摘要:
A computer generates one or more geometric rays at a predetermined height above one or more portions of an avatar's body in a virtual environment. Once the rays are generated, the computer computes intersections of the one or more rays with a collision mesh that defines a terrain of the virtual environment at the location of the avatar. Then, the computer computes the point of intersection of each of the one or more rays with the collision mesh. Using the points of intersection, the computer calculates an offset in an elevation and/or an offset in an orientation of the avatar with respect to the terrain in the virtual environment. Further, the computer adjusts the elevation and/or the orientation of the avatar based on the calculated offset in the elevation and/or the elevation in the orientation, respectively, such that the adjusted elevation and/or orientation compensates for the calculated offsets.
摘要:
A computer determines a modified location for an avatar of a first entity in a virtual environment based on a location of the first entity in a capture volume and a transformation used to map a second entity from the capture volume to the virtual environment. The modified location of the avatar of the first entity relative to a location of an avatar of the second entity is consistent with the location of the first entity relative to the location of the second entity in the capture volume. Once the modified location is determined, the computer displays a graphical cue corresponding to the first entity at the modified location of the avatar of the first entity provided that a distance between the modified location of the avatar of the first entity is different from a current location of the avatar of the first entity in the virtual environment.
摘要:
The present disclosure provides reagents that can be used to label synthetic oligonucleotides with rhodamine dyes or dye networks that contain rhodamine dyes.