USER INTERFACE FOR RECEIVING USER INPUT
    51.
    发明申请
    USER INTERFACE FOR RECEIVING USER INPUT 审中-公开
    用户界面接收用户输入

    公开(公告)号:US20160117147A1

    公开(公告)日:2016-04-28

    申请号:US14833014

    申请日:2015-08-21

    Applicant: APPLE INC.

    Abstract: The present disclosure relates to user interfaces for receiving user input. In some examples, a device determines which user input technique a user has accessed most recently, and displays the corresponding user interface. In some examples, a device scrolls through a set of information on the display. When a threshold criteria is satisfied, the device displays an index object fully or partially overlaying the set of information. In some examples, a device displays an emoji graphical object, which is visually manipulated based on user input. The emoji graphical object is transmitted to a recipient. In some examples, a device displays paging affordances that enlarge and allow a user to select a particular page of a user interface. In some examples, the device displays user interfaces for various input methods, including multiple emoji graphical objects. In some examples, a keyboard is displays for receiving user input.

    Abstract translation: 本公开涉及用于接收用户输入的用户界面。 在一些示例中,设备确定用户最近访问的用户输入技术,并显示相应的用户界面。 在一些示例中,设备滚动显示器上的一组信息。 当满足阈值标准时,设备将完全或部分地覆盖该组信息来显示索引对象。 在一些示例中,设备显示表情符号图形对象,其基于用户输入在视觉上被操纵。 表情符号图形对象被传送给收件人。 在一些示例中,设备显示扩展并允许用户选择用户界面的特定页面的寻呼能力。 在一些示例中,设备显示用于各种输入方法的用户界面,包括多个表情符号图形对象。 在一些示例中,显示用于接收用户输入的键盘。

    ELECTRONIC MESSAGE USER INTERFACE
    52.
    发明申请
    ELECTRONIC MESSAGE USER INTERFACE 审中-公开
    电子信息用户界面

    公开(公告)号:US20160065509A1

    公开(公告)日:2016-03-03

    申请号:US14641308

    申请日:2015-03-07

    Applicant: Apple Inc.

    Abstract: The present disclosure relates to electronic message user interfaces. A device, including a display, a touch-sensitive surface, and a rotatable input mechanism, is described in relation to accessing, composing, and manipulating electronic messages. In some examples, a user can provide input through the rotatable input mechanism to access a landing screen of an electronic messages application. The landing screen concurrently displays an affordance for accessing an electronic messages inbox and an affordance for accessing an interface for composing electronic message.

    Abstract translation: 本公开涉及电子消息用户界面。 关于访问,撰写和操纵电子消息来描述包括显示器,触敏表面和可旋转输入机构的设备。 在一些示例中,用户可以通过可旋转输入机构提供输入以访问电子消息应用的着陆屏幕。 登陆屏幕同时显示访问电子消息收件箱的可行性,以及访问用于撰写电子消息的接口的可行性。

    WELLNESS AGGREGATOR
    54.
    发明申请
    WELLNESS AGGREGATOR 审中-公开

    公开(公告)号:US20150350861A1

    公开(公告)日:2015-12-03

    申请号:US14599425

    申请日:2015-01-16

    Applicant: Apple Inc.

    Abstract: The present disclosure relates to aggregating and sharing wellness data. The wellness data can be received by a user device from any number of sensors external or internal to the user device, from a user manually entering the wellness data, or from other users or entities. The user device can securely store the wellness data on the user device and transmit the wellness data to be stored on a remote database. A user of the device can share some or all of the wellness data with friends, relatives, caregivers, healthcare providers, or the like. The user device can further display a user's wellness data in an aggregated view of different types of wellness data. Wellness data of other users can also be viewed if authorizations from those users have been received.

