disclosed techniques may employ components referred to herein as atoms for computing and maintaining of states. Unlike traditional actors, atoms may be capable of binding to other atoms to form a bound combination of atoms, referred to herein as a molecule. In some examples, while bound to other atoms, an atom may operate in a manner that is different from traditional actors. For example, in some cases, atoms that are bound to one another may be prohibited from concurrently performing different operations on their own separate states. Additionally, bound atoms may be operable to collectively (e.g., synchronously) perform shared operations on their associated states. Furthermore, a shared operation performed on the states of bound atoms may be performed atomically. Also, in some examples, bound atoms may be capable of communicating synchronously with one another and of synchronously accessing each other's states.

    Content item forking and merging
    2.
    发明授权

    公开(公告)号:US10086288B1

    公开(公告)日:2018-10-02

    申请号:US15194177

    申请日:2016-06-27

    Abstract: Techniques for forking and merging of electronically presented content items, such as MMO and other video games, are described herein. In particular, a first content item session may be forked to generate a second (forked) content item session. The first and forked content item sessions may then continue to execute and evolve in separate directions from one another. In some examples, a user of the forked content item session may serve as an administrator of the forked content item session and may receive compensation in exchange for serving as an administrator. Additionally, one or more forked or other separate content item sessions may be merged together to form a merged content item session. In some examples, conflicts between merged content item sessions may be identified and resolved based, at least in part, on input from administrators.

    Content item forking and merging
    3.
    发明授权

    公开(公告)号:US11161045B1

    公开(公告)日:2021-11-02

    申请号:US16114637

    申请日:2018-08-28

    Abstract: Techniques for forking and merging of electronically presented content items, such as MMO and other video games, are described herein. In particular, a first content item session may be forked to generate a second (forked) content item session. The first and forked content item sessions may then continue to execute and evolve in separate directions from one another. In some examples, a user of the forked content item session may serve as an administrator of the forked content item session and may receive compensation in exchange for serving as an administrator. Additionally, one or more forked or other separate content item sessions may be merged together to form a merged content item session. In some examples, conflicts between merged content item sessions may be identified and resolved based, at least in part, on input from administrators.

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