OBSTRUCTED OBJECTS IN A THREE-DIMENSIONAL ENVIRONMENT

    公开(公告)号:US20230343049A1

    公开(公告)日:2023-10-26

    申请号:US18304290

    申请日:2023-04-20

    Applicant: Apple Inc.

    CPC classification number: G06T19/006

    Abstract: In some embodiments, a computer system reduces a visual prominence of virtual content relative to a three-dimensional environment. In some embodiments, a computer system displays an indication of a physical object in a three-dimensional environment. In some embodiments, a computer system reduces a visual prominence of the virtual content and enables a physical object, such as a person, to break through the virtual content, such as based on a determination that the physical object satisfies one or more criteria to constitute a salient social interaction.

    METHODS FOR MOVING OBJECTS IN A THREE-DIMENSIONAL ENVIRONMENT

    公开(公告)号:US20240420435A1

    公开(公告)日:2024-12-19

    申请号:US18668049

    申请日:2024-05-17

    Applicant: Apple Inc.

    Abstract: In some embodiments, a computer system facilitates movement, including rotation, of a virtual object in a three-dimensional environment. In some embodiments, a computer system facilitates movement of a virtual object in a three-dimensional environment toward a movement boundary. In some embodiments, a computer system facilitates dynamic scaling of a virtual object in a three-dimensional environment based on movement of the virtual object in the three-dimensional environment. In some embodiments, a computer system facilitates inertial movement of a virtual object in a three-dimensional environment. In some embodiments, a computer system facilitates converging offsets between a portion of a user and a virtual object. In some embodiments, a computer system facilitates rotation of a volumetric virtual object in a three-dimensional environment.

    INTERACTIONS DURING A VIDEO EXPERIENCE
    8.
    发明公开

    公开(公告)号:US20230290047A1

    公开(公告)日:2023-09-14

    申请号:US18110916

    申请日:2023-02-17

    Applicant: APPLE INC.

    CPC classification number: G06T15/40 G06T19/006

    Abstract: Various implementations disclosed herein include devices, systems, and methods that adjusts content during an immersive experience. For example, an example process may include presenting a representation of a physical environment using content from a sensor located in the physical environment, detecting an object in the physical environment using the sensor, presenting a video, wherein the presented video occludes a portion of the presented representation of the physical environment, presenting a representation of the detected object, and in accordance with determining that the detected object meets a set of criteria, adjusting a level of occlusion of the presented representation of the detected object by the presented video, where the representation of the detected object indicates at least an estimate of a position between the sensor and the detected object, and is at least partially occluded by the presented video.

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