    Abstract translation: 本公开涉及聚合和共享健康数据。 健康数据可以由用户设备从用户设备外部或内部的任何数量的传感器,用户手动输入健康数据或从其他用户或实体接收。 用户设备可以将健康数据安全地存储在用户设备上并传送要存储在远程数据库上的健康数据。 设备的用户可以与朋友,亲戚,照顾者,医疗保健提供者等共享一些或所有健康数据。 用户设备可以在不同类型的健康数据的聚集视图中进一步显示用户的健康数据。 如果接收到来自这些用户的授权,也可以查看其他用户的健康数据。

    DEVICE, METHOD, AND GRAPHICAL USER INTERFACE FOR NAVIGATING BETWEEN USER INTERFACES
    57.
    发明申请
    DEVICE, METHOD, AND GRAPHICAL USER INTERFACE FOR NAVIGATING BETWEEN USER INTERFACES 有权
    用于在用户界面之间导航的设备,方法和图形用户界面

    公开(公告)号:US20140365956A1

    公开(公告)日:2014-12-11

    申请号:US14291880

    申请日:2014-05-30

    Applicant: APPLE INC.

    CPC classification number: G06F3/04847 G06F3/04845 G06F3/0485

    Abstract: An electronic device with a display displays a first user interface; detects a first input that includes a first movement. In response to detecting the first input, the device slides the first user interface off in a first direction in accordance with the first movement, where a magnitude of the sliding of the first user interface is determined based on a magnitude of the first movement and a first movement proportionality factor; and concurrently slides the second user interface on in the first direction over the first user interface in accordance with the first movement while sliding the first user interface off the display. A magnitude of the sliding of the second user interface over the first user interface is determined based on a magnitude of the first movement and a second movement proportionality factor that is different from the first movement proportionality factor.

    Abstract translation: 具有显示器的电子设备显示第一用户界面; 检测包括第一运动的第一输入。 响应于检测到第一输入,设备根据第一移动在第一方向上滑动第一用户界面,其中基于第一移动的大小确定第一用户界面的滑动的大小,并且 第一运动比例因子; 并且在将第一用户界面从显示器上滑动时,根据第一移动,同时沿第一方向在第一方向上滑动第二用户界面。 基于第一移动的大小和不同于第一移动比例因子的第二移动比例因子确定第二用户界面在第一用户界面上的滑动的大小。

    METHODS FOR MANAGING OVERLAPPING WINDOWS AND APPLYING VISUAL EFFECTS

    公开(公告)号:US20250118038A1

    公开(公告)日:2025-04-10

    申请号:US18988115

    申请日:2024-12-19

    Applicant: Apple Inc.

    Abstract: In some embodiments, a computer system changes a visual prominence of a respective virtual object in response to detecting a threshold amount of overlap between a first virtual object and a second virtual object. In some embodiments, a computer system changes a visual prominence of a respective virtual object based on a change in spatial location of a first virtual object with respect to a second virtual object. In some embodiments, a computer system applies visual effects to representations of physical objects, virtual environments, and/or physical environments. In some embodiments, a computer system changes a visual prominence of a virtual object relative to a three-dimensional environment based on display of overlapping objects of different types in the three-dimensional environment. In some embodiments, a computer system changes a level of opacity of a first virtual object overlapping a second virtual object in response to movement of the first virtual object.

    SYSTEMS AND METHODS FOR MANAGING DISPLAY OF PARTICIPANTS IN REAL-TIME COMMUNICATION SESSIONS

    公开(公告)号:US20240404206A1

    公开(公告)日:2024-12-05

    申请号:US18733641

    申请日:2024-06-04

    Applicant: Apple Inc.

    Abstract: In some embodiments, a computer system changes visual appearance of visual representations of participants moving within a simulated threshold distance of a user of the computer system. In some embodiments, a computer system arranges representations of users according to templates. In some embodiments, a computer system arranges representations of users based on shared content. In some embodiments, a computer system changes a spatial arrangement of participants in accordance with a quantity of participants that are a first type of participant. In some embodiments, a computer system changes a spatial arrangement of elements of a real-time communication session to join a group of participants. In some embodiments, a computer system facilitates interaction with groups of spatial representations of participants of a communication session. In some embodiments, a computer system facilitates updates of a spatial arrangement of participants based on a spatial distribution of the participants.

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