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公开(公告)号:US11514704B2
公开(公告)日:2022-11-29
申请号:US17057020
申请日:2018-10-02
Applicant: Intel Corporation
Inventor: Chen Ling , Ming Lu , Qiang Li , Wenlong Li , Xiaofeng Tong , Yikai Fang , Yumeng Wang
Abstract: A video capture and processing system includes a memory configured to store a pose database. The pose database includes poses that indicate a start or stoppage in an event. The system also includes a processor operatively coupled to the memory. The processor is configured to generate a pose of an individual in a video frame of captured video of the event. The pose can be three-dimensional pose or a two-dimensional pose. The processor is also configured to determine, based on the pose database, whether the pose of the individual indicates a start or a stoppage in the event. The processor is further configured to control an upload of video of the event based on the determination of whether the pose indicates the start or the stoppage in the event.
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公开(公告)号:US20220232190A1
公开(公告)日:2022-07-21
申请号:US17550480
申请日:2021-12-14
Applicant: Intel Corporation
Inventor: Xiaofeng Tong , Wenlong Li , Yangzhou Du , Wei Hu , Yimin Zhang
IPC: H04N7/15 , H04M1/72439 , G06V40/16 , G06T13/40 , H04N7/14 , G06F3/0482 , G06F3/04883 , G10L21/003 , G10L21/013
Abstract: Generally this disclosure describes a video communication system that replaces actual live images of the participating users with animated avatars. A method may include selecting an avatar; initiating communication; detecting a user input; identifying the user input; identifying an animation command based on the user input; generating avatar parameters; and transmitting at least one of the animation command and the avatar parameters.
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公开(公告)号:US20220180103A1
公开(公告)日:2022-06-09
申请号:US17485411
申请日:2021-09-25
Applicant: Intel Corporation
Inventor: Haihua Lin , Xiaofeng Tong , Wenlong Li , Ming Lu , Jiansheng Chen , Liwei Liao
Abstract: Embodiments are generally directed to methods and apparatuses for determining a game status. An embodiment of a method for determining a game status comprises: detecting players and a ball in a plurality of continuous frames captured by a plurality of cameras; obtaining tracking data of the players and the ball of the plurality of continuous frames; and determining a game status for each of the plurality of continuous frames based on the tracking data of the players and the ball of the plurality of continuous frames.
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公开(公告)号:US11303850B2
公开(公告)日:2022-04-12
申请号:US17039416
申请日:2020-09-30
Applicant: Intel Corporation
Inventor: Xiaofeng Tong , Wenlong Li , Yangzhou Du , Wei Hu , Yimin Zhang
IPC: H04N7/15 , H04M1/72439 , G06T13/40 , H04N7/14 , G06F3/0482 , G06F3/0488 , G06K9/00 , G10L21/003 , G10L21/013 , G06F3/04883
Abstract: Generally this disclosure describes a video communication system that replaces actual live images of the participating users with animated avatars. A method may include selecting an avatar; initiating communication; detecting a user input; identifying the user input; identifying an animation command based on the user input; generating avatar parameters; and transmitting at least one of the animation command and the avatar parameters.
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公开(公告)号:US20210281810A1
公开(公告)日:2021-09-09
申请号:US17253188
申请日:2018-09-28
Applicant: Intel Corporation
Inventor: Qiang Li , Wenlong Li , Doron T Houminer , Chen Ling , Diego Prilusky
IPC: H04N13/111 , H04N13/167 , H04N13/243
Abstract: Methods, systems and apparatuses may provide for technology that automatically determines, based on camera calibration data and trajectory data associated with a projectile in a game, a plurality of camera angles. The technology may also automatically generate, based on the plurality of camera angles, a camera path for a volumetric content replay of a three-dimensional (3D) region of interest around a highlight moment in the game.
