Procedural media generation
    1.
    发明授权

    公开(公告)号:US11875446B2

    公开(公告)日:2024-01-16

    申请号:US17662287

    申请日:2022-05-06

    Applicant: ADOBE INC.

    Abstract: Aspects of a system and method for procedural media generation include generating a sequence of operator types using a node generation network; generating a sequence of operator parameters for each operator type of the sequence of operator types using a parameter generation network; generating a sequence of directed edges based on the sequence of operator types using an edge generation network; combining the sequence of operator types, the sequence of operator parameters, and the sequence of directed edges to obtain a procedural media generator, wherein each node of the procedural media generator comprises an operator that includes an operator type from the sequence of operator types, a corresponding sequence of operator parameters, and an input connection or an output connection from the sequence of directed edges that connects the node to another node of the procedural media generator; and generating a media asset using the procedural media generator.

    PROCEDURAL MEDIA GENERATION
    4.
    发明公开

    公开(公告)号:US20230360310A1

    公开(公告)日:2023-11-09

    申请号:US17662287

    申请日:2022-05-06

    Applicant: ADOBE INC.

    Abstract: Aspects of a system and method for procedural media generation include generating a sequence of operator types using a node generation network; generating a sequence of operator parameters for each operator type of the sequence of operator types using a parameter generation network; generating a sequence of directed edges based on the sequence of operator types using an edge generation network; combining the sequence of operator types, the sequence of operator parameters, and the sequence of directed edges to obtain a procedural media generator, wherein each node of the procedural media generator comprises an operator that includes an operator type from the sequence of operator types, a corresponding sequence of operator parameters, and an input connection or an output connection from the sequence of directed edges that connects the node to another node of the procedural media generator; and generating a media asset using the procedural media generator.

    Generating procedural materials from digital images

    公开(公告)号:US11189060B2

    公开(公告)日:2021-11-30

    申请号:US16863540

    申请日:2020-04-30

    Applicant: Adobe Inc.

    Abstract: The present disclosure relates to using end-to-end differentiable pipeline for optimizing parameters of a base procedural material to generate a procedural material corresponding to a target physical material. For example, the disclosed systems can receive a digital image of a target physical material. In response, the disclosed systems can retrieve a differentiable procedural material for use as a base procedural material in response. The disclosed systems can compare a digital image of the base procedural material with the digital image of the target physical material using a loss function, such as a style loss function that compares visual appearance. Based on the determined loss, the disclosed systems can modify the parameters of the base procedural material to determine procedural material parameters for the target physical material. The disclosed systems can generate a procedural material corresponding to the base procedural material using the determined procedural material parameters.

    CONDITIONAL PROCEDURAL MODEL GENERATION

    公开(公告)号:US20240404244A1

    公开(公告)日:2024-12-05

    申请号:US18329385

    申请日:2023-06-05

    Applicant: Adobe Inc.

    Abstract: Conditional procedural model generation techniques are described that enable generation of procedural models that are usable to recreate a visual appearance of an input image. A content processing system, for instance, receives a training dataset that includes a plurality of training pairs. The content processing system trains a machine learning model to generate procedural models based on input images. The content processing system then receives an input image that has a particular visual appearance. The content processing system leverages the trained machine learning model to generate a procedural model that is usable to recreate the particular visual appearance of the input digital image.

    HIGH-FIDELITY THREE-DIMENSIONAL ASSET ENCODING

    公开(公告)号:US20240338888A1

    公开(公告)日:2024-10-10

    申请号:US18132714

    申请日:2023-04-10

    Applicant: Adobe Inc.

    CPC classification number: G06T15/50 G06T9/001 G06T15/04 G06T17/20

    Abstract: Certain aspects and features of this disclosure relate to rendering images by training a neural material and applying the material map to a coarse geometry to provide high-fidelity asset encoding. For example, training can involve sampling for a set of lighting and camera configurations arranged to render an image of a target asset. A value for a loss function comparing the target asset with the neural material can be optimized to train the neural material to encode a high-fidelity model of the target asset. This technique restricts the application of the neural material to a specific predetermined geometry, resulting in a reproducible asset that can be used efficiently. Such an asset can be deployed, as examples, to mobile devices or to the web, where the computational budget is limited, and nevertheless produce highly detailed images.

    GENERATING DIFFERENTIABLE PROCEDURAL MATERIALS

    公开(公告)号:US20230360285A1

    公开(公告)日:2023-11-09

    申请号:US18341618

    申请日:2023-06-26

    Applicant: Adobe Inc.

    CPC classification number: G06T11/001 G06T15/04 G06N3/084 G06T11/40

    Abstract: The present disclosure relates to using end-to-end differentiable pipeline for optimizing parameters of a base procedural material to generate a procedural material corresponding to a target physical material. For example, the disclosed systems can receive a digital image of a target physical material. In response, the disclosed systems can retrieve a differentiable procedural material for use as a base procedural material in response. The disclosed systems can compare a digital image of the base procedural material with the digital image of the target physical material using a loss function, such as a style loss function that compares visual appearance. Based on the determined loss, the disclosed systems can modify the parameters of the base procedural material to determine procedural material parameters for the target physical material. The disclosed systems can generate a procedural material corresponding to the base procedural material using the determined procedural material parameters.

    Resolution independent 3-D vectorization for graphic designs

    公开(公告)号:US12148089B2

    公开(公告)日:2024-11-19

    申请号:US17889168

    申请日:2022-08-16

    Applicant: Adobe Inc.

    Abstract: Embodiments are disclosed for performing 3-D vectorization. The method includes obtaining a three-dimensional rendered image and a camera position. The method further includes obtaining a triangle mesh representing the three-dimensional rendered image. The method further involves creating a reduced triangle mesh by removing one or more triangles from the triangle mesh. The method further involves subdividing each triangle of the reduced triangle mesh into one or more subdivided triangles. The method further involves performing a mapping of each pixel of the three-dimensional rendered image to the reduced triangle mesh. The method further involves assigning a color value to each vertex of the reduced triangle mesh. The method further involves sorting each triangle of the reduced triangle mesh using a depth value of each triangle. The method further involves generating a two-dimensional triangle mesh using the sorted triangles of the reduced triangle mesh.

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