INTERACTIVE VOICE CONTROLLED ENTERTAINMENT

    公开(公告)号:US20210280185A1

    公开(公告)日:2021-09-09

    申请号:US17178868

    申请日:2021-02-18

    Abstract: Methods and systems for receiving shouted-out user responses to broadcast entertainment content, and for determining the responsiveness of those responses in relation to the broadcast content. In particular, entertainment broadcasts can be accompanied by mark-up data that represents various events within a given broadcast, which can be compared to the shouted-out responses to determine their accuracy. For example, if a game show was broadcast and an individual started shouting out answers during the broadcast, embodiments disclosed herein could utilize a voice-controlled electronic device that captures the shouted-out answers and passes them on to a language processing system that determines whether they are correct by comparing the answers to the mark-up data. The voice-controlled electronic device can also “listen” to background sounds to capture the broadcast of the entertainment content, and send that content to the language processing system, which can use that captured data to synchronize the actual broadcast with the analysis of the shouted-out answers to provide individuals with an immersive entertainment experience.

    Game publisher and broadcaster integration platform

    公开(公告)号:US10987595B1

    公开(公告)日:2021-04-27

    申请号:US15087547

    申请日:2016-03-31

    Abstract: A videogame services platform may include a streaming component that streams audio and video of gameplay performed on a first client device. The platform may identify content present in the stream and provide notification, to a broadcaster portal, that content present in the stream is available for purchase. An identifier of the content may be mapped to a stock keeping unit for a product containing the content. The product may be acquired using the stock keeping unit. The second client device may be updated to make the content available and authorized for use in gameplay on the second client device.

    Interactive voice controlled entertainment

    公开(公告)号:US10950228B1

    公开(公告)日:2021-03-16

    申请号:US15635576

    申请日:2017-06-28

    Abstract: Methods and systems for receiving shouted-out user responses to broadcast entertainment content, and for determining the responsiveness of those responses in relation to the broadcast content. In particular, entertainment broadcasts can be accompanied by mark-up data that represents various events within a given broadcast, which can be compared to the shouted-out responses to determine their accuracy. For example, if a game show was broadcast and an individual started shouting out answers during the broadcast, embodiments disclosed herein could utilize a voice-controlled electronic device that captures the shouted-out answers and passes them on to a language processing system that determines whether they are correct by comparing the answers to the mark-up data. The voice-controlled electronic device can also “listen” to background sounds to capture the broadcast of the entertainment content, and send that content to the language processing system, which can use that captured data to synchronize the actual broadcast with the analysis of the shouted-out answers to provide individuals with an immersive entertainment experience.

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