System and method for placing players of a multiplayer game in a virtual world
    6.
    发明授权
    System and method for placing players of a multiplayer game in a virtual world 有权
    将多人游戏玩家放置在虚拟世界中的系统和方法

    公开(公告)号:US08932138B2

    公开(公告)日:2015-01-13

    申请号:US13105553

    申请日:2011-05-11

    Abstract: A system, computer-readable storage medium including instructions, and a computer-implemented method for placing players of a multiplayer game in a virtual world are described. Territory for a player of the multiplayer game is placed in the virtual world for the multiplayer game. Territory for at least one other player is placed adjacent to the territory of the player in the virtual world. The player is determined to have entered the territory for the at least one other player. At least one in-game task is assigned to the player based on an in-game state of the player and an in-game state of the at least one other player.

    Abstract translation: 描述了包括指令的系统,计算机可读存储介质和用于将多人游戏的玩家放置在虚拟世界中的计算机实现的方法。 多人游戏玩家的领地被放置在多人游戏的虚拟世界中。 至少一个其他玩家的领域被放置在虚拟世界中与玩家的领域相邻。 该玩家被确定已经进入该至少一个其他玩家的领域。 基于玩家的游戏中状态和至少一个其他玩家的游戏内状态,至少一个游戏中任务被分配给玩家。

    SYSTEM AND METHOD FOR PLACING PLAYERS OF A MULTIPLAYER GAME IN A VIRTUAL WORLD
    8.
    发明申请
    SYSTEM AND METHOD FOR PLACING PLAYERS OF A MULTIPLAYER GAME IN A VIRTUAL WORLD 有权
    在虚拟世界中放置多人游戏的玩家的系统和方法

    公开(公告)号:US20120289342A1

    公开(公告)日:2012-11-15

    申请号:US13244754

    申请日:2011-09-26

    Abstract: A system, computer-readable storage medium including instructions, and a computer-implemented method for placing players of a multiplayer game in a virtual world are described. Territory for a player of the multiplayer game is placed in the virtual world for the multiplayer game. Territory for at least one other player is placed adjacent to the territory of the player in the virtual world. The player is determined to have entered the territory for the at least one other player. At least one in-game task is assigned to the player based on an in-game state of the player and an in-game state of the at least one other player.

    Abstract translation: 描述了包括指令的系统,计算机可读存储介质和用于将多人游戏的玩家放置在虚拟世界中的计算机实现的方法。 多人游戏玩家的领地被放置在多人游戏的虚拟世界中。 至少一个其他玩家的领域被放置在虚拟世界中与玩家的领域相邻。 该玩家被确定已经进入该至少一个其他玩家的领域。 基于玩家的游戏中状态和至少一个其他玩家的游戏内状态,至少一个游戏中任务被分配给玩家。

    Clan wars
    9.
    发明授权
    Clan wars 有权
    氏族战争

    公开(公告)号:US08496532B1

    公开(公告)日:2013-07-30

    申请号:US13174741

    申请日:2011-06-30

    Abstract: A method of implementing clan wars is disclosed. A first group of a plurality of players of a computer-implemented game is notified that each member of the first group is to receive an incentive reward based on a level of influence of the first group over a location being greater than a level of influence of a second group of the plurality of players over the location. The level of influence of the first group over the location is determined to be greater than the level of influence of the second group over the location. The incentive reward is provided to the first group based on the determined level of influence of the first group over the location being greater than the level of influence of the second group over the location.

    Abstract translation: 公开了实施部族战争的方法。 通知计算机实现的游戏的多个玩家的第一组,第一组的每个成员将基于第一组对某个位置的影响程度的影响而获得奖励奖励,该位置大于 位于该位置的多个玩家中的第二组。 确定第一组对位置的影响程度大于第二组对位置的影响程度。 基于第一组对该位置的确定的影响程度大于第二组对该位置的影响程度的影响,向第一组提供奖励奖励。

    Clan wars
    10.
    发明授权
    Clan wars 有权
    氏族战争

    公开(公告)号:US08444491B2

    公开(公告)日:2013-05-21

    申请号:US13244926

    申请日:2011-09-26

    Abstract: A method of implementing clan wars is disclosed. An incentive reward is generated that is to be provided to at least one member of a group of users of a game networking system based on the group exercising a level of influence over a location during a time period that is greater than a level of influence of an additional group of users over the location during the time period. It is determined that the group exercised the level of influence over the location during the time period. The incentive reward is provided to the at least one member of the group based on the determining that the level of influence exercised by the group is greater than the level of influence of the additional group over the location during the time period.

    Abstract translation: 公开了实施部族战争的方法。 产生奖励奖励,该激励奖励将被提供给游戏网络系统的一组用户的至少一个成员,该组合基于在大于某个时间段的影响级别的时间段内对某个位置行使影响级别的组 在该时间段期间,该地点的另外一组用户。 确定该集团在此期间对该地点施加了影响程度。 基于确定该组所影响的影响程度大于在该时间段期间所述附加组对所述位置的影响程度的水平,向所述小组的至少一个成员提供所述激励奖励。

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