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公开(公告)号:US10540800B2
公开(公告)日:2020-01-21
申请号:US15791222
申请日:2017-10-23
Applicant: Intel Corporation
Inventor: Xiaofeng Tong , Qiang Eric Li , Yangzhou Du , Wenlong Li , Johnny C. Yip
Abstract: Examples of systems and methods for non-facial animation in facial performance driven avatar system are generally described herein. A method for facial gesture driven body animation may include capturing a series of images of a face, and computing facial motion data for each of the images in the series of images. The method may include identifying an avatar body animation based on the facial motion data, and animating a body of an avatar using the avatar body animation.
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公开(公告)号:US20180353836A1
公开(公告)日:2018-12-13
申请号:US15574109
申请日:2016-12-30
Applicant: Intel Corporation
Inventor: Qiang Eric Li , Wenlong Li , Shaohui Jiao , Yikai Fang , Xiaolu Shen
CPC classification number: A63B71/06 , G06K9/00342 , G06K9/00711 , G06K9/00724 , G06K9/44 , G06K2009/00738 , G06T7/20 , G06T2207/30221 , G06T2207/30241 , G09B19/0038
Abstract: System and techniques for positional analysis using computer vision sensor synchronization are described herein. A set of sensor data may be obtained for a participant of an activity. A video stream may be captured in response to detection of a start of the activity in the set of sensor data. The video stream may include images of the participant engaging in the activity. A key stage of the activity may be identified by evaluation of the sensor data. A key frame may be selected from the video stream using a timestamp of the sensor data used to identify the key stage of the activity. A skeletal map may be generated for the participant in the key frame using key points of the participant extracted from the key frame. Instructional data may be selected using the skeletal map. The instructional data may be displayed on a display device.
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公开(公告)号:US10044849B2
公开(公告)日:2018-08-07
申请号:US13976037
申请日:2013-03-15
Applicant: INTEL CORPORATION
Inventor: Wenlong Li , Xiaofeng Tong , Yangzhou Du , Thomas Sachson , Yimin Zhang
Abstract: Technologies for distributed generation of an avatar with a facial expression corresponding to a facial expression of a user include capturing real-time video of a user of a local computing device. The computing device extracts facial parameters of the user's facial expression using the captured video and transmits the extracted facial parameters to a server. The server generates an avatar video of an avatar having a facial expression corresponding to the user's facial expression as a function of the extracted facial parameters and transmits the avatar video to a remote computing device.
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公开(公告)号:US09984487B2
公开(公告)日:2018-05-29
申请号:US14773911
申请日:2014-09-24
Applicant: Intel Corporation
Inventor: Wenlong Li , Xiaofeng Tong , Yangzhou Du , Thomas Sachson
CPC classification number: G06T13/40 , G06K9/00 , G06K9/00275 , G06K9/00315 , G06K9/00355 , G06T13/80 , G06T2207/30201
Abstract: Examples of systems and methods for transmitting facial motion data and animating an avatar are generally described herein. A system may include an image capture device to capture a series of images of a face, a facial recognition module to compute facial motion data for each of the images in the series of images, and a communication module to transmit the facial motion data to an animation device, wherein the animation device is to use the facial motion data to animate an avatar on the animation device.
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公开(公告)号:US09886622B2
公开(公告)日:2018-02-06
申请号:US13976039
申请日:2013-03-14
Applicant: Intel Corporation
Inventor: Yangzhou Du , Wenlong Li , Wei Hu , Xiaofeng Tong , Yimin Zhang
IPC: G06T13/40 , G06K9/00 , G06T13/80 , A63F13/655 , A63F13/213
CPC classification number: G06K9/00281 , A63F13/213 , A63F13/655 , G06T13/40 , G06T13/80 , G06T2215/16
Abstract: Technologies for generating an avatar with a facial expression corresponding to a facial expression of a user include capturing a reference user image of the user on a computing device when the user is expressing a reference facial expression for registration. The computing device generates reference facial measurement data based on the captured reference user image and compares the reference facial measurement data with facial measurement data of a corresponding reference expression of the avatar to generate facial comparison data. After a user has been registered, the computing device captures a real-time facial expression of the user and generates real-time facial measurement data based on the captured real-time image. The computing device applies the facial comparison data to the real-time facial measurement data to generate modified expression data, which is used to generate an avatar with a facial expression corresponding with the facial expression of the user.
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