Digital Content Editing using a Procedural Model

    公开(公告)号:US20220351436A1

    公开(公告)日:2022-11-03

    申请号:US17867082

    申请日:2022-07-18

    Applicant: Adobe Inc.

    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.

    Generative shape creation and editing

    公开(公告)号:US11037341B1

    公开(公告)日:2021-06-15

    申请号:US16744105

    申请日:2020-01-15

    Applicant: Adobe Inc.

    Abstract: Generative shape creation and editing is leveraged in a digital medium environment. An object editor system represents a set of training shapes as sets of visual elements known as “handles,” and converts sets of handles into signed distance field (SDF) representations. A handle processor model is then trained using the SDF representations to enable the handle processor model to generate new shapes that reflect salient visual features of the training shapes. The trained handle processor model, for instance, generates new sets of handles based on salient visual features learned from the training handle set. Thus, utilizing the described techniques, accurate characterizations of a set of shapes can be learned and used to generate new shapes. Further, generated shapes can be edited and transformed in different ways.

    Digital Content Editing using a Procedural Model

    公开(公告)号:US20220130086A1

    公开(公告)日:2022-04-28

    申请号:US17079915

    申请日:2020-10-26

    Applicant: Adobe Inc.

    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.

    Generative Shape Creation and Editing

    公开(公告)号:US20210264649A1

    公开(公告)日:2021-08-26

    申请号:US17317246

    申请日:2021-05-11

    Applicant: Adobe Inc.

    Abstract: Generative shape creation and editing is leveraged in a digital medium environment. An object editor system represents a set of training shapes as sets of visual elements known as “handles,” and converts sets of handles into signed distance field (SDF) representations. A handle processor model is then trained using the SDF representations to enable the handle processor model to generate new shapes that reflect salient visual features of the training shapes. The trained handle processor model, for instance, generates new sets of handles based on salient visual features learned from the training handle set. Thus, utilizing the described techniques, accurate characterizations of a set of shapes can be learned and used to generate new shapes. Further, generated shapes can be edited and transformed in different ways.

    INTUITIVE EDITING OF THREE-DIMENSIONAL MODELS

    公开(公告)号:US20210256775A1

    公开(公告)日:2021-08-19

    申请号:US17208627

    申请日:2021-03-22

    Applicant: ADOBE INC.

    Abstract: Embodiments of the present invention are directed towards intuitive editing of three-dimensional models. In embodiments, salient geometric features associated with a three-dimensional model defining an object are identified. Thereafter, feature attributes associated with the salient geometric features are identified. A feature set including a plurality of salient geometric features related to one another is generated based on the determined feature attributes (e.g., properties, relationships, distances). An editing handle can then be generated and displayed for the feature set enabling each of the salient geometric features within the feature set to be edited in accordance with a manipulation of the editing handle. The editing handle can be displayed in association with one of the salient geometric features of the feature set.

    GENERATING THREE-DIMENSIONAL HUMAN MODELS REPRESENTING TWO-DIMENSIONAL HUMANS IN TWO-DIMENSIONAL IMAGES

    公开(公告)号:US20240144520A1

    公开(公告)日:2024-05-02

    申请号:US18304144

    申请日:2023-04-20

    Applicant: Adobe Inc.

    CPC classification number: G06T7/73 G06T2207/20084 G06T2207/30196

    Abstract: The present disclosure relates to systems, methods, and non-transitory computer-readable media that modify two-dimensional images via scene-based editing using three-dimensional representations of the two-dimensional images. For instance, in one or more embodiments, the disclosed systems utilize three-dimensional representations of two-dimensional images to generate and modify shadows in the two-dimensional images according to various shadow maps. Additionally, the disclosed systems utilize three-dimensional representations of two-dimensional images to modify humans in the two-dimensional images. The disclosed systems also utilize three-dimensional representations of two-dimensional images to provide scene scale estimation via scale fields of the two-dimensional images. In some embodiments, the disclosed systems utilizes three-dimensional representations of two-dimensional images to generate and visualize 3D planar surfaces for modifying objects in two-dimensional images. The disclosed systems further use three-dimensional representations of two-dimensional images to customize focal points for the two-dimensional images.

    Digital content editing using a procedural model

    公开(公告)号:US11900514B2

    公开(公告)日:2024-02-13

    申请号:US17867082

    申请日:2022-07-18

    Applicant: Adobe Inc.

    CPC classification number: G06T11/60 G06T3/0006 G06T2200/24

    Abstract: Procedural model digital content editing techniques are described that overcome the limitations of conventional techniques to make procedural models available for interaction by a wide range of users without requiring specialized knowledge and do so without “breaking” the underlying model. In the techniques described herein, an inverse procedural model system receives a user input that specifies an edit to digital content generated by a procedural model. Input parameters from these candidate input parameters are selected by the system which cause the digital content generated by the procedural model to incorporate the edit.

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